Player Matchup

Hercules
Hercules
LicNmolly
Hercules
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 191L
1,525 Elo+
Party 1
Zeus
Zeus
RoofOfAstora
Zeus
Level 129
God Stats
11W - 11L
1,517 SR
Queue Stats
234W - 173L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Silver 6uns
Danzaburou
Level 27
God Stats
13W - 10L
1,617 SR
Queue Stats
80W - 54L
1,543 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,540 Elo+

VS

Team Averages
Level 74
1,441 SR
1,483 Elo+
King Arthur
King Arthur
DannyFenton
King Arthur
Level 29
God Stats
2W - 2L
1,508 SR
Queue Stats
40W - 48L
1,435 Elo+
Party 2
Thanatos
Thanatos
ELJuicyBacon
Thanatos
Level 85
God Stats
1W - 2L
1,068 SR
Queue Stats
34W - 41L
1,432 Elo+
Party 2
Thoth
Thoth
The_Phantom10395
Thoth
Level 107
God Stats
1W - 1L
1,746 SR
Queue Stats
27W - 29L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LicNmolly
Hercules
12
4 / 4 / 11
9,223
838
5,956
10,584
6,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
10 / 4 / 11
10,333
939
13,719
9,506
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Silver 6uns
Danzaburou
14
11 / 6 / 10
10,855
987
8,149
12,367
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DannyFenton
King Arthur
11
5 / 7 / 3
8,270
752
7,699
12,800
10,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
ELJuicyBacon
Thanatos
13
8 / 8 / 3
10,189
926
10,088
15,105
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 10 / 7
7,897
718
5,654
10,528
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
25
Kills
14
14
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DannyFenton
King Arthur
5
7
3
0.93
L
Thanatos
ELJuicyBacon
Thanatos
8
8
3
1.19
W
Hercules
LicNmolly
Hercules
4
4
11
2.38
W
10
4
11
3.88
W
Danzaburou
Silver 6uns
Danzaburou
11
6
10
2.67
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,824
Damage
23,441
32,457
Taken
38,433
13,922
Mitigated
19,767
7,628
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DannyFenton
King Arthur
7,699
1,715
0
1,940
12,800
10,197
0
5,213
7,587
0
20,394
L
Thanatos
ELJuicyBacon
Thanatos
10,088
4,206
0
8,275
15,105
5,974
0
4,730
10,375
0
36,060
W
Hercules
LicNmolly
Hercules
5,956
1,255
0
1,424
10,584
6,956
528
2,129
8,062
0
13,200
W
13,719
1,434
0
1,819
9,506
2,951
311
2,132
6,817
33,700
0
W
Danzaburou
Silver 6uns
Danzaburou
8,149
4,254
819
3,566
12,367
4,015
2,415
757
11,394
0
29,153
L
5,654
731
0
1,010
10,528
3,596
0
3,888
6,640
20,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
26,356
101
Minions Killed
95
0
Camps Cleared
0
532,803
Distance Traveled
534,493
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,270
752
18
2
0
184,575
2
L
Thanatos
10,189
926
46
4
0
186,208
1
W
Hercules
9,223
838
15
1
0
188,248
1
W
Zeus
10,333
939
51
5
0
175,782
1
W
Danzaburou
10,855
987
35
3
0
168,773
0
L
Thoth
7,897
718
31
3
0
163,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role