Player Matchup

Janus
Janus
Jerryj18
Janus
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
18W - 5L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
MindArkantos
Danzaburou
Level 69
God Stats
4W - 3L
1,673 SR
Queue Stats
33W - 29L
1,783 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Misfit111
Cu Chulainn
Level 65
God Stats
2W - 1L
1,748 SR
Queue Stats
20W - 16L
1,783 Elo+
Party 2
Fenrir
Fenrir
OmarAhmedIII
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 22L
1,783 Elo+
Party 2
Khepri
Khepri
WubGhost
Khepri
Level 16
God Stats
4W - 3L
1,872 SR
Queue Stats
7W - 6L
1,783 Elo+
Party 2
Team Averages
Level 59
1,701 SR
1,743 Elo+

VS

Team Averages
Level 31
1,531 SR
1,656 Elo+
Artemis
Artemis
Chimma
Artemis
Level 43
God Stats
12W - 10L
1,718 SR
Queue Stats
16W - 14L
1,666 Elo+
Party 1
Kuzenbo
Kuzenbo
NamesHam
Kuzenbo
Level 23
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 4L
1,618 Elo+
Party 1
King Arthur
King Arthur
Nuragamo
King Arthur
Level 28
God Stats
4W - 4L
1,644 SR
Queue Stats
8W - 10L
1,651 Elo+
Party 1
Anubis
Anubis
buntonaswell
Anubis
Level 20
God Stats
0W - 2L
1,493 SR
Queue Stats
15W - 12L
1,678 Elo+
Party 1
Hun Batz
Hun Batz
degemerate
Hun Batz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jerryj18
Janus
16
4 / 1 / 10
9,902
619
9,044
6,322
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MindArkantos
Danzaburou
12
1 / 1 / 6
7,906
494
5,144
6,805
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Misfit111
Cu Chulainn
15
7 / 2 / 3
9,790
612
13,036
9,650
7,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
16
8 / 0 / 4
9,924
620
10,366
12,344
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
WubGhost
Khepri
11
1 / 2 / 6
7,701
481
2,208
7,271
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chimma
Artemis
11
1 / 4 / 1
7,207
450
6,941
7,692
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NamesHam
Kuzenbo
10
0 / 2 / 1
6,391
399
2,493
9,332
9,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Nuragamo
King Arthur
14
2 / 3 / 2
8,081
505
4,752
14,635
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
13
1 / 6 / 1
7,485
468
5,575
10,190
5,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
degemerate
Hun Batz
13
2 / 6 / 2
7,666
479
5,555
12,882
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
6
6
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chimma
Artemis
1
4
1
0.38
W
Janus
Jerryj18
Janus
4
1
10
9
W
Danzaburou
MindArkantos
Danzaburou
1
1
6
4
W
Cu Chulainn
Misfit111
Cu Chulainn
7
2
3
4.25
L
Kuzenbo
NamesHam
Kuzenbo
0
2
1
0.25
L
King Arthur
Nuragamo
King Arthur
2
3
2
1
W
Fenrir
8
0
4
10
W
Khepri
WubGhost
Khepri
1
2
6
2
L
Anubis
1
6
1
0.25
L
Hun Batz
degemerate
Hun Batz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
25,316
42,392
Taken
54,731
24,855
Mitigated
32,330
11,305
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chimma
Artemis
6,941
3,641
0
0
7,692
2,566
0
2,133
5,534
0
42,485
W
Janus
Jerryj18
Janus
9,044
688
0
250
6,322
2,277
513
862
5,417
76,235
0
W
Danzaburou
MindArkantos
Danzaburou
5,144
2,157
0
2,395
6,805
2,891
593
574
6,231
0
43,627
W
Cu Chulainn
Misfit111
Cu Chulainn
13,036
2,704
0
1,147
9,650
7,498
720
1,428
7,936
5,087
55,491
L
Kuzenbo
NamesHam
Kuzenbo
2,493
1,052
0
1,731
9,332
9,415
0
2,477
6,786
12,586
0
L
King Arthur
Nuragamo
King Arthur
4,752
291
0
5,102
14,635
10,475
0
2,937
11,301
0
37,415
W
Fenrir
10,366
3,577
0
6,323
12,344
5,848
728
2,498
9,648
0
72,130
W
Khepri
WubGhost
Khepri
2,208
221
0
1,190
7,271
6,341
36
2,706
4,565
15,736
0
L
Anubis
5,575
124
0
3,034
10,190
5,277
315
2,360
7,805
42,242
0
L
Hun Batz
degemerate
Hun Batz
5,555
1,746
0
3,744
12,882
4,597
0
2,820
10,012
0
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
36,830
464
Minions Killed
390
0
Camps Cleared
0
1,697,294
Distance Traveled
1,473,204
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,207
450
88
6
0
284,101
3
W
Janus
9,902
619
144
9
0
369,834
3
W
Danzaburou
7,906
494
79
5
0
296,259
4
W
Cu Chulainn
9,790
612
106
7
0
325,541
2
L
Kuzenbo
6,391
399
20
1
0
304,138
4
L
King Arthur
8,081
505
97
6
0
295,382
4
W
Fenrir
9,924
620
108
7
0
400,966
7
W
Khepri
7,701
481
27
2
0
304,694
8
L
Anubis
7,485
468
102
6
0
265,354
3
L
Hun Batz
7,666
479
83
5
0
324,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role