Player Matchup

Bellona
Bellona
 
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Aevume
Zhong Kui
Level 77
God Stats
2W - 1L
1,689 SR
Queue Stats
254W - 281L
1,409 Elo+
Solo
Tiamat
Tiamat
DanielVite12
Tiamat
Level 65
God Stats
76W - 83L
1,581 SR
Queue Stats
395W - 438L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
jrgrtr100
Heimdallr
Level 69
God Stats
11W - 22L
1,322 SR
Queue Stats
624W - 720L
1,341 Elo+
Solo
Kali
Kali
toastables
Kali
Level 82
God Stats
41W - 25L
1,542 SR
Queue Stats
61W - 50L
1,470 Elo+
Solo
Team Averages
Level 75
1,527 SR
1,435 Elo+

VS

Team Averages
Level 53
1,451 SR
1,367 Elo+
Horus
Horus
CreamingScow
Horus
Level 49
God Stats
3W - 8L
1,377 SR
Queue Stats
10W - 27L
1,248 Elo+
Party 1
Artemis
Artemis
GonxixP0
Artemis
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 81L
1,472 Elo+
Party 3
Awilix
Awilix
HoobieScoobie
Awilix
Level 61
God Stats
1W - 5L
1,276 SR
Queue Stats
93W - 115L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
andrei001234
Cthulhu
Level 47
God Stats
59W - 89L
1,828 SR
Queue Stats
301W - 346L
1,472 Elo+
Party 3
Raijin
Raijin
zeropond
Raijin
Level 59
God Stats
0W - 3L
1,276 SR
Queue Stats
371W - 410L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 2 / 3
8,465
529
8,521
14,841
11,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Aevume
Zhong Kui
14
3 / 1 / 5
8,177
511
7,995
7,964
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
16
7 / 1 / 3
9,771
611
7,753
7,514
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
jrgrtr100
Heimdallr
13
4 / 4 / 7
8,265
517
9,858
10,842
3,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 1 / 1
9,241
578
4,364
12,634
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,553
410
4,726
13,497
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
GonxixP0
Artemis
13
2 / 4 / 3
7,442
465
7,321
12,623
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 2 / 2
9,142
571
6,960
8,942
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
andrei001234
Cthulhu
11
0 / 4 / 1
6,574
411
5,262
9,214
9,909
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
zeropond
Raijin
13
1 / 4 / 3
7,773
486
4,347
8,365
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
9
9
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
3
2.75
W
Zhong Kui
Aevume
Zhong Kui
3
1
5
5.5
L
1
6
3
0.42
W
Tiamat
7
1
3
8.5
L
Artemis
GonxixP0
Artemis
2
4
3
0.88
L
5
2
2
3
L
Cthulhu
andrei001234
Cthulhu
0
4
1
0.13
W
Heimdallr
jrgrtr100
Heimdallr
4
4
7
1.88
W
2
1
1
2.5
L
Raijin
zeropond
Raijin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
28,616
53,795
Taken
52,641
31,314
Mitigated
28,698
25,229
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,521
3,417
0
5,670
14,841
11,555
248
4,922
9,897
0
40,119
W
Zhong Kui
Aevume
Zhong Kui
7,995
1,943
0
5,280
7,964
4,854
386
224
7,698
43,344
0
L
4,726
2,340
1,256
4,898
13,497
7,546
0
3,739
9,666
0
15,354
W
Tiamat
7,753
676
0
2,918
7,514
4,814
793
2,717
4,350
60,025
0
L
Artemis
GonxixP0
Artemis
7,321
3,420
0
3,911
12,623
3,364
0
4,553
8,036
0
41,265
L
6,960
3,272
0
0
8,942
5,397
0
1,367
7,499
0
59,149
L
Cthulhu
andrei001234
Cthulhu
5,262
511
0
0
9,214
9,909
0
737
8,421
26,186
0
W
Heimdallr
jrgrtr100
Heimdallr
9,858
5,110
0
3,686
10,842
3,721
1,017
706
10,120
0
45,743
W
4,364
2,642
0
7,675
12,634
6,370
2,022
463
12,121
0
62,700
L
Raijin
zeropond
Raijin
4,347
150
0
280
8,365
2,482
0
4,704
3,271
36,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
37,484
478
Minions Killed
336
0
Camps Cleared
0
1,491,897
Distance Traveled
1,523,392
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,465
529
74
5
0
304,250
1
W
Zhong Kui
8,177
511
74
5
0
288,176
6
L
Horus
6,553
410
30
2
0
339,563
5
W
Tiamat
9,771
611
117
7
0
315,312
6
L
Artemis
7,442
465
60
4
0
279,150
3
L
Awilix
9,142
571
110
7
0
374,181
3
L
Cthulhu
6,574
411
47
3
0
248,094
0
W
Heimdallr
8,265
517
86
5
0
284,284
2
W
Kali
9,241
578
127
8
0
299,875
1
L
Raijin
7,773
486
89
6
0
282,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role