Player Matchup

Hel
Hel
HollowGod HL
Hel
Level 123
God Stats
12W - 15L
1,791 SR
Queue Stats
140W - 165L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
PesantKiller
Hou Yi
Level 116
God Stats
1W - 1L
1,727 SR
Queue Stats
119W - 146L
1,525 Elo+
Party 2
Hercules
Hercules
RemotePainter70
Hercules
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
211W - 251L
1,632 Elo+
Solo
Team Averages
Level 112
1,673 SR
1,580 Elo+

VS

Team Averages
Level 131
1,523 SR
1,383 Elo+
Sun Wukong
Sun Wukong
FresherWord4708
Sun Wukong
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,137 Elo+
Solo
Tiamat
Tiamat
Thug_Impaler
Tiamat
Level 150
God Stats
5W - 1L
1,547 SR
Queue Stats
42W - 40L
1,506 Elo+
Party 1
Artemis
Artemis
halfido
Artemis
Level 123
God Stats
13W - 11L
1,522 SR
Queue Stats
193W - 185L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
9,139
703
8,043
13,099
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
0 / 4 / 2
7,879
606
4,487
12,980
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
5
0 / 0 / 0
6,605
508
262
1,852
636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FresherWord4708
Sun Wukong
11
0 / 1 / 6
8,238
634
5,308
11,007
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
13
2 / 1 / 6
9,284
714
10,802
6,719
8,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
halfido
Artemis
13
6 / 1 / 2
9,696
746
8,523
7,176
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FresherWord4708
Sun Wukong
0
1
6
3
L
3
4
0
0.75
L
Hou Yi
0
4
2
0.25
L
Hercules
0
0
0
0
W
Tiamat
2
1
6
5
W
Artemis
halfido
Artemis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,792
Damage
24,633
27,931
Taken
24,902
11,692
Mitigated
18,726
12,839
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FresherWord4708
Sun Wukong
5,308
433
0
3,494
11,007
7,844
559
4,043
6,964
0
21,854
L
8,043
78
4,418
7,035
13,099
5,027
0
5,236
7,663
50,407
0
L
Hou Yi
4,487
1,786
0
1,002
12,980
6,029
0
4,628
8,154
0
29,068
L
Hercules
262
78
115
269
1,852
636
0
974
828
0
897
W
Tiamat
10,802
1,202
0
1,536
6,719
8,157
533
1,407
5,312
53,045
0
W
Artemis
halfido
Artemis
8,523
2,800
0
3,662
7,176
2,725
2,469
2,652
4,524
0
39,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,623
Gold Earned
27,218
143
Minions Killed
169
0
Camps Cleared
0
505,968
Distance Traveled
697,806
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,238
634
35
3
0
246,469
1
L
Hel
9,139
703
79
6
0
250,257
4
L
Hou Yi
7,879
606
59
5
0
209,209
5
L
Hercules
6,605
508
5
0
0
46,502
1
W
Tiamat
9,284
714
86
7
0
247,348
1
W
Artemis
9,696
746
48
4
0
203,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role