Player Matchup

Bellona
Bellona
CrystalJams
Bellona
Level 11
God Stats
1W - 1L
1,781 SR
Queue Stats
20W - 12L
1,609 Elo+
Party 1
Yemoja
Yemoja
Dobat
Yemoja
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 11L
1,625 Elo+
Party 1
Cupid
Cupid
Gordramus
Cupid
Level 26
God Stats
3W - 2L
1,572 SR
Queue Stats
15W - 8L
1,605 Elo+
Party 1
Arachne
Arachne
KevinByoki
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,721 Elo+
Party 1
Merlin
Merlin
ReyesDelTaco
Merlin
Level 25
God Stats
6W - 6L
1,712 SR
Queue Stats
67W - 56L
1,553 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,623 Elo+

VS

Team Averages
Level 19
1,526 SR
1,613 Elo+
Baba Yaga
Baba Yaga
Invisible98
Baba Yaga
Level 26
God Stats
1W - 2L
1,352 SR
Queue Stats
445W - 367L
1,626 Elo+
Party 2
Ymir
Ymir
RataKing
Ymir
Level 19
God Stats
56W - 39L
1,617 SR
Queue Stats
283W - 247L
1,614 Elo+
Party 2
Hercules
Hercules
TehOnlySplice
Hercules
Level 13
God Stats
9W - 7L
1,607 SR
Queue Stats
12W - 10L
1,688 Elo+
Solo
Izanami
Izanami
simpPTSd1
Izanami
Level 11
God Stats
30W - 30L
1,553 SR
Queue Stats
80W - 68L
1,603 Elo+
Solo
Kali
Kali
widdly2diddly
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 99L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrystalJams
Bellona
10
0 / 4 / 1
5,709
439
5,327
8,999
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Dobat
Yemoja
6
1 / 2 / 2
5,292
407
2,108
6,047
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Gordramus
Cupid
8
2 / 8 / 1
5,724
440
3,914
9,538
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
KevinByoki
Arachne
8
3 / 5 / 0
5,871
452
4,302
8,712
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
11
1 / 3 / 1
6,832
526
4,994
6,272
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Invisible98
Baba Yaga
12
4 / 1 / 5
7,486
576
6,964
3,661
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
5 / 2 / 6
7,291
561
3,939
6,168
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
TehOnlySplice
Hercules
13
4 / 0 / 2
7,554
581
5,995
8,263
6,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
simpPTSd1
Izanami
12
6 / 1 / 3
7,535
580
6,173
5,635
1,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 3 / 4
6,979
537
3,042
10,261
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
22
22
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrystalJams
Bellona
0
4
1
0.13
L
Yemoja
Dobat
Yemoja
1
2
2
1
L
Cupid
Gordramus
Cupid
2
8
1
0.31
W
Baba Yaga
Invisible98
Baba Yaga
4
1
5
6.5
L
Arachne
KevinByoki
Arachne
3
5
0
0.6
W
Ymir
5
2
6
4
L
Merlin
1
3
1
0.5
W
Hercules
TehOnlySplice
Hercules
4
0
2
5
W
Izanami
simpPTSd1
Izanami
6
1
3
7.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
26,113
39,568
Taken
33,988
18,037
Mitigated
17,043
8,666
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrystalJams
Bellona
5,327
1,978
0
2,850
8,999
7,068
0
148
8,835
399
21,596
L
Yemoja
Dobat
Yemoja
2,108
1,035
664
999
6,047
2,134
0
2,444
3,551
7,216
0
L
Cupid
Gordramus
Cupid
3,914
2,039
0
1,266
9,538
2,283
0
2,366
7,098
0
24,133
W
Baba Yaga
Invisible98
Baba Yaga
6,964
745
0
1,370
3,661
1,348
1,197
1,447
1,934
35,680
0
L
Arachne
KevinByoki
Arachne
4,302
2,484
0
1,716
8,712
4,495
0
2,843
5,742
0
29,351
W
Ymir
3,939
869
0
545
6,168
4,123
269
2,332
3,664
19,170
0
L
Merlin
4,994
211
0
1,171
6,272
2,057
0
2,817
3,331
41,582
0
W
Hercules
TehOnlySplice
Hercules
5,995
3,072
0
3,804
8,263
6,526
156
193
7,555
2,127
29,664
W
Izanami
simpPTSd1
Izanami
6,173
4,158
489
1,856
5,635
1,399
2,091
1,104
4,521
0
39,670
W
3,042
1,478
0
4,564
10,261
3,647
332
1,536
8,623
0
26,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,428
Gold Earned
36,845
257
Minions Killed
330
0
Camps Cleared
0
1,138,696
Distance Traveled
1,223,892
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,709
439
44
3
0
238,468
0
L
Yemoja
5,292
407
10
1
0
239,709
1
L
Cupid
5,724
440
50
4
0
195,626
2
W
Baba Yaga
7,486
576
92
7
0
232,699
5
L
Arachne
5,871
452
56
4
0
242,467
1
W
Ymir
7,291
561
26
2
0
247,449
5
L
Merlin
6,832
526
97
7
0
222,426
3
W
Hercules
7,554
581
76
6
0
253,491
0
W
Izanami
7,535
580
78
6
0
225,342
7
W
Kali
6,979
537
58
4
0
264,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role