Player Matchup

Chaac
Chaac
 
Chaac
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
IAmBraxToTheMax
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 2
Tiamat
Tiamat
SpadeTempa
Tiamat
Level 15
God Stats
1W - 6L
1,473 SR
Queue Stats
66W - 91L
1,540 Elo+
Party 2
Team Averages
Level 12
1,491 SR
1,460 Elo+

VS

Team Averages
Level 47
1,497 SR
1,523 Elo+
Ra
Ra
Gozzie820
Ra
Level 107
God Stats
3W - 9L
1,460 SR
Queue Stats
322W - 371L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
Spade Brody
Kuzenbo
Level 5
God Stats
2W - 8L
1,618 SR
Queue Stats
32W - 57L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Warphoenix32
Danzaburou
Level 29
God Stats
11W - 17L
1,412 SR
Queue Stats
150W - 171L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 17
12,412
730
10,630
15,944
18,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 3 / 12
12,740
749
13,440
11,734
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SpadeTempa
Tiamat
16
10 / 3 / 9
12,683
746
20,113
14,299
11,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
10,021
589
10,827
13,871
4,515
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
Spade Brody
Kuzenbo
15
4 / 8 / 2
11,964
704
8,048
18,744
21,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Warphoenix32
Danzaburou
13
1 / 9 / 1
10,427
613
4,589
16,682
5,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
24
Kills
6
7
Deaths
24
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
17
14.5
L
1
7
0
0.14
W
8
3
12
4.67
L
Kuzenbo
Spade Brody
Kuzenbo
4
8
2
0.63
W
Tiamat
SpadeTempa
Tiamat
10
3
9
4.83
L
Danzaburou
Warphoenix32
Danzaburou
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,183
Damage
23,464
41,977
Taken
49,297
35,443
Mitigated
31,301
13,429
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,630
351
0
6,009
15,944
18,050
483
6,753
9,191
0
36,756
L
10,827
1,211
2,225
2,612
13,871
4,515
0
6,533
6,906
64,147
0
W
13,440
9,031
0
1,963
11,734
5,792
2,806
6,647
5,087
0
77,934
L
Kuzenbo
Spade Brody
Kuzenbo
8,048
1,998
0
0
18,744
21,040
154
5,296
12,734
17,807
0
W
Tiamat
SpadeTempa
Tiamat
20,113
1,577
156
5,301
14,299
11,601
251
5,525
8,774
52,706
0
L
Danzaburou
Warphoenix32
Danzaburou
4,589
1,429
501
2,263
16,682
5,746
947
7,173
8,752
0
42,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
32,412
238
Minions Killed
191
0
Camps Cleared
0
935,655
Distance Traveled
902,917
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,412
730
43
3
0
353,289
3
L
Ra
10,021
589
96
6
0
310,325
4
W
Izanami
12,740
749
134
8
0
268,026
1
L
Kuzenbo
11,964
704
25
1
0
301,061
3
W
Tiamat
12,683
746
61
4
0
314,340
1
L
Danzaburou
10,427
613
70
4
0
291,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role