Player Matchup

Fafnir
Fafnir
Eltacuachon2
Fafnir
Level 29
God Stats
12W - 11L
1,495 SR
Queue Stats
126W - 130L
1,379 Elo+
Solo
Merlin
Merlin
KirbyKiller1996
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 45L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
lucasjones12
Heimdallr
Level 22
God Stats
2W - 4L
1,322 SR
Queue Stats
6W - 19L
1,403 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,395 Elo+

VS

Team Averages
Level 26
1,510 SR
1,313 Elo+
Janus
Janus
Cawamon
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,431 Elo+
Solo
Nu Wa
Nu Wa
DaimonlightESP
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,223 Elo+
Solo
Danzaburou
Danzaburou
XxCRIPYxXCR13
Danzaburou
Level 17
God Stats
22W - 24L
1,531 SR
Queue Stats
99W - 128L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
7 / 1 / 8
13,189
776
12,064
19,544
23,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 10
11,918
701
18,515
12,407
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
lucasjones12
Heimdallr
15
4 / 7 / 10
11,133
655
7,514
15,082
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cawamon
Janus
15
7 / 6 / 3
11,523
678
17,784
13,446
4,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 6
9,940
585
7,851
13,961
6,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
XxCRIPYxXCR13
Danzaburou
14
2 / 6 / 5
10,783
634
10,286
15,026
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
11
11
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Cawamon
Janus
7
6
3
1.42
L
2
6
6
0.83
W
Fafnir
7
1
8
11
W
6
3
10
3.67
L
Danzaburou
XxCRIPYxXCR13
Danzaburou
2
6
5
0.75
W
Heimdallr
lucasjones12
Heimdallr
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,093
Damage
35,921
47,033
Taken
42,433
35,130
Mitigated
18,529
11,942
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cawamon
Janus
17,784
1,704
0
1,507
13,446
4,710
42
9,257
4,189
48,684
0
L
7,851
2,653
430
1,860
13,961
6,882
140
10,941
3,020
28,668
0
W
Fafnir
12,064
3,717
1,569
5,272
19,544
23,627
658
9,571
9,973
34,322
0
W
18,515
658
1,362
3,739
12,407
5,187
1,041
7,572
4,835
81,392
0
L
Danzaburou
XxCRIPYxXCR13
Danzaburou
10,286
3,134
0
973
15,026
6,937
0
10,395
4,628
0
33,435
W
Heimdallr
lucasjones12
Heimdallr
7,514
1,190
0
0
15,082
6,316
1,133
8,548
6,534
0
34,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
32,246
217
Minions Killed
151
0
Camps Cleared
0
803,384
Distance Traveled
831,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,523
678
76
4
0
273,137
1
L
Nu Wa
9,940
585
29
2
0
235,021
0
W
Fafnir
13,189
776
33
2
0
294,829
0
W
Merlin
11,918
701
115
7
0
253,285
0
L
Danzaburou
10,783
634
46
3
0
322,906
0
W
Heimdallr
11,133
655
69
4
0
255,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role