Player Matchup

Danzaburou
Danzaburou
DKlegends
Danzaburou
Level 25
God Stats
9W - 9L
1,925 SR
Queue Stats
68W - 61L
1,661 Elo+
Solo
Ares
Ares
EVGA3070FTW
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 76L
1,699 Elo+
Solo
Tiamat
Tiamat
HolyMemeLord
Tiamat
Level 28
God Stats
40W - 37L
1,560 SR
Queue Stats
111W - 88L
1,616 Elo+
Solo
Ratatoskr
Ratatoskr
NickChubb
Ratatoskr
Level 20
God Stats
3W - 4L
1,649 SR
Queue Stats
135W - 133L
1,754 Elo+
Solo
Mercury
Mercury
pipeson
Mercury
Level 6
God Stats
2W - 4L
1,576 SR
Queue Stats
66W - 67L
1,535 Elo+
Solo
Team Averages
Level 19
1,642 SR
1,653 Elo+

VS

Team Averages
Level 27
1,643 SR
1,617 Elo+
Chiron
Chiron
GOLDDUCKI
Chiron
Level 24
God Stats
17W - 9L
1,713 SR
Queue Stats
364W - 306L
1,757 Elo+
Party 1
Poseidon
Poseidon
InMortal234
Poseidon
Level 22
God Stats
1W - 2L
1,646 SR
Queue Stats
5W - 7L
1,669 Elo+
Party 1
Sol
Sol
Luuvely_99
Sol
Level 10
God Stats
40W - 44L
1,603 SR
Queue Stats
47W - 54L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
OFPriDex
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
xX6six9nineX
Loki
Level 22
God Stats
0W - 1L
1,756 SR
Queue Stats
4W - 2L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKlegends
Danzaburou
20
4 / 5 / 6
13,314
579
10,324
20,133
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 5 / 8
13,554
589
16,891
22,949
20,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
20
5 / 3 / 9
14,024
610
17,407
14,030
14,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
NickChubb
Ratatoskr
20
15 / 0 / 7
16,585
721
30,495
24,116
25,784
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
pipeson
Mercury
16
3 / 4 / 10
11,684
508
4,352
16,131
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GOLDDUCKI
Chiron
20
10 / 6 / 2
13,103
570
18,868
22,490
9,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
InMortal234
Poseidon
16
3 / 10 / 3
10,051
437
10,619
18,401
6,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 2
8,466
368
4,206
15,608
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
OFPriDex
Sylvanus
14
2 / 7 / 5
9,195
400
8,866
25,245
24,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 8 / 4
10,092
439
8,317
19,930
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
38
Kills
17
17
Deaths
38
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DKlegends
Danzaburou
4
5
6
1.4
W
11
5
8
3
L
Chiron
GOLDDUCKI
Chiron
10
6
2
1.83
W
Tiamat
5
3
9
3.17
L
Poseidon
InMortal234
Poseidon
3
10
3
0.45
L
0
7
2
0.14
W
Ratatoskr
NickChubb
Ratatoskr
15
0
7
18.5
L
Sylvanus
OFPriDex
Sylvanus
2
7
5
0.64
W
Mercury
pipeson
Mercury
3
4
10
2
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,469
Damage
50,876
97,359
Taken
101,674
73,467
Mitigated
52,323
35,607
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DKlegends
Danzaburou
10,324
4,839
0
10,156
20,133
7,297
3,765
3,492
16,639
0
118,753
W
16,891
858
0
7,558
22,949
20,690
1,467
4,093
18,854
61,017
0
L
Chiron
GOLDDUCKI
Chiron
18,868
10,030
899
5,315
22,490
9,870
504
11,215
11,183
0
97,905
W
Tiamat
17,407
2,624
0
5,443
14,030
14,201
6,130
4,099
9,895
91,587
0
L
Poseidon
InMortal234
Poseidon
10,619
1,929
0
3,158
18,401
6,290
148
6,698
11,703
66,675
0
L
4,206
1,186
0
2,816
15,608
4,712
0
2,198
13,410
32,277
0
W
Ratatoskr
NickChubb
Ratatoskr
30,495
9,600
0
12,275
24,116
25,784
1,953
7,342
16,686
0
160,232
L
Sylvanus
OFPriDex
Sylvanus
8,866
2,505
1,469
4,477
25,245
24,399
406
9,523
15,722
40,779
8,470
W
Mercury
pipeson
Mercury
4,352
2,506
0
175
16,131
5,495
604
6,077
10,012
0
61,395
L
8,317
2,034
0
4,472
19,930
7,052
0
4,572
15,358
0
58,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,161
Gold Earned
50,907
751
Minions Killed
578
0
Camps Cleared
0
2,302,342
Distance Traveled
1,891,217
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,314
579
168
7
0
416,902
0
W
Ares
13,554
589
60
3
0
435,589
1
L
Chiron
13,103
570
184
8
0
386,945
4
W
Tiamat
14,024
610
199
9
0
442,183
1
L
Poseidon
10,051
437
126
5
0
378,738
6
L
Sol
8,466
368
67
3
0
348,941
4
W
Ratatoskr
16,585
721
249
11
0
500,467
0
L
Sylvanus
9,195
400
82
4
0
380,891
0
W
Mercury
11,684
508
75
3
0
507,201
3
L
Loki
10,092
439
119
5
0
395,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role