Player Matchup

Sobek
Sobek
NguyenTend0
Sobek
Level 124
God Stats
13W - 3L
1,801 SR
Queue Stats
334W - 300L
1,601 Elo+
Party 4
Nemesis
Nemesis
NotSupportPls
Nemesis
Level 87
God Stats
3W - 1L
1,815 SR
Queue Stats
250W - 234L
1,551 Elo+
Party 4
Bellona
Bellona
ZombieMestizo
Bellona
Level 68
God Stats
17W - 14L
1,715 SR
Queue Stats
69W - 59L
1,725 Elo+
Party 3
Tiamat
Tiamat
eM4C
Tiamat
Level 108
God Stats
25W - 11L
1,753 SR
Queue Stats
160W - 124L
1,711 Elo+
Party 3
Izanami
Izanami
xDIGGERx
Izanami
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 98L
1,681 Elo+
Party 3
Team Averages
Level 104
1,717 SR
1,654 Elo+

VS

Team Averages
Level 120
1,529 SR
1,549 Elo+
Nu Wa
Nu Wa
Alexii4088
Nu Wa
Level 101
God Stats
6W - 8L
1,440 SR
Queue Stats
340W - 343L
1,564 Elo+
Party 2
Loki
Loki
NOmoreHIROS1
Loki
Level 126
God Stats
19W - 20L
1,791 SR
Queue Stats
527W - 483L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
VanguardOfWind
Cthulhu
Level 128
God Stats
19W - 13L
1,267 SR
Queue Stats
333W - 301L
1,536 Elo+
Party 1
Freya
Freya
Zangetsu6267
Freya
Level 138
God Stats
5W - 10L
1,647 SR
Queue Stats
1,107W - 1,021L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
game_sniper1
Sun Wukong
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 115L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,030
502
4,063
11,848
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
12
2 / 2 / 3
7,115
508
5,023
9,903
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
2 / 3 / 0
7,111
508
7,417
10,116
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
eM4C
Tiamat
14
6 / 0 / 3
8,108
579
9,840
3,245
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xDIGGERx
Izanami
13
2 / 2 / 0
7,524
537
6,215
6,619
2,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 7 / 1
6,647
475
6,695
8,330
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
6,233
445
1,951
6,356
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 1 / 2
7,616
544
6,875
10,043
6,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 2
7,268
519
5,846
10,962
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
game_sniper1
Sun Wukong
10
2 / 1 / 2
6,362
454
5,363
11,364
4,566
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
10
10
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
7
1
0.21
L
1
2
1
0.75
W
2
3
5
1.5
W
Nemesis
2
2
3
1.75
L
2
1
2
3
L
4
3
2
1.67
W
Bellona
2
3
0
0.67
W
Tiamat
eM4C
Tiamat
6
0
3
7.5
L
Sun Wukong
game_sniper1
Sun Wukong
2
1
2
3
W
Izanami
xDIGGERx
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
26,730
41,731
Taken
47,055
21,569
Mitigated
18,764
12,069
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,695
1,183
0
250
8,330
2,476
40
3,799
4,253
43,021
0
L
1,951
203
0
2,562
6,356
1,943
0
1,938
4,352
0
29,103
W
4,063
345
0
4,532
11,848
6,136
0
4,081
7,589
24,763
0
W
Nemesis
5,023
2,151
0
945
9,903
3,107
0
3,144
6,643
0
48,828
L
6,875
1,811
0
4,408
10,043
6,852
0
874
8,609
43,858
0
L
5,846
2,438
0
4,380
10,962
2,927
0
1,962
8,992
33,183
0
W
Bellona
7,417
2,457
0
3,022
10,116
7,709
127
6,671
3,331
0
37,401
W
Tiamat
eM4C
Tiamat
9,840
1,195
0
1,866
3,245
2,326
280
1,125
1,918
45,762
0
L
Sun Wukong
game_sniper1
Sun Wukong
5,363
1,439
350
2,939
11,364
4,566
0
4,779
6,405
0
27,493
W
Izanami
xDIGGERx
Izanami
6,215
3,772
0
1,704
6,619
2,291
0
3,701
2,834
0
57,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
34,126
416
Minions Killed
358
0
Camps Cleared
0
1,389,863
Distance Traveled
1,308,936
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,647
475
94
7
0
235,629
6
L
Loki
6,233
445
70
5
0
275,699
2
W
Sobek
7,030
502
26
2
0
280,121
5
W
Nemesis
7,115
508
86
6
0
320,348
4
L
Cthulhu
7,616
544
88
6
0
270,035
3
L
Freya
7,268
519
53
4
0
241,015
2
W
Bellona
7,111
508
93
7
0
281,506
1
W
Tiamat
8,108
579
95
7
0
285,352
4
L
Sun Wukong
6,362
454
53
4
0
286,558
3
W
Izanami
7,524
537
116
8
0
222,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role