Player Matchup

Hera
Hera
L3GION DeMoN
Hera
Level 43
God Stats
21W - 27L
1,584 SR
Queue Stats
422W - 477L
1,437 Elo+
Party 3
Odin
Odin
LSFxParZivaL
Odin
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
123W - 170L
1,450 Elo+
Party 3
Artio
Artio
MHxXiuHCoaTL
Artio
Level 19
God Stats
7W - 6L
1,508 SR
Queue Stats
34W - 34L
1,471 Elo+
Party 3
Apollo
Apollo
Matose01
Apollo
Level 29
God Stats
10W - 12L
1,237 SR
Queue Stats
76W - 75L
1,455 Elo+
Solo
Arachne
Arachne
Thomasthe6th
Arachne
Level 26
God Stats
50W - 53L
1,471 SR
Queue Stats
150W - 164L
1,389 Elo+
Solo
Team Averages
Level 27
1,460 SR
1,440 Elo+

VS

Team Averages
Level 20
1,522 SR
1,331 Elo+
Bellona
Bellona
Brezii
Bellona
Level 11
God Stats
2W - 3L
1,416 SR
Queue Stats
4W - 10L
1,286 Elo+
Party 1
Loki
Loki
Sakura7151
Loki
Level 28
God Stats
14W - 18L
1,444 SR
Queue Stats
159W - 137L
1,519 Elo+
Party 1
Yemoja
Yemoja
babyholmes798
Yemoja
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 12L
1,046 Elo+
Solo
Heimdallr
Heimdallr
eviltrll477
Heimdallr
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
60W - 102L
1,429 Elo+
Party 2
Medusa
Medusa
leeseungho1
Medusa
Level 27
God Stats
14W - 17L
1,553 SR
Queue Stats
64W - 113L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,907
583
7,472
6,869
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 3
8,271
487
2,891
9,393
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 7
8,480
499
3,256
11,036
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Matose01
Apollo
14
8 / 2 / 5
9,469
557
15,398
13,307
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Thomasthe6th
Arachne
15
7 / 2 / 3
9,848
579
8,110
9,630
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brezii
Bellona
11
2 / 3 / 2
7,410
436
5,967
10,814
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 3 / 5
9,045
532
6,888
10,980
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,867
404
1,771
9,540
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
eviltrll477
Heimdallr
14
6 / 6 / 1
9,092
535
8,640
10,886
4,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
10
0 / 7 / 0
6,461
380
7,398
12,784
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
13
13
Deaths
23
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brezii
Bellona
2
3
2
1
W
5
2
4
3.5
W
2
5
3
0.7
W
1
2
7
2.25
W
Apollo
Matose01
Apollo
8
2
5
5.25
L
5
3
5
2.5
W
Arachne
Thomasthe6th
Arachne
7
2
3
4.25
L
0
4
2
0.25
L
Heimdallr
eviltrll477
Heimdallr
6
6
1
1.08
L
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
30,664
50,235
Taken
55,004
29,480
Mitigated
22,610
15,263
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brezii
Bellona
5,967
2,727
0
2,097
10,814
5,701
427
1,740
8,994
0
25,477
W
7,472
1,840
0
2,277
6,869
2,254
1,753
258
6,611
63,052
0
W
2,891
1,467
0
264
9,393
6,123
790
175
9,218
0
21,535
W
3,256
402
415
2,731
11,036
9,873
500
460
10,576
14,588
0
W
Apollo
Matose01
Apollo
15,398
8,508
440
6,948
13,307
5,234
1,834
840
12,467
0
49,485
L
6,888
2,608
0
3,878
10,980
3,983
327
871
10,031
0
62,434
W
Arachne
Thomasthe6th
Arachne
8,110
5,310
0
2,188
9,630
5,996
351
38
9,592
0
70,918
L
1,771
267
255
625
9,540
5,472
0
1,778
7,536
15,560
0
L
Heimdallr
eviltrll477
Heimdallr
8,640
4,731
0
2,045
10,886
4,177
993
3,872
6,738
0
38,223
L
Medusa
7,398
3,001
0
2,659
12,784
3,277
1,153
2,067
10,677
0
31,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
38,875
354
Minions Killed
321
0
Camps Cleared
0
1,693,963
Distance Traveled
1,504,228
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,410
436
33
2
0
322,171
0
W
Hera
9,907
583
121
7
0
328,242
1
W
Odin
8,271
487
32
2
0
347,585
1
W
Artio
8,480
499
17
1
0
316,682
0
W
Apollo
9,469
557
87
5
0
312,014
1
L
Loki
9,045
532
120
7
0
363,844
0
W
Arachne
9,848
579
97
6
0
389,440
9
L
Yemoja
6,867
404
30
2
0
294,707
0
L
Heimdallr
9,092
535
75
4
0
260,993
0
L
Medusa
6,461
380
63
4
0
262,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role