Player Matchup

Cerberus
Cerberus
Alex890x
Cerberus
Level 28
God Stats
31W - 23L
1,656 SR
Queue Stats
58W - 52L
1,562 Elo+
Party 1
Izanami
Izanami
Sesshouseki
Izanami
Level 29
God Stats
13W - 11L
1,277 SR
Queue Stats
54W - 51L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SixCloud
Tsukuyomi
Level 26
God Stats
7W - 5L
1,786 SR
Queue Stats
90W - 73L
1,681 Elo+
Solo
Sol
Sol
devilmayrule
Sol
Level 26
God Stats
7W - 2L
1,768 SR
Queue Stats
50W - 43L
1,540 Elo+
Party 1
Mercury
Mercury
ethab
Mercury
Level 28
God Stats
10W - 4L
1,575 SR
Queue Stats
90W - 94L
1,641 Elo+
Solo
Team Averages
Level 27
1,612 SR
1,593 Elo+

VS

Team Averages
Level 20
1,617 SR
1,632 Elo+
Tyr
Tyr
BasedChadman
Tyr
Level 15
God Stats
9W - 6L
1,738 SR
Queue Stats
52W - 76L
1,555 Elo+
Solo
Persephone
Persephone
FlawlessRadiance
Persephone
Level 27
God Stats
2W - 1L
1,910 SR
Queue Stats
106W - 61L
1,652 Elo+
Solo
Ullr
Ullr
Gluigi56
Ullr
Level 25
God Stats
39W - 28L
1,660 SR
Queue Stats
194W - 182L
1,673 Elo+
Solo
Izanami
Izanami
Hadouken7090
Izanami
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
92W - 92L
1,576 Elo+
Solo
Cerberus
Cerberus
Xfallen05
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alex890x
Cerberus
16
7 / 1 / 15
11,240
624
8,077
13,077
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
Sesshouseki
Izanami
16
14 / 0 / 5
11,224
624
16,144
14,225
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SixCloud
Tsukuyomi
18
9 / 1 / 2
11,803
656
15,558
12,445
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 0 / 8
10,778
599
8,772
10,408
4,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
ethab
Mercury
17
3 / 2 / 7
10,466
581
7,841
13,373
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,621
423
8,427
19,748
8,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
FlawlessRadiance
Persephone
14
0 / 5 / 0
8,751
486
5,768
9,278
3,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
15
1 / 5 / 0
8,666
481
5,862
13,741
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
Hadouken7090
Izanami
11
1 / 9 / 0
7,194
400
10,394
15,328
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Xfallen05
Cerberus
11
0 / 12 / 1
7,082
393
5,087
19,003
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
38
Kills
4
4
Deaths
38
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alex890x
Cerberus
7
1
15
14.5
L
2
7
0
0.29
L
Persephone
FlawlessRadiance
Persephone
0
5
0
0
L
Ullr
1
5
0
0.2
L
Izanami
Hadouken7090
Izanami
1
9
0
0.11
W
Izanami
Sesshouseki
Izanami
14
0
5
16.5
W
Tsukuyomi
SixCloud
Tsukuyomi
9
1
2
10
L
Cerberus
Xfallen05
Cerberus
0
12
1
0.04
W
5
0
8
9
W
Mercury
ethab
Mercury
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,392
Damage
35,538
63,528
Taken
77,098
35,811
Mitigated
34,024
28,502
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alex890x
Cerberus
8,077
825
0
2,863
13,077
11,306
920
3,345
9,732
26,129
0
L
8,427
1,038
0
7,628
19,748
8,314
14
1,709
17,464
0
38,390
L
Persephone
FlawlessRadiance
Persephone
5,768
32
0
306
9,278
3,370
0
3,602
5,505
53,412
0
L
Ullr
5,862
1,316
0
3,053
13,741
4,883
0
2,150
11,359
0
62,638
L
Izanami
Hadouken7090
Izanami
10,394
6,716
0
3,457
15,328
3,987
1,256
4,411
10,845
0
49,929
W
Izanami
Sesshouseki
Izanami
16,144
10,259
0
7,874
14,225
5,030
3,642
2,504
11,721
0
76,734
W
Tsukuyomi
SixCloud
Tsukuyomi
15,558
3,873
0
7,147
12,445
8,795
1,819
229
11,946
0
71,789
L
Cerberus
Xfallen05
Cerberus
5,087
568
0
2,546
19,003
13,470
56
4,600
14,323
21,823
0
W
8,772
1,971
0
6,572
10,408
4,113
3,801
4,023
6,385
56,615
0
W
Mercury
ethab
Mercury
7,841
4,550
0
4,046
13,373
6,567
0
754
12,619
0
80,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,511
Gold Earned
39,314
532
Minions Killed
416
0
Camps Cleared
0
1,769,795
Distance Traveled
1,586,065
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,240
624
45
3
0
367,811
4
L
Tyr
7,621
423
70
4
0
309,486
3
L
Persephone
8,751
486
102
6
0
333,606
5
L
Ullr
8,666
481
123
7
0
316,065
0
L
Izanami
7,194
400
85
5
0
305,898
2
W
Izanami
11,224
624
121
7
0
323,842
1
W
Tsukuyomi
11,803
656
126
7
0
394,747
2
L
Cerberus
7,082
393
36
2
0
321,010
0
W
Sol
10,778
599
122
7
0
335,623
0
W
Mercury
10,466
581
118
7
0
347,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role