Player Matchup

Kukulkan
Kukulkan
Ferjes123
Kukulkan
Level 157
God Stats
3W - 0L
1,773 SR
Queue Stats
80W - 53L
1,719 Elo+
Party 1
Ymir
Ymir
MorfeoSmite
Ymir
Level 159
God Stats
3W - 0L
1,610 SR
Queue Stats
85W - 74L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
YourLocalAddison
Heimdallr
Level 130
God Stats
6W - 5L
1,417 SR
Queue Stats
623W - 564L
1,622 Elo+
Solo
Team Averages
Level 149
1,600 SR
1,661 Elo+

VS

Team Averages
Level 110
1,457 SR
1,589 Elo+
Osiris
Osiris
GINGERtheDEMON
Osiris
Level 127
God Stats
7W - 5L
1,370 SR
Queue Stats
91W - 52L
1,766 Elo+
Party 2
Heimdallr
Heimdallr
SWEI5er
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
mynameisnoah
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ferjes123
Kukulkan
12
7 / 0 / 5
8,197
820
8,396
4,134
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 2 / 5
7,369
737
4,381
7,815
4,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
11
1 / 1 / 9
7,154
715
4,967
5,525
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
7,338
734
5,158
10,716
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SWEI5er
Heimdallr
7
0 / 6 / 2
5,799
580
868
7,755
2,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
mynameisnoah
Discordia
10
0 / 4 / 3
6,325
633
4,381
4,726
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
2
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ferjes123
Kukulkan
7
0
5
9.5
L
2
2
0
1
W
4
2
5
3.25
L
Heimdallr
SWEI5er
Heimdallr
0
6
2
0.17
W
Heimdallr
1
1
9
5.5
L
Discordia
mynameisnoah
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
10,407
17,474
Taken
23,197
7,567
Mitigated
11,098
2,982
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ferjes123
Kukulkan
8,396
908
0
625
4,134
1,407
1,135
686
3,234
32,100
0
L
5,158
1,990
0
926
10,716
6,829
0
5,221
5,265
0
27,586
W
4,381
306
0
686
7,815
4,377
156
2,056
5,534
17,867
0
L
Heimdallr
SWEI5er
Heimdallr
868
424
0
598
7,755
2,664
0
3,917
3,543
0
5,627
W
Heimdallr
4,967
1,424
0
1,671
5,525
1,783
1,234
967
3,672
0
27,479
L
Discordia
mynameisnoah
Discordia
4,381
74
0
0
4,726
1,605
0
3,034
1,590
17,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
19,462
125
Minions Killed
86
0
Camps Cleared
0
512,128
Distance Traveled
512,495
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,197
820
60
6
0
159,803
2
L
Osiris
7,338
734
44
4
0
217,915
3
W
Ymir
7,369
737
20
2
0
179,645
2
L
Heimdallr
5,799
580
10
1
0
133,046
0
W
Heimdallr
7,154
715
45
5
0
172,680
0
L
Discordia
6,325
633
32
3
0
161,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role