Player Matchup

Ganesha
Ganesha
Ballsdeeplb
Ganesha
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 38L
1,674 Elo+
Party 4
Nu Wa
Nu Wa
Enchantment
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
JvstAnt
Nemesis
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 7L
1,357 Elo+
Party 4
Heimdallr
Heimdallr
Zanryu
Heimdallr
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
211W - 139L
1,643 Elo+
Party 2
Osiris
Osiris
iwishiwasntblack
Osiris
Level 19
God Stats
5W - 0L
1,667 SR
Queue Stats
29W - 6L
1,711 Elo+
Party 2
Team Averages
Level 80
1,533 SR
1,577 Elo+

VS

Team Averages
Level 51
1,561 SR
1,588 Elo+
Apollo
Apollo
BONKFIRE
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
408W - 434L
1,571 Elo+
Party 3
Susano
Susano
SoulSucker
Susano
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
SweatyChef
Guan Yu
Level 16
God Stats
2W - 4L
1,465 SR
Queue Stats
43W - 27L
1,688 Elo+
Party 1
Nu Wa
Nu Wa
louiegarcia
Nu Wa
Level 122
God Stats
18W - 15L
1,615 SR
Queue Stats
144W - 130L
1,603 Elo+
Party 1
Geb
Geb
smtripod
Geb
Level 34
God Stats
44W - 29L
1,723 SR
Queue Stats
542W - 534L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ballsdeeplb
Ganesha
11
0 / 2 / 16
7,289
521
5,187
9,822
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 10
8,658
618
11,343
7,484
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JvstAnt
Nemesis
12
7 / 2 / 6
7,938
567
4,883
10,855
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Zanryu
Heimdallr
12
8 / 5 / 3
7,796
557
10,313
11,691
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 3
8,101
579
13,574
15,560
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BONKFIRE
Apollo
10
3 / 5 / 2
6,376
455
4,987
8,705
2,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
SoulSucker
Susano
10
2 / 6 / 3
6,540
467
6,201
10,599
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
SweatyChef
Guan Yu
13
2 / 4 / 2
7,532
538
9,546
17,378
14,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 3
7,615
544
9,774
8,345
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 4
6,543
467
4,777
12,931
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
11
11
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
BONKFIRE
Apollo
3
5
2
0.8
W
Ganesha
Ballsdeeplb
Ganesha
0
2
16
4
W
6
0
10
11
W
Nemesis
JvstAnt
Nemesis
7
2
6
5
L
Susano
SoulSucker
Susano
2
6
3
0.58
L
Guan Yu
SweatyChef
Guan Yu
2
4
2
0.75
W
Heimdallr
Zanryu
Heimdallr
8
5
3
1.9
W
4
2
3
2.75
L
2
5
3
0.7
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
35,285
55,412
Taken
57,958
25,194
Mitigated
29,974
18,213
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BONKFIRE
Apollo
4,987
2,926
0
1,193
8,705
2,692
0
1,327
7,378
0
28,725
W
Ganesha
Ballsdeeplb
Ganesha
5,187
1,153
0
2,197
9,822
5,556
30
2,721
6,909
17,722
0
W
11,343
2,291
0
1,285
7,484
1,903
369
3,080
4,092
67,905
0
W
Nemesis
JvstAnt
Nemesis
4,883
1,861
0
2,084
10,855
3,909
21
2,851
7,712
0
35,825
L
Susano
SoulSucker
Susano
6,201
1,363
0
2,192
10,599
3,466
0
2,907
7,692
0
33,483
L
Guan Yu
SweatyChef
Guan Yu
9,546
2,007
170
7,247
17,378
14,431
0
3,099
14,279
0
42,563
W
Heimdallr
Zanryu
Heimdallr
10,313
5,384
0
3,756
11,691
5,244
659
3,522
7,987
0
45,695
W
13,574
5,480
0
8,891
15,560
8,582
39
1,249
14,161
0
55,426
L
9,774
2,109
0
952
8,345
2,746
689
3,665
4,680
51,240
0
L
4,777
1,055
0
1,944
12,931
6,639
224
5,532
7,399
17,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
34,606
348
Minions Killed
311
0
Camps Cleared
0
1,412,036
Distance Traveled
1,369,554
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,376
455
44
3
0
304,545
1
W
Ganesha
7,289
521
7
1
0
305,854
7
W
Nu Wa
8,658
618
122
9
0
278,878
4
W
Nemesis
7,938
567
62
4
0
311,476
3
L
Susano
6,540
467
62
4
0
280,796
2
L
Guan Yu
7,532
538
91
7
0
252,790
1
W
Heimdallr
7,796
557
79
6
0
252,000
0
W
Osiris
8,101
579
78
6
0
263,828
2
L
Nu Wa
7,615
544
91
7
0
230,940
1
L
Geb
6,543
467
23
2
0
300,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role