Player Matchup

Chang'e
Chang'e
BWDepre
Chang'e
Level 148
God Stats
0W - 2L
1,271 SR
Queue Stats
65W - 76L
1,630 Elo+
Party 2
Susano
Susano
HFBPro07
Susano
Level 28
God Stats
22W - 23L
1,387 SR
Queue Stats
115W - 113L
1,430 Elo+
Party 2
Scylla
Scylla
ItsTaIon
Scylla
Level 29
God Stats
30W - 27L
1,671 SR
Queue Stats
150W - 161L
1,590 Elo+
Party 3
Hachiman
Hachiman
Jungle2CAT
Hachiman
Level 27
God Stats
8W - 11L
1,323 SR
Queue Stats
73W - 80L
1,343 Elo+
Party 3
Ymir
Ymir
PizzaBoii14
Ymir
Level 44
God Stats
8W - 11L
1,454 SR
Queue Stats
122W - 109L
1,692 Elo+
Party 3
Team Averages
Level 55
1,421 SR
1,537 Elo+

VS

Team Averages
Level 106
1,580 SR
1,657 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kenpachi_Susano
Yemoja
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
622W - 638L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
Lyaic
Cernunnos
Level 67
God Stats
2W - 1L
1,247 SR
Queue Stats
53W - 34L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
My2ndary
Kukulkan
Level 17
God Stats
1W - 1L
1,632 SR
Queue Stats
54W - 14L
1,967 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
millipedejj
Ah Muzen Cab
Level 159
God Stats
26W - 7L
2,022 SR
Queue Stats
1,380W - 1,058L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BWDepre
Chang'e
18
6 / 5 / 4
11,953
520
18,170
23,714
18,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
HFBPro07
Susano
15
3 / 10 / 4
9,797
426
11,228
21,794
8,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
ItsTaIon
Scylla
17
3 / 11 / 4
10,374
451
6,730
15,949
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Jungle2CAT
Hachiman
15
1 / 10 / 1
9,190
400
4,908
17,798
6,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 6 / 6
9,937
432
7,643
20,351
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 7 / 8
12,713
553
10,209
20,413
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 3 / 12
11,814
514
7,695
17,669
20,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Lyaic
Cernunnos
20
16 / 3 / 9
15,157
659
30,682
20,450
9,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
My2ndary
Kukulkan
20
9 / 4 / 8
13,905
605
15,486
11,205
4,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
millipedejj
Ah Muzen Cab
20
9 / 0 / 13
13,827
601
15,330
12,083
7,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
16
Kills
42
42
Deaths
17
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
7
8
1.57
L
Chang'e
BWDepre
Chang'e
6
5
4
1.6
L
Susano
HFBPro07
Susano
3
10
4
0.5
L
Scylla
ItsTaIon
Scylla
3
11
4
0.45
L
Hachiman
Jungle2CAT
Hachiman
1
10
1
0.15
W
1
3
12
2.33
W
Cernunnos
Lyaic
Cernunnos
16
3
9
6.83
W
Kukulkan
My2ndary
Kukulkan
9
4
8
3.25
L
3
6
6
1
W
Ah Muzen Cab
millipedejj
Ah Muzen Cab
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,679
Damage
79,402
99,606
Taken
81,820
59,233
Mitigated
55,594
19,690
Healing
27,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,209
3,169
0
4,420
20,413
14,133
812
7,504
12,771
0
53,708
L
Chang'e
BWDepre
Chang'e
18,170
1,119
2,719
10,546
23,714
18,768
183
8,799
14,739
70,938
0
L
Susano
HFBPro07
Susano
11,228
1,906
0
208
21,794
8,854
39
6,273
15,426
0
61,151
L
Scylla
ItsTaIon
Scylla
6,730
583
0
1,249
15,949
5,529
30
3,807
11,946
38,703
0
L
Hachiman
Jungle2CAT
Hachiman
4,908
2,802
0
3,488
17,798
6,588
341
1,347
16,343
0
40,779
W
7,695
1,427
3,307
6,252
17,669
20,059
561
8,692
8,853
52,808
0
W
Cernunnos
Lyaic
Cernunnos
30,682
21,226
0
5,714
20,450
9,139
6,151
8,726
11,680
0
129,088
W
Kukulkan
My2ndary
Kukulkan
15,486
1,500
0
1,124
11,205
4,846
196
4,721
6,420
91,997
0
L
7,643
1,800
0
1,480
20,351
19,494
0
2,289
17,971
48,618
0
W
Ah Muzen Cab
millipedejj
Ah Muzen Cab
15,330
5,087
0
6,568
12,083
7,417
3,268
2,695
8,250
0
109,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,251
Gold Earned
67,416
469
Minions Killed
609
0
Camps Cleared
0
1,904,232
Distance Traveled
1,997,011
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,713
553
68
3
0
408,019
1
L
Chang'e
11,953
520
118
5
0
399,020
4
L
Susano
9,797
426
111
5
0
388,363
4
L
Scylla
10,374
451
61
3
0
343,920
0
L
Hachiman
9,190
400
92
4
0
350,470
1
W
Yemoja
11,814
514
77
3
0
385,730
0
W
Cernunnos
15,157
659
161
7
0
401,930
1
W
Kukulkan
13,905
605
164
7
0
414,092
1
L
Ymir
9,937
432
87
4
0
422,459
3
W
Ah Muzen Cab
13,827
601
139
6
0
387,240
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role