Player Matchup

Artio
Artio
DripKing222
Artio
Level 106
God Stats
32W - 40L
1,527 SR
Queue Stats
383W - 454L
1,480 Elo+
Solo
Anubis
Anubis
FourOneAUS
Anubis
Level 89
God Stats
7W - 7L
1,688 SR
Queue Stats
422W - 402L
1,520 Elo+
Solo
Danzaburou
Danzaburou
LittleNibble
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,527 Elo+
Solo
Thor
Thor
SVTISFY THE DOG
Thor
Level 103
God Stats
13W - 17L
1,802 SR
Queue Stats
335W - 399L
1,446 Elo+
Solo
Cthulhu
Cthulhu
SolRegem-
Cthulhu
Level 69
God Stats
4W - 3L
1,599 SR
Queue Stats
435W - 466L
1,568 Elo+
Solo
Team Averages
Level 86
1,623 SR
1,508 Elo+

VS

Team Averages
Level 91
1,527 SR
1,427 Elo+
Baron Samedi
Baron Samedi
Brum000
Baron Samedi
Level 104
God Stats
28W - 22L
1,500 SR
Queue Stats
194W - 194L
1,463 Elo+
Solo
Ymir
Ymir
Dorkbaby
Ymir
Level 63
God Stats
2W - 1L
1,846 SR
Queue Stats
56W - 80L
1,460 Elo+
Solo
Scylla
Scylla
DrJewBagle
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,288 Elo+
Solo
Hachiman
Hachiman
FuelledByRamen_
Hachiman
Level 96
God Stats
2W - 5L
1,287 SR
Queue Stats
193W - 227L
1,426 Elo+
Solo
King Arthur
King Arthur
Veritae
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,640
564
2,295
6,035
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
FourOneAUS
Anubis
11
7 / 2 / 2
6,759
676
7,660
8,401
4,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
LittleNibble
Danzaburou
10
1 / 0 / 0
5,658
566
1,869
3,329
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 2
5,629
563
2,773
5,458
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SolRegem-
Cthulhu
11
1 / 1 / 0
6,105
611
3,464
7,928
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brum000
Baron Samedi
8
1 / 1 / 1
5,251
525
3,207
4,384
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
2 / 2 / 1
5,402
540
3,641
7,032
3,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
DrJewBagle
Scylla
6
0 / 5 / 1
4,164
416
2,925
4,878
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
9
0 / 1 / 0
5,302
530
1,315
5,054
1,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Veritae
King Arthur
10
1 / 2 / 0
5,347
535
6,260
7,297
4,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brum000
Baron Samedi
1
1
1
1.5
L
Ymir
2
2
1
1.25
L
Scylla
DrJewBagle
Scylla
0
5
1
0.1
W
0
1
6
3
W
Anubis
FourOneAUS
Anubis
7
2
2
4
L
Hachiman
0
1
0
0
W
Danzaburou
LittleNibble
Danzaburou
1
0
0
1
W
2
0
2
3
W
Cthulhu
SolRegem-
Cthulhu
1
1
0
1
L
King Arthur
Veritae
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,061
Damage
17,348
31,151
Taken
28,645
15,842
Mitigated
11,710
16,306
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brum000
Baron Samedi
3,207
558
490
1,771
4,384
2,422
0
2,593
1,791
17,292
0
L
Ymir
3,641
1,057
0
1,601
7,032
3,143
0
3,135
3,897
26,688
0
L
Scylla
DrJewBagle
Scylla
2,925
509
0
160
4,878
948
0
2,784
2,044
13,692
0
W
2,295
184
639
2,886
6,035
2,998
99
2,478
3,551
15,190
0
W
Anubis
FourOneAUS
Anubis
7,660
509
0
4,967
8,401
4,675
508
5,177
2,956
37,322
0
L
Hachiman
1,315
408
0
1,836
5,054
1,081
0
483
4,571
0
27,304
W
Danzaburou
LittleNibble
Danzaburou
1,869
630
0
2,090
3,329
953
0
603
2,726
0
28,715
W
2,773
274
0
2,516
5,458
1,819
270
297
5,115
0
25,959
W
Cthulhu
SolRegem-
Cthulhu
3,464
949
0
3,208
7,928
5,397
111
804
7,030
34,698
0
L
King Arthur
Veritae
King Arthur
6,260
1,323
0
1,799
7,297
4,116
0
4,060
2,923
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
25,466
325
Minions Killed
226
0
Camps Cleared
0
921,567
Distance Traveled
856,451
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,251
525
38
4
0
175,251
3
L
Ymir
5,402
540
55
6
0
174,304
2
L
Scylla
4,164
416
20
2
0
162,354
1
W
Artio
5,640
564
20
2
0
195,265
4
W
Anubis
6,759
676
71
7
0
163,392
3
L
Hachiman
5,302
530
61
6
0
153,371
3
W
Danzaburou
5,658
566
70
7
0
185,875
2
W
Thor
5,629
563
71
7
0
200,818
0
W
Cthulhu
6,105
611
93
9
0
176,217
0
L
King Arthur
5,347
535
52
5
0
191,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role