Player Matchup

Discordia
Discordia
CNB202615
Discordia
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo
Cthulhu
Cthulhu
LaSirenita87
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,613 Elo+
Solo
Danzaburou
Danzaburou
StaticBLOckk
Danzaburou
Level 14
God Stats
11W - 18L
1,458 SR
Queue Stats
26W - 26L
1,646 Elo+
Solo
Zeus
Zeus
SwiftTheTurtle
Zeus
Level 11
God Stats
7W - 10L
1,468 SR
Queue Stats
14W - 22L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thler
Tsukuyomi
Level 20
God Stats
7W - 9L
1,750 SR
Queue Stats
141W - 146L
1,713 Elo+
Solo
Team Averages
Level 10
1,535 SR
1,640 Elo+

VS

Team Averages
Level 21
1,585 SR
1,707 Elo+
Zeus
Zeus
BonSquebie
Zeus
Level 16
God Stats
1W - 0L
1,266 SR
Queue Stats
8W - 5L
1,695 Elo+
Solo
Guan Yu
Guan Yu
Fr9zen_Solar
Guan Yu
Level 16
God Stats
13W - 6L
1,893 SR
Queue Stats
40W - 28L
1,780 Elo+
Solo
Serqet
Serqet
ObnoxiousPsycho
Serqet
Level 26
God Stats
11W - 8L
1,659 SR
Queue Stats
178W - 197L
1,603 Elo+
Solo
Chang'e
Chang'e
Osirus812
Chang'e
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 38L
1,676 Elo+
Solo
Cernunnos
Cernunnos
narcotic_pastry
Cernunnos
Level 25
God Stats
4W - 1L
1,609 SR
Queue Stats
94W - 76L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CNB202615
Discordia
19
4 / 2 / 1
11,771
490
10,678
12,776
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
LaSirenita87
Cthulhu
15
1 / 4 / 1
9,269
386
10,195
14,579
5,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
StaticBLOckk
Danzaburou
19
0 / 3 / 0
11,225
468
4,312
13,615
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 1
8,987
374
10,280
13,948
3,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Thler
Tsukuyomi
16
2 / 5 / 4
10,214
426
9,159
16,530
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
11,632
485
4,273
12,591
4,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Fr9zen_Solar
Guan Yu
20
6 / 1 / 8
13,921
580
9,611
31,834
37,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 0 / 9
13,262
553
3,817
12,845
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Osirus812
Chang'e
20
8 / 1 / 5
13,700
571
12,880
16,963
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
narcotic_pastry
Cernunnos
20
5 / 1 / 5
14,036
585
15,311
23,811
10,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
21
21
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
Discordia
CNB202615
Discordia
4
2
1
2.25
W
Guan Yu
Fr9zen_Solar
Guan Yu
6
1
8
10
L
Cthulhu
LaSirenita87
Cthulhu
1
4
1
0.38
W
2
0
9
6.5
W
Chang'e
Osirus812
Chang'e
8
1
5
10.5
L
Danzaburou
StaticBLOckk
Danzaburou
0
3
0
0
L
0
7
1
0.07
L
Tsukuyomi
Thler
Tsukuyomi
2
5
4
0.8
W
Cernunnos
narcotic_pastry
Cernunnos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
45,892
71,448
Taken
98,044
26,696
Mitigated
71,425
21,442
Healing
52,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,273
288
0
1,162
12,591
4,419
1,932
6,231
5,852
53,759
0
L
Discordia
CNB202615
Discordia
10,678
144
0
3,567
12,776
4,285
96
4,409
8,155
80,409
0
W
Guan Yu
Fr9zen_Solar
Guan Yu
9,611
306
4,756
13,104
31,834
37,604
1,455
10,400
21,210
0
69,404
L
Cthulhu
LaSirenita87
Cthulhu
10,195
126
210
3,082
14,579
5,804
0
1,907
12,472
48,527
0
W
3,817
637
0
1,687
12,845
11,468
3,010
7,050
5,705
0
37,127
W
Chang'e
Osirus812
Chang'e
12,880
1,129
7,126
10,004
16,963
7,419
1,029
4,585
12,206
97,645
0
L
Danzaburou
StaticBLOckk
Danzaburou
4,312
2,739
0
6,459
13,615
7,013
0
0
13,395
0
103,135
L
10,280
1,367
28
3,154
13,948
3,901
0
7,246
6,702
51,907
0
L
Tsukuyomi
Thler
Tsukuyomi
9,159
2,920
0
4,942
16,530
5,693
0
3,591
12,659
0
61,238
W
Cernunnos
narcotic_pastry
Cernunnos
15,311
8,944
0
14,591
23,811
10,515
8,981
7,141
16,600
0
140,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,466
Gold Earned
66,551
594
Minions Killed
586
0
Camps Cleared
0
2,092,706
Distance Traveled
2,305,878
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,632
485
105
4
0
375,254
0
L
Discordia
11,771
490
149
6
0
436,218
7
W
Guan Yu
13,921
580
94
4
0
485,046
4
L
Cthulhu
9,269
386
69
3
0
425,446
0
W
Serqet
13,262
553
63
3
0
529,038
0
W
Chang'e
13,700
571
158
7
0
486,248
4
L
Danzaburou
11,225
468
168
7
0
414,623
5
L
Zeus
8,987
374
103
4
0
358,009
7
L
Tsukuyomi
10,214
426
105
4
0
458,410
0
W
Cernunnos
14,036
585
166
7
0
430,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role