Player Matchup

Hades
Hades
Doomistery
Hades
Level 28
God Stats
59W - 51L
1,508 SR
Queue Stats
138W - 145L
1,372 Elo+
Party 2
Bellona
Bellona
FireLordRaara
Bellona
Level 67
God Stats
7W - 8L
1,359 SR
Queue Stats
32W - 41L
1,335 Elo+
Party 1
Scylla
Scylla
Joshua-025
Scylla
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 166L
1,443 Elo+
Party 2
Ares
Ares
Morlan_M8
Ares
Level 55
God Stats
41W - 19L
1,565 SR
Queue Stats
272W - 335L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
S4CR3DLL4MA
Danzaburou
Level 28
God Stats
3W - 4L
1,316 SR
Queue Stats
36W - 44L
1,278 Elo+
Party 1
Team Averages
Level 48
1,450 SR
1,360 Elo+

VS

Team Averages
Level 60
1,536 SR
1,406 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
LactoShart
Cerberus
Level 103
God Stats
10W - 7L
1,407 SR
Queue Stats
389W - 371L
1,500 Elo+
Solo
Arachne
Arachne
bpunter
Arachne
Level 23
God Stats
19W - 24L
1,515 SR
Queue Stats
41W - 53L
1,360 Elo+
Party 3
Cupid
Cupid
temp-313614
Cupid
Level 60
God Stats
5W - 7L
1,646 SR
Queue Stats
242W - 279L
1,333 Elo+
Party 3
Ra
Ra
xx4skngangxx
Ra
Level 28
God Stats
10W - 6L
1,610 SR
Queue Stats
64W - 86L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
7
2 / 4 / 0
4,899
490
5,354
6,673
3,229
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
9
0 / 3 / 0
5,143
514
2,362
6,684
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Joshua-025
Scylla
7
0 / 6 / 1
4,339
434
2,739
4,954
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
4 / 1 / 0
5,630
563
2,523
5,994
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
S4CR3DLL4MA
Danzaburou
7
0 / 1 / 2
4,380
438
2,655
4,127
1,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 2 / 2
5,068
507
4,823
5,028
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
LactoShart
Cerberus
11
2 / 0 / 3
6,360
636
3,951
6,092
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
bpunter
Arachne
9
7 / 1 / 4
6,480
648
5,587
6,632
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 2 / 1
4,958
496
2,599
3,869
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

10
2 / 1 / 3
5,902
590
2,240
4,465
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
14
15
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
2
1
L
Hades
2
4
0
0.5
L
Bellona
0
3
0
0
L
Scylla
Joshua-025
Scylla
0
6
1
0.08
W
Cerberus
LactoShart
Cerberus
2
0
3
3.5
L
Ares
4
1
0
4
L
Danzaburou
S4CR3DLL4MA
Danzaburou
0
1
2
1
W
Arachne
bpunter
Arachne
7
1
4
9
W
2
2
1
1.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
19,200
28,432
Taken
26,086
11,551
Mitigated
9,841
5,949
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,823
611
270
720
5,028
1,326
136
1,298
3,682
18,785
0
L
Hades
5,354
588
21
1,454
6,673
3,229
0
1,487
5,186
20,881
0
L
Bellona
2,362
411
0
1,908
6,684
2,794
0
3,904
2,780
0
23,336
L
Scylla
Joshua-025
Scylla
2,739
219
0
226
4,954
1,188
0
800
4,154
14,334
0
W
Cerberus
LactoShart
Cerberus
3,951
469
0
2,073
6,092
3,117
699
1,290
4,802
30,313
0
L
Ares
2,523
130
0
1,972
5,994
3,303
136
2,331
3,275
15,629
0
L
Danzaburou
S4CR3DLL4MA
Danzaburou
2,655
1,032
0
368
4,127
1,037
300
1,826
2,023
0
12,454
W
Arachne
bpunter
Arachne
5,587
3,568
0
2,715
6,632
2,062
0
3,630
2,948
0
21,589
W
2,599
1,209
823
440
3,869
1,818
160
1,545
2,319
0
14,149
W
2,240
151
266
1,829
4,465
1,518
392
2,578
1,719
28,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
28,768
177
Minions Killed
227
0
Camps Cleared
0
944,608
Distance Traveled
942,716
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,068
507
41
4
0
170,860
1
L
Hades
4,899
490
46
5
0
169,418
0
L
Bellona
5,143
514
63
6
0
205,604
4
L
Scylla
4,339
434
17
2
0
179,943
3
W
Cerberus
6,360
636
67
7
0
175,582
4
L
Ares
5,630
563
26
3
0
206,348
0
L
Danzaburou
4,380
438
25
3
0
183,295
3
W
Arachne
6,480
648
44
4
0
234,193
1
W
Cupid
4,958
496
28
3
0
182,701
1
W
Ra
5,902
590
47
5
0
179,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role