Player Matchup

Ra
Ra
Platinum V
BazookaRoy
Ra
Platinum V
Level 106
God Stats
0W - 1L
1,782 SR
Queue Stats
19W - 14L
1,941 MMR
Party 2
Skadi
Skadi
Platinum IV
Darckblack11
Skadi
Platinum IV
Level 126
God Stats
4W - 5L
1,620 SR
Queue Stats
113W - 86L
1,952 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
fincho-123
Cthulhu
Platinum II
Level 152
God Stats
3W - 9L
1,429 SR
Queue Stats
156W - 187L
1,841 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,610 SR
1,911 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,654 SR
1,614 MMR
The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond II
 
Chaac
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Platinum IV
iiFearNoEvil
Bellona
Platinum IV
Level 157
God Stats
8W - 2L
1,961 SR
Queue Stats
94W - 90L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,776
648
5,169
7,915
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 2
7,272
606
5,464
13,055
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
fincho-123
Cthulhu
10
1 / 4 / 2
7,869
656
6,783
16,593
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
SobekChang'eScyllaPersephoneDanzaburou

VS

Bans
AphroditeIzanamiGuan YuBacchusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
8 / 2 / 10
9,802
817
15,097
5,586
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
 
Chaac
12
3 / 0 / 11
8,557
713
8,231
12,666
6,937
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
iiFearNoEvil
Bellona
13
8 / 1 / 9
9,923
827
9,687
14,830
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
3
Kills
19
19
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
2
10
6.5
W
Chaac
 
Chaac
3
0
11
8.5
L
1
7
2
0.29
L
1
8
2
0.25
L
Cthulhu
fincho-123
Cthulhu
1
4
2
0.5
W
Bellona
iiFearNoEvil
Bellona
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
33,015
37,563
Taken
33,082
21,941
Mitigated
18,782
4,650
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
15,097
2,622
0
1,030
5,586
2,012
385
2,507
2,937
44,262
8,829
W
Chaac
 
Chaac
8,231
1,252
0
6,589
12,666
6,937
1,127
3,910
8,536
0
36,699
L
5,169
217
841
986
7,915
2,588
0
2,681
5,234
31,704
0
L
5,464
1,856
0
934
13,055
4,350
17
4,867
8,188
0
23,177
L
Cthulhu
fincho-123
Cthulhu
6,783
495
156
1,733
16,593
15,003
0
3,606
12,987
15,952
0
W
Bellona
iiFearNoEvil
Bellona
9,687
5,196
0
4,504
14,830
9,833
1,578
5,070
9,527
0
40,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,917
Gold Earned
28,282
119
Minions Killed
178
0
Camps Cleared
0
620,987
Distance Traveled
703,048
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,802
817
77
6
0
211,434
2
W
Chaac
8,557
713
52
4
0
266,153
2
L
Ra
7,776
648
61
5
0
213,008
5
L
Skadi
7,272
606
34
3
0
180,950
1
L
Cthulhu
7,869
656
24
2
0
227,029
3
W
Bellona
9,923
827
49
4
0
225,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role