Player Matchup

Odin
Odin
 
Odin
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CRONOS6115
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo
Ymir
Ymir
Corrupted-Hero1
Ymir
Level 2
God Stats
3W - 0L
1,670 SR
Queue Stats
18W - 6L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
VeeisMine
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
YEExYEExBROTHER
Sun Wukong
Level 8
God Stats
20W - 13L
1,590 SR
Queue Stats
120W - 104L
1,429 Elo+
Solo
Team Averages
Level 3
1,552 SR
1,474 Elo+

VS

Team Averages
Level 25
1,599 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Quik-_-Core43
Guan Yu
Level 45
God Stats
0W - 2L
1,610 SR
Queue Stats
20W - 18L
1,465 Elo+
Party 1
Kali
Kali
Wolfowitz55
Kali
Level 7
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
jasonm2316
Cupid
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
16W - 18L
1,372 Elo+
Solo
Ares
Ares
sonicsshark
Ares
Level 27
God Stats
0W - 1L
1,600 SR
Queue Stats
3W - 3L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
6 / 0 / 1
6,817
620
5,586
5,546
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 3
5,553
505
1,748
6,427
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 4
6,799
618
5,381
6,441
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
VeeisMine
Danzaburou
9
1 / 2 / 1
5,444
495
2,535
4,957
1,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
YEExYEExBROTHER
Sun Wukong
11
2 / 3 / 0
6,349
577
4,071
7,066
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 0
4,943
449
2,694
3,143
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
8
2 / 3 / 0
5,411
492
3,799
7,441
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 0
4,603
418
999
8,155
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
8
2 / 2 / 1
4,895
445
2,157
4,528
1,153
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 3 / 1
5,069
461
2,607
7,592
3,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
5
7
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
1
6.5
L
Nu Wa
 
Nu Wa
0
3
0
0
W
0
2
3
0.75
W
5
0
4
7
L
Guan Yu
2
3
0
0.67
W
Danzaburou
VeeisMine
Danzaburou
1
2
1
0.75
L
0
3
0
0
W
Sun Wukong
YEExYEExBROTHER
Sun Wukong
2
3
0
0.67
L
Cupid
2
2
1
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
12,256
30,437
Taken
30,859
11,764
Mitigated
12,739
9,830
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,586
1,120
0
2,518
5,546
1,783
0
1,468
4,078
0
40,381
L
Nu Wa
 
Nu Wa
2,694
684
0
0
3,143
1,003
0
1,363
1,700
21,427
0
W
1,748
208
0
808
6,427
3,021
169
2,355
4,072
9,250
0
W
5,381
1,521
0
3,666
6,441
2,171
128
2,424
4,017
35,803
0
L
Guan Yu
3,799
1,499
0
909
7,441
4,952
121
1,130
6,016
0
21,249
W
Danzaburou
VeeisMine
Danzaburou
2,535
880
0
1,570
4,957
1,367
468
1,880
3,077
0
28,693
L
999
640
0
2,040
8,155
2,131
0
1,868
6,171
0
16,990
W
Sun Wukong
YEExYEExBROTHER
Sun Wukong
4,071
1,717
0
1,268
7,066
3,422
0
1,230
5,836
0
26,679
L
Cupid
2,157
908
191
896
4,528
1,153
594
862
3,658
0
16,114
L
2,607
270
106
1,296
7,592
3,500
294
1,653
5,899
10,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
24,921
253
Minions Killed
151
0
Camps Cleared
0
1,044,224
Distance Traveled
941,029
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,817
620
72
7
0
234,985
0
L
Nu Wa
4,943
449
40
4
0
170,543
0
W
Ares
5,553
505
14
1
0
205,022
2
W
Ymir
6,799
618
54
5
0
199,161
4
L
Guan Yu
5,411
492
38
3
0
185,332
0
W
Danzaburou
5,444
495
47
4
0
194,077
1
L
Kali
4,603
418
40
4
0
206,013
0
W
Sun Wukong
6,349
577
66
6
0
210,979
1
L
Cupid
4,895
445
19
2
0
151,090
4
L
Ares
5,069
461
14
1
0
228,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role