Player Matchup

Tsukuyomi
Tsukuyomi
GruTheSlumpGod
Tsukuyomi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 183L
1,478 Elo+
Solo
Anubis
Anubis
Jhon_Master15
Anubis
Level 22
God Stats
23W - 28L
1,457 SR
Queue Stats
129W - 175L
1,401 Elo+
Solo
Athena
Athena
KELO3632
Athena
Level 15
God Stats
25W - 24L
1,289 SR
Queue Stats
107W - 104L
1,491 Elo+
Solo
Bellona
Bellona
santi1414goo
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,352 Elo+
Solo
Danzaburou
Danzaburou
theBigGirty
Danzaburou
Level 27
God Stats
4W - 5L
1,421 SR
Queue Stats
53W - 41L
1,537 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,452 Elo+

VS

Team Averages
Level 27
1,510 SR
1,521 Elo+
Chaac
Chaac
Acidic116114
Chaac
Level 29
God Stats
3W - 3L
1,274 SR
Queue Stats
143W - 131L
1,514 Elo+
Solo
Xbalanque
Xbalanque
BrandonParton
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,592 Elo+
Party 1
Horus
Horus
Decidious467
Horus
Level 28
God Stats
7W - 7L
1,389 SR
Queue Stats
102W - 96L
1,415 Elo+
Solo
Set
Set
DementedHilbily
Set
Level 25
God Stats
11W - 15L
1,666 SR
Queue Stats
130W - 118L
1,550 Elo+
Party 1
Ymir
Ymir
gabriel568567
Ymir
Level 27
God Stats
6W - 3L
1,722 SR
Queue Stats
27W - 32L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GruTheSlumpGod
Tsukuyomi
14
6 / 6 / 3
8,914
524
7,873
12,343
5,720
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
1 / 7 / 1
8,545
503
8,389
10,408
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
KELO3632
Athena
11
1 / 8 / 5
7,501
441
5,514
13,123
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
santi1414goo
Bellona
15
2 / 4 / 3
8,887
523
11,149
17,015
13,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
theBigGirty
Danzaburou
14
3 / 6 / 5
8,577
505
10,647
13,273
4,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
9,799
576
17,061
17,078
18,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
BrandonParton
Xbalanque
17
14 / 1 / 6
10,838
638
14,954
11,633
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 8
8,810
518
4,898
9,159
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 3 / 7
9,561
562
8,002
11,847
5,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 11
9,500
559
4,562
16,326
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
13
Kills
31
31
Deaths
13
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Xbalanque
BrandonParton
Xbalanque
14
1
6
17
W
2
2
8
3
W
7
3
7
3.5
L
Tsukuyomi
GruTheSlumpGod
Tsukuyomi
6
6
3
1.25
L
1
7
1
0.21
L
Athena
KELO3632
Athena
1
8
5
0.44
W
4
5
11
1.9
L
Bellona
santi1414goo
Bellona
2
4
3
0.88
L
Danzaburou
theBigGirty
Danzaburou
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,572
Damage
49,477
66,162
Taken
66,043
38,589
Mitigated
50,826
15,437
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,061
4,161
0
7,903
17,078
18,490
765
917
16,161
295
56,801
W
Xbalanque
BrandonParton
Xbalanque
14,954
5,293
0
4,456
11,633
4,428
2,771
1,641
9,992
0
64,437
W
4,898
2,306
372
3,320
9,159
7,845
342
6,523
2,636
0
39,045
W
8,002
3,384
0
5,075
11,847
5,371
0
1,831
10,016
0
50,091
L
Tsukuyomi
GruTheSlumpGod
Tsukuyomi
7,873
2,431
0
2,301
12,343
5,720
103
305
11,895
0
38,402
L
8,389
870
0
2,094
10,408
4,220
128
468
9,915
56,216
0
L
Athena
KELO3632
Athena
5,514
2,219
0
1,015
13,123
10,559
344
1,555
11,543
26,647
0
W
4,562
295
0
3,124
16,326
14,692
1,248
2,991
13,335
30,004
0
L
Bellona
santi1414goo
Bellona
11,149
5,610
0
6,475
17,015
13,420
498
398
15,942
0
52,399
L
Danzaburou
theBigGirty
Danzaburou
10,647
4,299
0
3,552
13,273
4,670
1,695
2,131
11,117
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,424
Gold Earned
48,508
403
Minions Killed
423
0
Camps Cleared
0
1,506,206
Distance Traveled
1,615,443
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,799
576
120
7
0
314,930
0
W
Xbalanque
10,838
638
98
6
0
322,325
5
W
Horus
8,810
518
86
5
0
316,996
4
W
Set
9,561
562
83
5
0
369,580
0
L
Tsukuyomi
8,914
524
74
4
0
340,661
1
L
Anubis
8,545
503
95
6
0
238,972
2
L
Athena
7,501
441
38
2
0
317,707
1
W
Ymir
9,500
559
36
2
0
291,612
2
L
Bellona
8,887
523
119
7
0
329,908
0
L
Danzaburou
8,577
505
77
5
0
278,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role