Player Matchup

Tyr
Tyr
Masters
FragginYoou
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond IV
IIIvictorIII85
Baba Yaga
Diamond IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 69L
2,283 MMR
Party 3
Anhur
Anhur
Platinum I
Nukripers
Anhur
Platinum I
Level 98
God Stats
9W - 8L
1,600 SR
Queue Stats
128W - 88L
2,215 MMR
Party 3
Cerberus
Cerberus
Diamond III
stonedark
Cerberus
Diamond III
Level 159
God Stats
11W - 8L
1,955 SR
Queue Stats
592W - 570L
2,332 MMR
Solo
Apollo
Apollo
Masters
zJhoon
Apollo
Masters
Level 157
God Stats
4W - 1L
1,679 SR
Queue Stats
277W - 181L
2,746 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,647 SR
2,215 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,467 SR
2,393 MMR
Vamana
Vamana
Diamond III
AgusConitos
Vamana
Diamond III
Level 160
God Stats
0W - 2L
1,307 SR
Queue Stats
38W - 31L
2,299 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
DrSamuelHayden
Heimdallr
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
2,150 MMR
Solo
Mulan
Mulan
Masters
GremIin
Mulan
Masters
Level 160
God Stats
2W - 6L
1,438 SR
Queue Stats
306W - 255L
2,456 MMR
Party 2
Chang'e
Chang'e
Diamond I
HarduS
Chang'e
Diamond I
Level 159
God Stats
23W - 18L
1,742 SR
Queue Stats
274W - 279L
2,573 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Joeldazeloth
Ao Kuang
Masters
Level 160
God Stats
8W - 7L
1,347 SR
Queue Stats
514W - 460L
2,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 7
14,023
637
15,617
21,965
25,284
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
IIIvictorIII85
Baba Yaga
20
4 / 0 / 9
12,870
585
18,379
8,658
4,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Nukripers
Anhur
20
6 / 3 / 9
13,178
599
16,625
15,758
6,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
stonedark
Cerberus
17
1 / 2 / 20
11,888
540
14,387
17,858
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
zJhoon
Apollo
20
10 / 2 / 12
13,121
596
12,657
16,245
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetScyllaDanzaburouTsukuyomiNemesis

VS

Bans
JanusGebKhepriGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
1 / 4 / 2
11,178
508
12,890
24,404
23,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
DrSamuelHayden
Heimdallr
16
1 / 5 / 2
10,002
455
5,443
15,899
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
GremIin
Mulan
13
0 / 6 / 3
8,983
408
7,071
17,859
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
HarduS
Chang'e
14
2 / 7 / 1
9,412
428
9,485
18,172
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Joeldazeloth
Ao Kuang
18
3 / 7 / 1
10,894
495
6,515
20,743
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
29
Kills
7
7
Deaths
29
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
4
2
0.5
L
Heimdallr
DrSamuelHayden
Heimdallr
1
5
2
0.4
W
8
0
7
11.5
L
Mulan
GremIin
Mulan
0
6
3
0.25
L
Chang'e
HarduS
Chang'e
2
7
1
0.36
W
Baba Yaga
IIIvictorIII85
Baba Yaga
4
0
9
8.5
L
Ao Kuang
Joeldazeloth
Ao Kuang
3
7
1
0.5
W
Anhur
Nukripers
Anhur
6
3
9
3.5
W
Cerberus
stonedark
Cerberus
1
2
20
5.5
W
Apollo
zJhoon
Apollo
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,665
Damage
41,404
80,484
Taken
97,077
61,262
Mitigated
53,974
33,929
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
12,890
5,229
0
7,456
24,404
23,654
265
4,359
20,003
937
80,537
L
Heimdallr
DrSamuelHayden
Heimdallr
5,443
1,938
0
2,435
15,899
5,263
2,674
6,110
9,655
0
60,513
W
15,617
1,729
0
11,991
21,965
25,284
437
3,072
18,695
0
97,621
L
Mulan
GremIin
Mulan
7,071
989
0
3,282
17,859
12,815
0
7,436
10,203
0
37,068
L
Chang'e
HarduS
Chang'e
9,485
632
2,107
4,651
18,172
4,972
236
7,974
9,907
53,159
0
W
Baba Yaga
IIIvictorIII85
Baba Yaga
18,379
2,261
0
4,413
8,658
4,524
1,478
1,687
6,847
114,819
0
L
Ao Kuang
Joeldazeloth
Ao Kuang
6,515
1,359
0
3,760
20,743
7,270
376
6,018
14,543
96,160
0
W
Anhur
Nukripers
Anhur
16,625
10,392
0
7,131
15,758
6,586
3,447
3,509
12,135
0
107,252
W
Cerberus
stonedark
Cerberus
14,387
975
0
6,739
17,858
17,456
204
3,416
14,310
42,488
0
W
Apollo
zJhoon
Apollo
12,657
7,920
0
3,655
16,245
7,412
4,024
4,858
11,289
0
99,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,080
Gold Earned
50,469
714
Minions Killed
616
0
Camps Cleared
0
2,419,650
Distance Traveled
2,108,448
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,178
508
185
8
0
426,934
3
L
Heimdallr
10,002
455
121
6
0
418,769
2
W
Tyr
14,023
637
195
9
0
542,008
5
L
Mulan
8,983
408
64
3
0
433,034
9
L
Chang'e
9,412
428
101
5
0
404,988
10
W
Baba Yaga
12,870
585
182
8
0
454,974
6
L
Ao Kuang
10,894
495
145
7
0
424,723
3
W
Anhur
13,178
599
165
8
0
445,075
8
W
Cerberus
11,888
540
54
2
0
491,953
10
W
Apollo
13,121
596
118
5
0
485,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role