Player Matchup

Anhur
Anhur
ButtsAreNice
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
StormCrow1118
Anubis
Level 124
God Stats
1W - 0L
1,269 SR
Queue Stats
16W - 5L
1,310 Elo+
Party 1
Ares
Ares
oNGUNo
Ares
Level 141
God Stats
3W - 0L
2,040 SR
Queue Stats
53W - 18L
2,025 Elo+
Party 1
Team Averages
Level 128
1,603 SR
1,612 Elo+

VS

Team Averages
Level 116
1,553 SR
1,541 Elo+
Ne Zha
Ne Zha
CorruptGhost
Ne Zha
Level 143
God Stats
2W - 2L
1,791 SR
Queue Stats
40W - 35L
1,520 Elo+
Party 2
Sol
Sol
Rubenou
Sol
Level 62
God Stats
1W - 2L
1,368 SR
Queue Stats
10W - 12L
1,569 Elo+
Party 2
Ymir
Ymir
Stevemac228
Ymir
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 36L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
9,050
754
9,715
6,978
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 1 / 6
8,503
709
3,688
5,010
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
oNGUNo
Ares
11
3 / 0 / 3
9,337
778
8,275
9,134
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 3 / 1
7,272
606
6,948
9,707
3,653
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
11
0 / 1 / 1
7,262
605
4,115
5,738
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 0
8,059
672
3,015
12,503
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Ne Zha
0
3
1
0.17
L
Sol
0
1
1
0.5
L
1
3
0
0.33
W
0
1
6
3
W
Ares
oNGUNo
Ares
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
14,078
21,122
Taken
27,948
12,810
Mitigated
12,820
7,800
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,715
5,457
0
3,900
6,978
3,420
2,170
1,263
5,649
0
48,243
L
Ne Zha
6,948
721
0
2,523
9,707
3,653
0
4,522
5,185
0
36,897
L
Sol
4,115
723
0
2,577
5,738
1,629
0
3,172
2,566
28,245
0
L
3,015
1,057
0
2,001
12,503
7,538
0
4,389
8,114
9,187
0
W
3,688
313
0
1,963
5,010
2,214
561
1,600
3,284
44,549
0
W
Ares
oNGUNo
Ares
8,275
422
0
1,937
9,134
7,176
118
3,849
4,999
14,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
22,593
170
Minions Killed
121
0
Camps Cleared
0
716,748
Distance Traveled
661,481
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,050
754
87
7
0
213,342
1
L
Ne Zha
7,272
606
47
4
0
236,102
2
L
Sol
7,262
605
65
5
0
213,900
2
L
Ymir
8,059
672
9
1
0
211,479
2
W
Anubis
8,503
709
79
7
0
230,834
5
W
Ares
9,337
778
4
0
0
272,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role