Player Matchup

Danzaburou
Danzaburou
Drewmoon
Danzaburou
Level 28
God Stats
55W - 31L
1,748 SR
Queue Stats
292W - 286L
1,535 Elo+
Solo
Bellona
Bellona
Grzelakin
Bellona
Level 12
God Stats
3W - 3L
1,467 SR
Queue Stats
49W - 37L
1,426 Elo+
Party 1
Mercury
Mercury
MysticApeman
Mercury
Level 42
God Stats
3W - 8L
1,355 SR
Queue Stats
151W - 117L
1,597 Elo+
Party 3
Janus
Janus
NotEsco
Janus
Level 14
God Stats
8W - 8L
1,566 SR
Queue Stats
81W - 55L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
X_Invictus13
Cthulhu
Level 28
God Stats
2W - 2L
1,301 SR
Queue Stats
56W - 43L
1,504 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,522 Elo+

VS

Team Averages
Level 21
1,305 SR
1,450 Elo+
Skadi
Skadi
TADEVON
Skadi
Level 61
God Stats
8W - 8L
1,341 SR
Queue Stats
353W - 353L
1,494 Elo+
Party 4
Anhur
Anhur
ThorsHairyToe
Anhur
Level 5
God Stats
1W - 1L
1,312 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 4
Ares
Ares
esportsnig
Ares
Level 28
God Stats
2W - 3L
1,292 SR
Queue Stats
73W - 74L
1,414 Elo+
Solo
Cerberus
Cerberus
iiitsmeeee
Cerberus
Level 5
God Stats
1W - 0L
1,250 SR
Queue Stats
2W - 1L
1,331 Elo+
Party 2
Olorun
Olorun
zekeiBot
Olorun
Level 5
God Stats
3W - 4L
1,329 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drewmoon
Danzaburou
9
0 / 0 / 0
5,171
470
2,516
5,441
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Grzelakin
Bellona
8
3 / 2 / 1
5,332
485
1,799
5,282
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
MysticApeman
Mercury
10
1 / 1 / 1
6,090
554
1,364
5,402
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
NotEsco
Janus
11
2 / 1 / 2
6,094
554
4,729
3,558
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
X_Invictus13
Cthulhu
8
0 / 1 / 0
5,008
455
1,699
5,811
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
TADEVON
Skadi
10
0 / 0 / 0
5,603
509
1,928
3,665
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 0
7,033
639
5,987
5,492
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 1
5,020
456
1,790
4,639
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
iiitsmeeee
Cerberus
7
0 / 2 / 0
4,752
432
793
3,521
1,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
zekeiBot
Olorun
8
0 / 3 / 0
4,919
447
1,267
5,480
1,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
5
5
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Drewmoon
Danzaburou
0
0
0
0
L
Bellona
Grzelakin
Bellona
3
2
1
1.75
L
Mercury
MysticApeman
Mercury
1
1
1
1.5
L
Janus
NotEsco
Janus
2
1
2
3
W
Skadi
TADEVON
Skadi
0
0
0
0
W
5
1
0
5
L
Cthulhu
X_Invictus13
Cthulhu
0
1
0
0
W
0
0
1
0.5
W
Cerberus
iiitsmeeee
Cerberus
0
2
0
0
W
Olorun
zekeiBot
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,107
Damage
11,765
25,494
Taken
22,797
9,031
Mitigated
9,265
10,201
Healing
3,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Drewmoon
Danzaburou
2,516
836
0
3,710
5,441
1,337
500
367
5,074
0
29,035
L
Bellona
Grzelakin
Bellona
1,799
512
0
1,327
5,282
2,973
0
606
4,676
0
10,881
L
Mercury
MysticApeman
Mercury
1,364
248
0
2,373
5,402
1,517
0
199
5,203
0
28,563
L
Janus
NotEsco
Janus
4,729
553
0
957
3,558
828
0
1,497
2,061
34,972
0
W
Skadi
TADEVON
Skadi
1,928
597
0
422
3,665
1,760
0
677
2,951
0
32,774
W
5,987
2,637
0
1,617
5,492
3,035
1,030
661
4,794
0
40,577
L
Cthulhu
X_Invictus13
Cthulhu
1,699
279
0
1,834
5,811
2,376
84
1,181
4,630
13,621
0
W
1,790
166
0
256
4,639
1,584
0
912
3,673
17,275
0
W
Cerberus
iiitsmeeee
Cerberus
793
0
0
316
3,521
1,311
353
1,302
2,081
7,285
0
W
Olorun
zekeiBot
Olorun
1,267
635
0
1,290
5,480
1,575
837
2,486
2,870
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
27,327
214
Minions Killed
235
0
Camps Cleared
0
1,032,596
Distance Traveled
968,863
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,171
470
57
5
0
192,694
2
L
Bellona
5,332
485
13
1
0
215,622
2
L
Mercury
6,090
554
64
6
0
222,450
1
L
Janus
6,094
554
56
5
0
195,553
2
W
Skadi
5,603
509
69
6
0
180,528
0
W
Anhur
7,033
639
65
6
0
188,569
1
L
Cthulhu
5,008
455
24
2
0
206,277
5
W
Ares
5,020
456
34
3
0
195,739
2
W
Cerberus
4,752
432
14
1
0
202,986
0
W
Olorun
4,919
447
53
5
0
201,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role