Player Matchup

Ne Zha
Ne Zha
CharlyBucket547
Ne Zha
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
137W - 139L
1,447 Elo+
Solo
Sol
Sol
Dist4ntSt4r
Sol
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 58L
1,543 Elo+
Solo
Ymir
Ymir
Elvisaaron
Ymir
Level 25
God Stats
54W - 39L
1,606 SR
Queue Stats
924W - 957L
1,523 Elo+
Solo
Bellona
Bellona
Fornictist
Bellona
Level 17
God Stats
19W - 8L
1,342 SR
Queue Stats
144W - 131L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Squishle
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,548 SR
Queue Stats
3W - 2L
1,436 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,486 Elo+

VS

Team Averages
Level 42
1,485 SR
1,565 Elo+
Scylla
Scylla
Bananaturtle384
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,399 Elo+
Solo
Achilles
Achilles
Foster x7
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,705 Elo+
Solo
Fenrir
Fenrir
SCOOTAx23x
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,563 Elo+
Party 1
Anhur
Anhur
Z7 Deathzz
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 39L
1,588 Elo+
Solo
Raijin
Raijin
iAUT0LOCK
Raijin
Level 143
God Stats
14W - 18L
1,424 SR
Queue Stats
207W - 174L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 5
6,455
587
6,692
9,556
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 2 / 0
6,539
594
3,349
7,704
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 3
6,676
607
2,056
6,736
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Fornictist
Bellona
12
7 / 3 / 2
7,729
703
6,741
11,532
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Squishle
Ah Muzen Cab
9
0 / 2 / 1
5,280
480
2,712
4,525
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 1
4,826
439
3,741
6,262
1,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Foster x7
Achilles
10
1 / 4 / 1
5,596
509
4,840
8,888
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SCOOTAx23x
Fenrir
11
5 / 3 / 4
6,627
602
6,776
8,713
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
10
3 / 2 / 1
5,997
545
4,432
6,720
1,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
iAUT0LOCK
Raijin
10
2 / 2 / 5
5,862
533
5,693
5,733
1,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
19
Kills
12
14
Deaths
19
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
5
6
5
1.25
W
4
2
0
2
W
3
1
3
4.5
W
Bellona
Fornictist
Bellona
7
3
2
2.67
L
Achilles
Foster x7
Achilles
1
4
1
0.38
L
Fenrir
SCOOTAx23x
Fenrir
5
3
4
2.33
W
Ah Muzen Cab
Squishle
Ah Muzen Cab
0
2
1
0.25
L
Anhur
3
2
1
1.75
L
Raijin
iAUT0LOCK
Raijin
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
25,482
40,053
Taken
36,316
16,998
Mitigated
12,448
14,099
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,741
422
0
253
6,262
1,640
551
2,285
3,977
11,546
0
W
6,692
2,622
0
2,479
9,556
2,892
0
2,116
7,440
0
22,826
W
3,349
1,110
114
3,202
7,704
2,081
725
3,751
3,953
28,445
0
W
2,056
416
0
1,278
6,736
3,571
328
1,825
4,911
23,420
0
W
Bellona
Fornictist
Bellona
6,741
3,684
0
5,754
11,532
7,259
875
744
10,788
0
36,744
L
Achilles
Foster x7
Achilles
4,840
2,218
0
1,404
8,888
4,421
0
0
8,888
0
29,389
L
Fenrir
SCOOTAx23x
Fenrir
6,776
2,152
0
3,022
8,713
2,993
0
593
8,120
0
33,552
W
Ah Muzen Cab
Squishle
Ah Muzen Cab
2,712
1,129
0
1,272
4,525
1,195
1,323
998
3,527
0
23,810
L
Anhur
4,432
2,159
0
1,028
6,720
1,525
0
1,087
5,633
0
23,350
L
Raijin
iAUT0LOCK
Raijin
5,693
266
0
1,101
5,733
1,869
0
1,440
4,293
32,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
28,908
274
Minions Killed
235
0
Camps Cleared
0
1,043,407
Distance Traveled
1,024,796
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,826
439
17
2
0
189,187
1
W
Ne Zha
6,455
587
44
4
0
226,577
1
W
Sol
6,539
594
60
5
0
197,096
4
W
Ymir
6,676
607
43
4
0
204,921
3
W
Bellona
7,729
703
81
7
0
215,267
1
L
Achilles
5,596
509
46
4
0
201,705
0
L
Fenrir
6,627
602
63
6
0
238,227
0
W
Ah Muzen Cab
5,280
480
46
4
0
199,546
2
L
Anhur
5,997
545
52
5
0
210,879
0
L
Raijin
5,862
533
57
5
0
184,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role