Player Matchup

Cerberus
Cerberus
Moogeehowzer
Cerberus
Level 26
God Stats
2W - 1L
1,497 SR
Queue Stats
29W - 32L
1,321 Elo+
Party 2
Odin
Odin
MouseRex
Odin
Level 13
God Stats
4W - 6L
1,293 SR
Queue Stats
18W - 17L
1,196 Elo+
Party 1
Scylla
Scylla
VenomSZN
Scylla
Level 28
God Stats
11W - 9L
1,520 SR
Queue Stats
36W - 39L
1,376 Elo+
Party 2
Serqet
Serqet
arks greatest1
Serqet
Level 22
God Stats
13W - 30L
1,236 SR
Queue Stats
284W - 300L
1,205 Elo+
Party 1
Izanami
Izanami
khloros870
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,321 Elo+
Party 2
Team Averages
Level 19
1,409 SR
1,284 Elo+

VS

Team Averages
Level 10
1,500 SR
1,286 Elo+
Raijin
Raijin
BlockBarry
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,064 Elo+
Party 3
Sylvanus
Sylvanus
Damboy99
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,302 Elo+
Solo
Neith
Neith
Enevept
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Heapful
Hercules
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Nhetk
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,064 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Moogeehowzer
Cerberus
8
2 / 1 / 6
5,583
558
3,978
5,716
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
10
0 / 1 / 0
5,859
586
2,687
3,143
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
VenomSZN
Scylla
10
4 / 1 / 4
6,162
616
3,141
3,136
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
7 / 0 / 4
6,661
666
3,212
4,104
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
khloros870
Izanami
9
2 / 1 / 4
5,445
545
3,736
4,020
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlockBarry
Raijin
8
1 / 5 / 1
4,986
499
1,946
5,882
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Damboy99
Sylvanus
8
1 / 2 / 1
5,074
507
2,218
7,064
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Enevept
Neith
7
0 / 3 / 1
4,309
431
3,563
4,321
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Heapful
Hercules
9
1 / 1 / 0
4,768
477
1,616
4,946
2,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Nhetk
Bastet
8
1 / 4 / 1
4,990
499
1,779
7,089
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
BlockBarry
Raijin
1
5
1
0.3
L
Sylvanus
Damboy99
Sylvanus
1
2
1
0.75
L
Neith
Enevept
Neith
0
3
1
0.17
L
Hercules
Heapful
Hercules
1
1
0
1
W
Cerberus
Moogeehowzer
Cerberus
2
1
6
5
W
Odin
0
1
0
0
L
Bastet
Nhetk
Bastet
1
4
1
0.38
W
Scylla
VenomSZN
Scylla
4
1
4
6
W
7
0
4
9
W
Izanami
khloros870
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
11,122
20,119
Taken
29,302
8,404
Mitigated
10,394
5,355
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BlockBarry
Raijin
1,946
489
0
158
5,882
1,617
0
2,120
3,561
17,693
0
L
Sylvanus
Damboy99
Sylvanus
2,218
896
364
1,969
7,064
3,342
0
1,658
5,406
13,703
0
L
Neith
Enevept
Neith
3,563
1,622
0
1,291
4,321
947
0
1,367
2,954
0
14,224
L
Hercules
Heapful
Hercules
1,616
266
0
1,399
4,946
2,704
0
0
4,596
0
14,378
W
Cerberus
Moogeehowzer
Cerberus
3,978
180
0
2,299
5,716
3,086
0
1,460
4,256
11,475
0
W
Odin
2,687
721
0
265
3,143
1,962
456
0
2,993
0
26,120
L
Bastet
Nhetk
Bastet
1,779
929
0
1,784
7,089
1,784
0
1,974
4,920
0
22,042
W
Scylla
VenomSZN
Scylla
3,141
324
0
294
3,136
1,017
648
1,734
1,402
22,304
0
W
3,212
573
0
1,350
4,104
1,350
0
218
3,861
0
24,447
W
Izanami
khloros870
Izanami
3,736
2,513
0
1,147
4,020
989
125
752
3,268
0
24,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
24,127
261
Minions Killed
171
0
Camps Cleared
0
987,865
Distance Traveled
897,310
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,986
499
37
4
0
172,861
0
L
Sylvanus
5,074
507
17
2
0
161,168
3
L
Neith
4,309
431
31
3
0
174,669
0
L
Hercules
4,768
477
35
4
0
213,626
3
W
Cerberus
5,583
558
22
2
0
197,085
4
W
Odin
5,859
586
66
7
0
174,070
2
L
Bastet
4,990
499
51
5
0
174,986
1
W
Scylla
6,162
616
46
5
0
201,363
2
W
Serqet
6,661
666
58
6
0
223,532
0
W
Izanami
5,445
545
69
7
0
191,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role