Player Matchup

Chaac
Chaac
Boost51nubz
Chaac
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
LowkeyStrats
Bacchus
Level 21
God Stats
17W - 14L
1,553 SR
Queue Stats
111W - 69L
1,637 Elo+
Party 2
Ra
Ra
MansuReeq
Ra
Level 16
God Stats
7W - 4L
1,682 SR
Queue Stats
44W - 35L
1,728 Elo+
Party 2
Loki
Loki
SAYLEE2341
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kashmoneyPhD
Ah Muzen Cab
Level 28
God Stats
22W - 17L
1,641 SR
Queue Stats
176W - 111L
1,720 Elo+
Party 2
Team Averages
Level 14
1,575 SR
1,617 Elo+

VS

Team Averages
Level 25
1,567 SR
1,521 Elo+
Sol
Sol
Apollyonn1
Sol
Level 23
God Stats
16W - 20L
1,637 SR
Queue Stats
41W - 48L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Arata-dono
Tsukuyomi
Level 28
God Stats
26W - 14L
1,590 SR
Queue Stats
351W - 303L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
IIGreenThoz
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,514 Elo+
Solo
Izanami
Izanami
gothmasamune
Izanami
Level 23
God Stats
35W - 38L
1,609 SR
Queue Stats
317W - 286L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
jacobs_kalene123
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
10,721
670
18,051
19,494
11,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
LowkeyStrats
Bacchus
13
7 / 1 / 3
8,832
552
7,276
13,383
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 3 / 1
7,886
493
3,302
6,563
2,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
8 / 2 / 2
9,843
615
11,419
11,158
3,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
kashmoneyPhD
Ah Muzen Cab
12
1 / 1 / 3
7,492
468
4,624
7,731
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,387
524
5,834
15,962
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Arata-dono
Tsukuyomi
13
4 / 3 / 0
8,104
507
9,174
11,960
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
IIGreenThoz
Ah Puch
9
0 / 5 / 1
6,227
389
3,768
7,881
1,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
gothmasamune
Izanami
14
2 / 4 / 2
8,479
530
9,567
11,471
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 0
7,451
466
6,087
13,155
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
24
Kills
9
9
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Tsukuyomi
Arata-dono
Tsukuyomi
4
3
0
1.33
W
8
2
6
5.5
L
Ah Puch
IIGreenThoz
Ah Puch
0
5
1
0.1
W
Bacchus
LowkeyStrats
Bacchus
7
1
3
8.5
W
0
3
1
0.17
W
8
2
2
4.5
L
Izanami
gothmasamune
Izanami
2
4
2
0.75
L
2
4
0
0.5
W
Ah Muzen Cab
kashmoneyPhD
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
34,430
58,329
Taken
60,429
33,900
Mitigated
22,213
19,330
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,834
1,984
0
5,746
15,962
4,403
3,216
3,532
12,430
46,144
0
L
Tsukuyomi
Arata-dono
Tsukuyomi
9,174
3,019
0
2,453
11,960
4,195
28
774
11,186
0
36,764
W
18,051
5,630
0
11,038
19,494
11,025
1,208
5,748
13,746
0
82,224
L
Ah Puch
IIGreenThoz
Ah Puch
3,768
492
0
2,682
7,881
1,969
0
1,536
6,345
19,906
0
W
Bacchus
LowkeyStrats
Bacchus
7,276
1,470
281
1,736
13,383
13,394
385
4,866
8,517
19,556
0
W
3,302
313
297
2,082
6,563
2,950
1,183
316
6,247
50,216
0
W
11,419
2,704
0
410
11,158
3,878
810
2,011
9,147
0
59,640
L
Izanami
gothmasamune
Izanami
9,567
5,642
0
4,438
11,471
4,240
2,034
3,237
8,234
0
64,017
L
6,087
347
142
2,616
13,155
7,406
0
1,499
11,656
32,018
0
W
Ah Muzen Cab
kashmoneyPhD
Ah Muzen Cab
4,624
1,877
0
3,486
7,731
2,653
2,210
2,748
4,983
0
37,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,774
Gold Earned
38,648
416
Minions Killed
389
0
Camps Cleared
0
1,581,428
Distance Traveled
1,296,921
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,387
524
113
7
0
225,840
2
L
Tsukuyomi
8,104
507
65
4
0
320,802
1
W
Chaac
10,721
670
141
9
0
323,448
0
L
Ah Puch
6,227
389
39
2
0
212,341
3
W
Bacchus
8,832
552
34
2
0
339,172
0
W
Ra
7,886
493
91
6
0
292,123
0
W
Loki
9,843
615
88
6
0
310,940
0
L
Izanami
8,479
530
114
7
0
241,731
0
L
Cthulhu
7,451
466
58
4
0
296,207
3
W
Ah Muzen Cab
7,492
468
62
4
0
315,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role