Player Matchup

Ra
Ra
Nöro
Ra
Level 154
God Stats
0W - 1L
1,629 SR
Queue Stats
69W - 51L
1,651 Elo+
Party 1
Fenrir
Fenrir
TMercyT
Fenrir
Level 136
God Stats
1W - 2L
1,649 SR
Queue Stats
18W - 15L
1,722 Elo+
Party 1
Chaac
Chaac
lxeroxl
Chaac
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,624 Elo+

VS

Team Averages
Level 65
1,666 SR
1,475 Elo+
Guan Yu
Guan Yu
GanglyGringo
Guan Yu
Level 7
God Stats
4W - 7L
1,719 SR
Queue Stats
54W - 32L
1,535 Elo+
Party 2
Discordia
Discordia
GlizzyMcGuire
Discordia
Level 160
God Stats
10W - 3L
1,875 SR
Queue Stats
251W - 115L
1,816 Elo+
Party 2
Ymir
Ymir
heartstarheart
Ymir
Level 27
God Stats
10W - 11L
1,403 SR
Queue Stats
47W - 94L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
9 / 5 / 11
14,627
731
27,223
18,128
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
TMercyT
Fenrir
18
13 / 4 / 8
14,675
734
22,331
27,139
19,853
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
lxeroxl
Chaac
15
1 / 3 / 13
12,139
607
12,582
20,888
12,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GanglyGringo
Guan Yu
18
7 / 8 / 4
14,459
723
17,013
22,720
27,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
GlizzyMcGuire
Discordia
18
5 / 6 / 5
14,358
718
25,853
15,069
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 9 / 6
11,070
554
7,121
38,160
16,643
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
23
Kills
12
12
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GanglyGringo
Guan Yu
7
8
4
1.13
W
Discordia
GlizzyMcGuire
Discordia
5
6
5
1.25
L
Ra
9
5
11
2.9
L
Fenrir
TMercyT
Fenrir
13
4
8
4.25
W
0
9
6
0.33
L
Chaac
lxeroxl
Chaac
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,136
Damage
49,987
66,155
Taken
75,949
39,268
Mitigated
49,591
19,842
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GanglyGringo
Guan Yu
17,013
1,485
1,710
7,654
22,720
27,891
609
8,307
13,804
4,131
44,669
W
Discordia
GlizzyMcGuire
Discordia
25,853
1,782
0
1,602
15,069
5,057
1,980
3,111
11,496
118,540
0
L
Ra
27,223
2,053
3,678
5,936
18,128
7,075
1,800
7,969
10,007
92,021
0
L
Fenrir
TMercyT
Fenrir
22,331
10,905
0
3,589
27,139
19,853
1,014
14,083
12,829
0
55,350
W
7,121
1,305
565
10,573
38,160
16,643
236
14,623
22,824
16,776
0
L
Chaac
lxeroxl
Chaac
12,582
1,812
749
5,890
20,888
12,340
0
11,903
8,606
0
50,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,441
Gold Earned
39,887
228
Minions Killed
219
0
Camps Cleared
0
1,071,341
Distance Traveled
941,115
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,459
723
41
2
0
326,549
6
W
Discordia
14,358
718
164
8
0
328,448
10
L
Ra
14,627
731
128
6
0
339,889
1
L
Fenrir
14,675
734
52
3
0
361,657
1
W
Ymir
11,070
554
14
1
0
286,118
2
L
Chaac
12,139
607
48
2
0
369,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role