Player Matchup

Aphrodite
Aphrodite
DanBilzerian1
Aphrodite
Level 113
God Stats
3W - 0L
1,683 SR
Queue Stats
31W - 34L
1,428 Elo+
Solo
Geb
Geb
DredgenSenpai
Geb
Level 124
God Stats
10W - 7L
1,576 SR
Queue Stats
200W - 210L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
DumShuckles
Danzaburou
Level 28
God Stats
9W - 16L
1,317 SR
Queue Stats
99W - 128L
1,474 Elo+
Party 1
Horus
Horus
Zeberiah
Horus
Level 44
God Stats
3W - 1L
1,932 SR
Queue Stats
22W - 25L
1,556 Elo+
Party 3
Scylla
Scylla
jtsatt
Scylla
Level 68
God Stats
2W - 0L
1,819 SR
Queue Stats
17W - 10L
1,776 Elo+
Party 3
Team Averages
Level 75
1,665 SR
1,558 Elo+

VS

Team Averages
Level 96
1,525 SR
1,531 Elo+
Bellona
Bellona
FILTHYJARMAN
Bellona
Level 86
God Stats
3W - 8L
1,446 SR
Queue Stats
104W - 90L
1,526 Elo+
Party 2
Jing Wei
Jing Wei
Immortal22Love
Jing Wei
Level 124
God Stats
7W - 20L
1,561 SR
Queue Stats
17W - 29L
1,518 Elo+
Solo
Nemesis
Nemesis
Ninja009
Nemesis
Level 115
God Stats
3W - 1L
1,225 SR
Queue Stats
111W - 92L
1,532 Elo+
Party 2
Nox
Nox
Solitude102
Nox
Level 29
God Stats
13W - 19L
1,506 SR
Queue Stats
79W - 69L
1,546 Elo+
Party 2
Ymir
Ymir
fyqko
Ymir
Level 125
God Stats
2W - 2L
1,886 SR
Queue Stats
127W - 106L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DanBilzerian1
Aphrodite
19
2 / 1 / 14
13,685
760
15,496
19,749
16,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 5 / 15
13,513
751
14,278
35,357
33,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DumShuckles
Danzaburou
18
2 / 3 / 12
12,294
683
11,595
11,598
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Zeberiah
Horus
19
2 / 2 / 9
12,454
692
8,236
15,500
17,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
jtsatt
Scylla
20
13 / 3 / 4
15,536
863
33,633
16,381
6,954
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FILTHYJARMAN
Bellona
18
3 / 5 / 7
12,584
699
14,323
21,324
18,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
18
0 / 7 / 6
10,847
603
11,441
23,363
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Ninja009
Nemesis
20
6 / 3 / 3
13,489
749
12,432
15,121
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 2 / 13
11,013
612
14,842
11,408
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
fyqko
Ymir
17
5 / 4 / 6
11,847
658
11,783
20,341
28,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
21
Kills
14
14
Deaths
21
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DanBilzerian1
Aphrodite
2
1
14
9
W
2
5
15
1.9
W
Danzaburou
DumShuckles
Danzaburou
2
3
12
2.67
L
Bellona
FILTHYJARMAN
Bellona
3
5
7
1.3
L
Jing Wei
0
7
6
0.43
L
Nemesis
Ninja009
Nemesis
6
3
3
2.5
L
0
2
13
3.25
W
Horus
Zeberiah
Horus
2
2
9
3.25
L
Ymir
fyqko
Ymir
5
4
6
2
W
Scylla
jtsatt
Scylla
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,238
Damage
64,821
98,585
Taken
91,557
79,789
Mitigated
69,691
52,869
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DanBilzerian1
Aphrodite
15,496
2,822
11,698
13,127
19,749
16,774
1,518
6,485
13,114
50,736
0
W
14,278
1,271
1,852
12,234
35,357
33,591
621
8,590
25,629
38,022
0
W
Danzaburou
DumShuckles
Danzaburou
11,595
3,259
0
3,012
11,598
5,054
2,669
4,737
6,786
0
32,923
L
Bellona
FILTHYJARMAN
Bellona
14,323
2,400
0
35
21,324
18,734
2
13,248
7,471
7,210
29,381
L
Jing Wei
11,441
6,592
195
4,164
23,363
9,881
0
17,272
5,554
0
52,536
L
Nemesis
Ninja009
Nemesis
12,432
5,204
0
2,990
15,121
7,967
0
9,142
5,402
0
38,629
L
14,842
962
0
753
11,408
5,041
0
8,323
2,751
46,949
0
W
Horus
Zeberiah
Horus
8,236
2,673
1,987
5,594
15,500
17,416
874
4,756
10,440
0
30,736
L
Ymir
fyqko
Ymir
11,783
600
0
524
20,341
28,068
0
13,851
5,329
20,814
0
W
Scylla
jtsatt
Scylla
33,633
4,208
0
3,365
16,381
6,954
3,168
4,639
11,592
80,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
59,780
352
Minions Killed
358
8
Camps Cleared
6
1,665,179
Distance Traveled
1,549,248
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,685
760
93
5
2
359,304
3
W
Geb
13,513
751
33
2
1
317,637
3
W
Danzaburou
12,294
683
49
3
0
318,893
0
L
Bellona
12,584
699
55
3
1
337,162
5
L
Jing Wei
10,847
603
120
7
3
253,254
3
L
Nemesis
13,489
749
82
5
0
329,832
0
L
Nox
11,013
612
78
4
2
313,855
0
W
Horus
12,454
692
48
3
1
359,199
0
L
Ymir
11,847
658
23
1
0
315,145
0
W
Scylla
15,536
863
129
7
4
310,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role