Player Matchup

Jormungandr
Jormungandr
BlancoSuave
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,129 Elo+
Party 2
Hachiman
Hachiman
JaSPr3eT
Hachiman
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Sobek
Sobek
NuclearWinter12
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,129 Elo+
Party 2
Nemesis
Nemesis
Trxpb3
Nemesis
Level 18
God Stats
32W - 60L
1,500 SR
Queue Stats
214W - 278L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
YellowStickyNote
Cthulhu
Level 26
God Stats
0W - 2L
1,269 SR
Queue Stats
5W - 7L
1,129 Elo+
Party 2
Team Averages
Level 22
1,454 SR
1,282 Elo+

VS

Team Averages
Level 15
1,583 SR
1,416 Elo+
Ra
Ra
BroTFisThatBuild
Ra
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 17L
1,500 Elo+
Party 1
Bellona
Bellona
Cleokills69
Bellona
Level 23
God Stats
3W - 4L
1,682 SR
Queue Stats
152W - 154L
1,406 Elo+
Solo
Anhur
Anhur
FTPotamus
Anhur
Level 22
God Stats
15W - 20L
1,411 SR
Queue Stats
78W - 54L
1,458 Elo+
Solo
Fenrir
Fenrir
dinostoobs
Fenrir
Level 25
God Stats
38W - 12L
2,029 SR
Queue Stats
203W - 164L
1,500 Elo+
Party 1
Tiamat
Tiamat
fgwaterpolo6
Tiamat
Level 4
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 4L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlancoSuave
Jormungandr
16
2 / 8 / 2
10,079
916
11,458
22,322
22,603
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
JaSPr3eT
Hachiman
16
0 / 14 / 3
9,574
870
8,033
19,905
7,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 9 / 3
9,748
886
9,216
20,962
16,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Trxpb3
Nemesis
15
0 / 6 / 1
8,996
818
2,447
16,374
6,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 7 / 3
11,090
1,008
10,243
24,140
13,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

25

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 3 / 15
13,718
1,247
39,157
10,081
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Cleokills69
Bellona
18
7 / 0 / 17
11,213
1,019
13,595
12,813
13,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
FTPotamus
Anhur
18
9 / 0 / 17
11,671
1,061
11,649
7,073
3,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
dinostoobs
Fenrir
18
3 / 2 / 29
11,293
1,027
14,049
11,014
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
18
4 / 1 / 22
11,172
1,016
12,378
5,001
3,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
144
6
Kills
44
44
Deaths
6
12
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlancoSuave
Jormungandr
2
8
2
0.38
W
21
3
15
9.5
W
Bellona
Cleokills69
Bellona
7
0
17
15.5
W
Anhur
FTPotamus
Anhur
9
0
17
17.5
L
Hachiman
JaSPr3eT
Hachiman
0
14
3
0.11
L
1
9
3
0.28
L
Nemesis
Trxpb3
Nemesis
0
6
1
0.08
L
3
7
3
0.64
W
Fenrir
dinostoobs
Fenrir
3
2
29
8.75
W
Tiamat
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,397
Damage
90,828
103,703
Taken
45,982
66,473
Mitigated
31,170
4,287
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlancoSuave
Jormungandr
11,458
2,829
0
0
22,322
22,603
0
9,808
12,066
29,410
0
W
39,157
3,415
2,194
2,705
10,081
4,859
0
8,262
1,819
61,660
0
W
Bellona
Cleokills69
Bellona
13,595
3,961
0
553
12,813
13,528
0
8,438
4,375
95
23,227
W
Anhur
FTPotamus
Anhur
11,649
6,835
0
0
7,073
3,015
0
4,146
2,927
0
34,764
L
Hachiman
JaSPr3eT
Hachiman
8,033
7,075
0
0
19,905
7,295
0
10,694
8,851
0
19,820
L
9,216
613
0
1,857
20,962
16,681
0
7,166
13,314
18,829
0
L
Nemesis
Trxpb3
Nemesis
2,447
676
0
162
16,374
6,280
0
9,479
6,584
0
25,975
L
10,243
447
0
2,268
24,140
13,614
0
13,096
10,740
34,333
0
W
Fenrir
dinostoobs
Fenrir
14,049
3,003
0
1,624
11,014
6,711
0
6,923
4,091
0
16,507
W
Tiamat
12,378
3,401
0
1,773
5,001
3,057
0
3,148
1,853
23,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,487
Gold Earned
59,067
144
Minions Killed
184
3
Camps Cleared
7
940,599
Distance Traveled
1,049,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,079
916
24
2
0
186,136
0
W
Ra
13,718
1,247
60
5
1
199,589
1
W
Bellona
11,213
1,019
22
2
1
227,192
0
W
Anhur
11,671
1,061
67
6
1
213,909
2
L
Hachiman
9,574
870
32
3
0
174,180
0
L
Sobek
9,748
886
18
2
0
184,579
0
L
Nemesis
8,996
818
29
3
2
194,507
0
L
Cthulhu
11,090
1,008
41
4
1
201,197
3
W
Fenrir
11,293
1,027
11
1
1
230,033
0
W
Tiamat
11,172
1,016
24
2
3
178,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role