Player Matchup

Awilix
Awilix
BleedingWeen27
Awilix
Level 101
God Stats
3W - 2L
1,514 SR
Queue Stats
121W - 93L
1,549 Elo+
Party 2
Ra
Ra
FartTaster
Ra
Level 67
God Stats
5W - 4L
1,710 SR
Queue Stats
236W - 127L
1,644 Elo+
Party 2
Ares
Ares
Hagor11
Ares
Level 29
God Stats
12W - 10L
1,720 SR
Queue Stats
324W - 251L
1,616 Elo+
Party 2
Chang'e
Chang'e
MumsSpagget
Chang'e
Level 66
God Stats
7W - 3L
1,500 SR
Queue Stats
15W - 7L
1,730 Elo+
Party 2
Cupid
Cupid
Xavieater
Cupid
Level 53
God Stats
32W - 14L
1,872 SR
Queue Stats
318W - 199L
1,639 Elo+
Party 2
Team Averages
Level 63
1,663 SR
1,636 Elo+

VS

Team Averages
Level 61
1,618 SR
1,687 Elo+
Bacchus
Bacchus
Bizeesleepin
Bacchus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 50L
1,640 Elo+
Party 1
King Arthur
King Arthur
ImKyurem
King Arthur
Level 41
God Stats
8W - 6L
1,661 SR
Queue Stats
228W - 108L
1,886 Elo+
Party 1
Artio
Artio
Vikiyra
Artio
Level 63
God Stats
11W - 0L
1,930 SR
Queue Stats
617W - 199L
1,909 Elo+
Party 1
Sol
Sol
YourMomBigGay
Sol
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
andy7675
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 3
6,522
593
4,338
8,808
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 1
5,922
538
3,881
7,817
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Hagor11
Ares
8
2 / 5 / 3
5,707
519
3,723
8,325
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
MumsSpagget
Chang'e
11
6 / 3 / 4
7,114
647
7,598
8,061
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Xavieater
Cupid
11
4 / 4 / 3
6,612
601
5,096
7,074
1,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bizeesleepin
Bacchus
7
0 / 5 / 6
5,125
466
3,240
7,596
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ImKyurem
King Arthur
11
6 / 3 / 2
6,795
618
5,468
10,348
4,542
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
Vikiyra
Artio
12
10 / 2 / 4
7,590
690
9,230
10,221
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 3 / 4
6,205
564
7,207
7,182
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
andy7675
Kuzenbo
11
4 / 4 / 7
6,630
603
4,056
8,386
4,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
17
Kills
24
24
Deaths
17
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bizeesleepin
Bacchus
0
5
6
0.6
L
5
5
3
1.3
L
0
7
1
0.07
L
Ares
Hagor11
Ares
2
5
3
0.7
W
King Arthur
ImKyurem
King Arthur
6
3
2
2.33
L
Chang'e
MumsSpagget
Chang'e
6
3
4
2.67
W
Artio
Vikiyra
Artio
10
2
4
6
L
Cupid
Xavieater
Cupid
4
4
3
1.38
W
4
3
4
2
W
Kuzenbo
andy7675
Kuzenbo
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
29,201
40,085
Taken
43,733
16,314
Mitigated
19,649
9,627
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bizeesleepin
Bacchus
3,240
171
0
641
7,596
4,633
0
2,586
5,000
11,578
0
L
4,338
1,694
0
2,202
8,808
3,047
0
4,072
4,558
0
31,260
L
3,881
690
27
730
7,817
2,684
0
3,390
4,227
37,682
0
L
Ares
Hagor11
Ares
3,723
368
0
1,628
8,325
5,386
0
6,698
1,515
10,213
0
W
King Arthur
ImKyurem
King Arthur
5,468
548
0
3,212
10,348
4,542
294
3,612
6,688
0
34,977
L
Chang'e
MumsSpagget
Chang'e
7,598
1,012
108
2,328
8,061
3,281
0
4,931
2,864
25,252
0
W
Artio
Vikiyra
Artio
9,230
1,468
660
3,488
10,221
4,221
0
4,119
5,894
31,202
0
L
Cupid
Xavieater
Cupid
5,096
3,196
26
2,578
7,074
1,916
46
3,840
3,188
0
30,061
W
7,207
1,609
0
2,746
7,182
1,578
129
1,516
5,586
29,961
0
W
Kuzenbo
andy7675
Kuzenbo
4,056
1,151
0
2,187
8,386
4,675
0
3,015
5,363
29,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,877
Gold Earned
32,345
247
Minions Killed
222
0
Camps Cleared
0
1,132,384
Distance Traveled
1,177,326
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,125
466
22
2
0
214,322
1
L
Awilix
6,522
593
61
6
0
236,373
1
L
Ra
5,922
538
73
7
0
231,414
1
L
Ares
5,707
519
9
1
0
220,123
0
W
King Arthur
6,795
618
65
6
0
250,350
2
L
Chang'e
7,114
647
52
5
0
238,154
1
W
Artio
7,590
690
47
4
0
237,705
4
L
Cupid
6,612
601
52
5
0
206,320
3
W
Sol
6,205
564
36
3
0
214,680
1
W
Kuzenbo
6,630
603
52
5
0
260,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role