Player Matchup

Nemesis
Nemesis
GoonPartol
Nemesis
Level 24
God Stats
12W - 5L
1,780 SR
Queue Stats
541W - 566L
1,344 Elo+
Solo
Artemis
Artemis
Jaimeelgato
Artemis
Level 29
God Stats
2W - 0L
1,800 SR
Queue Stats
46W - 57L
1,350 Elo+
Party 2
Yemoja
Yemoja
emojojo
Yemoja
Level 14
God Stats
10W - 3L
1,790 SR
Queue Stats
42W - 47L
1,342 Elo+
Solo
Vulcan
Vulcan
sac3105
Vulcan
Level 29
God Stats
3W - 9L
1,265 SR
Queue Stats
440W - 516L
1,274 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sheluvpajo
Cu Chulainn
Level 8
God Stats
2W - 0L
1,721 SR
Queue Stats
13W - 18L
1,315 Elo+
Solo
Team Averages
Level 21
1,671 SR
1,325 Elo+

VS

Team Averages
Level 15
1,455 SR
1,274 Elo+
Bellona
Bellona
REDMANZ
Bellona
Level 17
God Stats
26W - 35L
1,380 SR
Queue Stats
187W - 195L
1,288 Elo+
Party 1
The Morrigan
The Morrigan
WetCement
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,208 Elo+
Party 1
Nemesis
Nemesis
WingMan11
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Apollo
Apollo
bugga01
Apollo
Level 19
God Stats
7W - 11L
1,393 SR
Queue Stats
33W - 46L
1,326 Elo+
Party 1
Fenrir
Fenrir
zeeacks
Fenrir
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
472W - 469L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoonPartol
Nemesis
13
8 / 0 / 0
8,245
687
3,846
5,701
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Jaimeelgato
Artemis
11
4 / 1 / 3
6,738
562
7,888
5,567
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
emojojo
Yemoja
11
2 / 1 / 4
6,960
580
3,154
3,557
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
sac3105
Vulcan
12
3 / 3 / 2
7,540
628
6,484
4,641
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
sheluvpajo
Cu Chulainn
11
2 / 2 / 4
6,644
554
4,345
8,065
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
REDMANZ
Bellona
11
2 / 5 / 1
6,454
538
5,745
9,463
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
WetCement
The Morrigan
10
0 / 7 / 0
5,697
475
1,252
7,988
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
WingMan11
Nemesis
7
0 / 3 / 2
4,692
391
828
6,389
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
bugga01
Apollo
7
0 / 3 / 0
4,816
401
1,542
6,747
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
zeeacks
Fenrir
12
5 / 2 / 1
6,938
578
5,951
8,142
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
19
Kills
7
7
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GoonPartol
Nemesis
8
0
0
8
W
Artemis
Jaimeelgato
Artemis
4
1
3
5.5
L
Bellona
REDMANZ
Bellona
2
5
1
0.5
L
The Morrigan
WetCement
The Morrigan
0
7
0
0
L
Nemesis
WingMan11
Nemesis
0
3
2
0.33
L
Apollo
bugga01
Apollo
0
3
0
0
W
Yemoja
emojojo
Yemoja
2
1
4
4
W
Vulcan
sac3105
Vulcan
3
3
2
1.33
W
Cu Chulainn
sheluvpajo
Cu Chulainn
2
2
4
2
L
Fenrir
zeeacks
Fenrir
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
15,318
27,531
Taken
38,729
11,799
Mitigated
15,753
5,228
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GoonPartol
Nemesis
3,846
1,743
0
393
5,701
2,653
896
77
5,624
0
40,065
W
Artemis
Jaimeelgato
Artemis
7,888
4,608
0
2,726
5,567
1,634
1,932
0
5,567
0
30,679
L
Bellona
REDMANZ
Bellona
5,745
1,944
0
2,131
9,463
7,722
421
290
8,796
0
28,968
L
The Morrigan
WetCement
The Morrigan
1,252
764
0
610
7,988
2,336
184
4,271
3,351
26,083
148
L
Nemesis
WingMan11
Nemesis
828
58
0
560
6,389
1,415
0
1,753
4,636
0
6,795
L
Apollo
bugga01
Apollo
1,542
837
0
1,104
6,747
1,308
0
850
5,897
0
13,678
W
Yemoja
emojojo
Yemoja
3,154
652
365
944
3,557
1,769
516
0
3,557
19,005
0
W
Vulcan
sac3105
Vulcan
6,484
976
0
0
4,641
1,599
399
1,175
3,466
38,268
0
W
Cu Chulainn
sheluvpajo
Cu Chulainn
4,345
1,248
0
800
8,065
4,144
212
0
8,065
0
21,841
L
Fenrir
zeeacks
Fenrir
5,951
1,712
0
696
8,142
2,972
0
2,067
6,012
0
31,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
28,597
292
Minions Killed
206
0
Camps Cleared
0
1,083,473
Distance Traveled
1,140,251
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,245
687
79
7
0
258,149
2
W
Artemis
6,738
562
58
5
0
192,007
1
L
Bellona
6,454
538
55
5
0
237,424
0
L
The Morrigan
5,697
475
52
4
0
194,779
0
L
Nemesis
4,692
391
12
1
0
255,430
0
L
Apollo
4,816
401
29
2
0
192,075
0
W
Yemoja
6,960
580
28
2
0
207,960
4
W
Vulcan
7,540
628
80
7
0
195,812
0
W
Cu Chulainn
6,644
554
47
4
0
229,545
2
L
Fenrir
6,938
578
58
5
0
260,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role