Player Matchup

Susano
Susano
Brum000
Susano
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 194L
1,445 Elo+
Solo
Yemoja
Yemoja
DatZak
Yemoja
Level 17
God Stats
1W - 2L
1,417 SR
Queue Stats
7W - 11L
1,411 Elo+
Solo
Cupid
Cupid
IM_A_CAMP_R
Cupid
Level 24
God Stats
42W - 43L
1,516 SR
Queue Stats
221W - 232L
1,448 Elo+
Solo
Tiamat
Tiamat
LittleNibble
Tiamat
Level 62
God Stats
9W - 10L
1,559 SR
Queue Stats
41W - 30L
1,539 Elo+
Solo
Osiris
Osiris
SolRegem-
Osiris
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
435W - 466L
1,574 Elo+
Solo
Team Averages
Level 55
1,498 SR
1,484 Elo+

VS

Team Averages
Level 81
1,486 SR
1,414 Elo+
Cabrakan
Cabrakan
Dorkbaby
Cabrakan
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
56W - 80L
1,450 Elo+
Solo
Ra
Ra
DrJewBagle
Ra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,257 Elo+
Solo
Nike
Nike
DripKing222
Nike
Level 106
God Stats
19W - 33L
1,326 SR
Queue Stats
383W - 454L
1,489 Elo+
Solo
Anhur
Anhur
FuelledByRamen_
Anhur
Level 96
God Stats
8W - 6L
1,554 SR
Queue Stats
193W - 227L
1,418 Elo+
Solo
Aphrodite
Aphrodite
SVTISFY THE DOG
Aphrodite
Level 103
God Stats
21W - 16L
1,550 SR
Queue Stats
335W - 399L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brum000
Susano
17
7 / 4 / 2
10,567
528
12,274
17,370
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
DatZak
Yemoja
13
1 / 5 / 1
8,362
418
6,225
17,681
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 2 / 1
8,476
424
5,246
9,959
2,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
16
3 / 6 / 7
10,105
505
11,325
11,467
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
SolRegem-
Osiris
17
1 / 7 / 1
10,329
516
9,956
24,534
18,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dorkbaby
Cabrakan
19
8 / 2 / 5
11,880
594
12,936
17,166
16,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 5
10,584
529
8,114
12,073
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 2 / 6
11,059
553
14,642
16,470
15,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 2 / 5
11,210
561
10,814
15,042
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SVTISFY THE DOG
Aphrodite
16
4 / 2 / 9
10,012
501
12,830
14,279
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
13
Kills
24
24
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Susano
Brum000
Susano
7
4
2
2
L
Yemoja
DatZak
Yemoja
1
5
1
0.3
W
Cabrakan
Dorkbaby
Cabrakan
8
2
5
5.25
W
4
5
5
1.3
W
4
2
6
3.5
W
4
2
5
3.25
L
1
2
1
0.75
L
Tiamat
3
6
7
1.08
W
Aphrodite
SVTISFY THE DOG
Aphrodite
4
2
9
4.25
L
Osiris
SolRegem-
Osiris
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,026
Damage
59,336
81,011
Taken
75,030
45,265
Mitigated
49,931
27,551
Healing
32,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Brum000
Susano
12,274
2,793
0
5,748
17,370
6,457
0
6,920
10,376
0
69,278
L
Yemoja
DatZak
Yemoja
6,225
1,288
1,191
3,338
17,681
10,486
0
9,217
8,356
29,134
0
W
Cabrakan
Dorkbaby
Cabrakan
12,936
2,115
0
6,025
17,166
16,878
462
3,867
13,123
76,337
0
W
8,114
1,005
2,163
3,647
12,073
4,813
695
4,940
6,851
68,224
0
W
14,642
4,162
0
610
16,470
15,255
442
1,081
14,886
733
67,952
W
10,814
4,685
0
5,067
15,042
5,864
2,062
3,024
11,964
0
91,434
L
5,246
2,032
602
2,983
9,959
2,916
0
4,677
5,236
0
53,935
L
Tiamat
11,325
1,423
0
2,477
11,467
7,212
0
7,328
3,880
57,426
0
W
Aphrodite
SVTISFY THE DOG
Aphrodite
12,830
658
6,220
8,860
14,279
7,121
50
3,917
10,187
49,193
0
L
Osiris
SolRegem-
Osiris
9,956
3,209
0
11,212
24,534
18,194
932
5,660
18,741
0
67,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
54,745
505
Minions Killed
600
0
Camps Cleared
0
1,774,383
Distance Traveled
1,817,872
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,567
528
102
5
0
408,272
5
L
Yemoja
8,362
418
51
3
0
340,159
7
W
Cabrakan
11,880
594
115
6
0
371,294
3
W
Ra
10,584
529
139
7
0
369,266
2
W
Nike
11,059
553
133
7
0
351,828
4
W
Anhur
11,210
561
147
7
0
342,556
5
L
Cupid
8,476
424
93
5
0
358,335
7
L
Tiamat
10,105
505
119
6
0
371,822
2
W
Aphrodite
10,012
501
66
3
0
382,928
3
L
Osiris
10,329
516
140
7
0
295,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role