Player Matchup

Xing Tian
Xing Tian
Dialbac
Xing Tian
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 197L
1,619 Elo+
Party 1
Persephone
Persephone
Hyruleanate
Persephone
Level 73
God Stats
21W - 11L
1,689 SR
Queue Stats
124W - 115L
1,668 Elo+
Solo
Da Ji
Da Ji
IH8Blue55
Da Ji
Level 138
God Stats
23W - 13L
1,588 SR
Queue Stats
160W - 139L
1,658 Elo+
Solo
Cerberus
Cerberus
SebasCG
Cerberus
Level 101
God Stats
23W - 11L
1,850 SR
Queue Stats
366W - 307L
1,631 Elo+
Party 1
Cernunnos
Cernunnos
lInarjeral
Cernunnos
Level 159
God Stats
4W - 2L
1,755 SR
Queue Stats
70W - 57L
1,729 Elo+
Solo
Team Averages
Level 120
1,676 SR
1,661 Elo+

VS

Team Averages
Level 127
1,637 SR
1,561 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrkSprtn
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
639W - 621L
1,691 Elo+
Solo
Tyr
Tyr
HyperWilson
Tyr
Level 122
God Stats
5W - 5L
1,663 SR
Queue Stats
54W - 51L
1,595 Elo+
Solo
Amaterasu
Amaterasu
Nyffin
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Reré
Ares
Level 160
God Stats
2W - 4L
1,991 SR
Queue Stats
6W - 11L
1,396 Elo+
Solo
Tiamat
Tiamat
Toothier
Tiamat
Level 86
God Stats
7W - 9L
1,530 SR
Queue Stats
170W - 156L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dialbac
Xing Tian
12
3 / 4 / 4
8,040
473
6,661
13,071
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Hyruleanate
Persephone
15
0 / 2 / 4
8,770
516
11,884
6,406
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
IH8Blue55
Da Ji
16
7 / 1 / 2
10,012
589
7,215
12,895
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SebasCG
Cerberus
15
1 / 1 / 4
9,036
532
10,732
15,676
14,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
lInarjeral
Cernunnos
17
3 / 1 / 4
9,549
562
6,059
9,540
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrkSprtn
Ah Muzen Cab
11
0 / 2 / 1
7,029
413
2,279
6,545
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 2
8,084
476
10,128
18,134
15,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Nyffin
Amaterasu
16
1 / 1 / 3
8,749
515
7,160
11,245
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Reré
Ares
13
6 / 3 / 3
8,138
479
9,859
14,280
7,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Toothier
Tiamat
15
1 / 3 / 4
8,372
492
5,941
10,522
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
14
Kills
9
9
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dialbac
Xing Tian
3
4
4
1.25
L
Ah Muzen Cab
DrkSprtn
Ah Muzen Cab
0
2
1
0.25
L
1
5
2
0.4
W
Persephone
Hyruleanate
Persephone
0
2
4
1
W
Da Ji
IH8Blue55
Da Ji
7
1
2
8
L
Amaterasu
Nyffin
Amaterasu
1
1
3
2.5
L
Ares
Reré
Ares
6
3
3
2.5
W
Cerberus
SebasCG
Cerberus
1
1
4
3
L
Tiamat
Toothier
Tiamat
1
3
4
1
W
Cernunnos
lInarjeral
Cernunnos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,551
Damage
35,367
57,588
Taken
60,726
35,789
Mitigated
36,452
22,160
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dialbac
Xing Tian
6,661
789
0
1,811
13,071
8,109
0
4,065
8,878
23,888
0
L
Ah Muzen Cab
DrkSprtn
Ah Muzen Cab
2,279
547
0
2,428
6,545
1,882
0
1,091
5,392
0
37,724
L
10,128
2,088
0
8,587
18,134
15,545
0
9,552
7,882
0
53,897
W
Persephone
Hyruleanate
Persephone
11,884
339
0
1,538
6,406
2,250
255
2,470
3,772
65,321
0
W
Da Ji
IH8Blue55
Da Ji
7,215
2,308
0
5,732
12,895
5,659
0
3,549
9,230
0
61,805
L
Amaterasu
Nyffin
Amaterasu
7,160
2,893
0
1,892
11,245
5,518
0
4,930
6,108
0
63,119
L
Ares
Reré
Ares
9,859
472
128
2,425
14,280
7,663
0
7,472
6,639
24,219
0
W
Cerberus
SebasCG
Cerberus
10,732
943
0
7,879
15,676
14,833
0
2,543
13,087
58,829
0
L
Tiamat
Toothier
Tiamat
5,941
1,084
0
2,757
10,522
5,844
392
4,797
5,428
59,759
0
W
Cernunnos
lInarjeral
Cernunnos
6,059
2,726
0
5,200
9,540
4,938
1,550
2,700
6,820
0
66,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
40,372
576
Minions Killed
442
0
Camps Cleared
0
1,630,374
Distance Traveled
1,555,004
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,040
473
39
2
0
332,183
4
L
Ah Muzen Cab
7,029
413
62
4
0
217,440
3
L
Tyr
8,084
476
99
6
0
317,564
9
W
Persephone
8,770
516
135
8
0
317,150
6
W
Da Ji
10,012
589
112
7
0
355,289
6
L
Amaterasu
8,749
515
128
8
0
367,946
1
L
Ares
8,138
479
30
2
0
336,240
6
W
Cerberus
9,036
532
145
9
0
305,995
2
L
Tiamat
8,372
492
123
7
0
315,814
6
W
Cernunnos
9,549
562
145
9
0
319,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role