Player Matchup

Kali
Kali
BryMax8008
Kali
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
SugarSatty
Zeus
Level 18
God Stats
14W - 24L
1,360 SR
Queue Stats
54W - 86L
1,284 Elo+
Solo
Yemoja
Yemoja
Zeek2016
Yemoja
Level 28
God Stats
0W - 3L
1,273 SR
Queue Stats
12W - 24L
1,126 Elo+
Solo
Danzaburou
Danzaburou
hizz166
Danzaburou
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
ozai7087
Merlin
Level 24
God Stats
12W - 12L
1,501 SR
Queue Stats
19W - 19L
1,293 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,341 Elo+

VS

Team Averages
Level 36
1,490 SR
1,386 Elo+
Serqet
Serqet
Aysegul
Serqet
Level 12
God Stats
8W - 5L
1,726 SR
Queue Stats
51W - 79L
1,278 Elo+
Party 3
Thor
Thor
CallMe_GOAT
Thor
Level 101
God Stats
12W - 20L
1,426 SR
Queue Stats
43W - 49L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Soy Buckets
Kukulkan
Level 48
God Stats
58W - 80L
1,490 SR
Queue Stats
64W - 91L
1,434 Elo+
Party 3
Artemis
Artemis
SquirrelChiefAD
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 90L
1,500 Elo+
Party 2
Tiamat
Tiamat
l7ILegendI7l
Tiamat
Level 16
God Stats
107W - 126L
1,307 SR
Queue Stats
307W - 383L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,570
857
2,615
10,747
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 10 / 1
8,613
861
6,224
13,543
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Zeek2016
Yemoja
15
0 / 1 / 1
8,971
897
2,110
10,763
9,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
hizz166
Danzaburou
14
0 / 12 / 1
8,238
824
4,274
17,389
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ozai7087
Merlin
16
2 / 9 / 0
9,968
997
12,170
18,075
7,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

78

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aysegul
Serqet
16
1 / 1 / 16
9,653
965
6,017
8,844
4,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
20 / 0 / 8
12,887
1,289
17,787
7,853
3,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Soy Buckets
Kukulkan
18
12 / 0 / 19
12,474
1,247
19,016
3,445
1,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 20
10,078
1,008
10,232
4,897
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
18
5 / 1 / 21
10,698
1,070
9,134
8,816
5,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
124
2
Kills
40
40
Deaths
2
4
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Serqet
Aysegul
Serqet
1
1
16
9
L
0
8
1
0.06
W
20
0
8
24
W
Kukulkan
Soy Buckets
Kukulkan
12
0
19
21.5
W
2
0
20
12
L
0
10
1
0.05
L
Yemoja
Zeek2016
Yemoja
0
1
1
0.5
L
Danzaburou
hizz166
Danzaburou
0
12
1
0.04
W
Tiamat
5
1
21
15.5
L
Merlin
ozai7087
Merlin
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
62,186
70,517
Taken
33,855
32,660
Mitigated
17,091
6,226
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Aysegul
Serqet
6,017
1,864
0
0
8,844
4,430
0
6,081
2,763
0
13,689
L
2,615
1,237
0
1,135
10,747
4,232
0
5,068
5,679
0
8,377
W
17,787
7,559
0
1,849
7,853
3,458
0
3,485
4,368
0
33,401
W
Kukulkan
Soy Buckets
Kukulkan
19,016
2,954
0
510
3,445
1,443
0
2,817
628
41,462
0
W
10,232
4,889
0
1,530
4,897
2,177
0
2,663
2,234
0
24,343
L
6,224
658
0
370
13,543
5,238
0
6,160
7,383
22,795
0
L
Yemoja
Zeek2016
Yemoja
2,110
498
2,177
281
10,763
9,241
0
3,567
7,196
17,681
0
L
Danzaburou
hizz166
Danzaburou
4,274
3,550
0
547
17,389
6,686
0
6,737
10,572
0
7,469
W
Tiamat
9,134
2,474
0
3,283
8,816
5,583
0
5,458
3,358
11,362
0
L
Merlin
ozai7087
Merlin
12,170
776
111
1,605
18,075
7,263
0
6,618
11,029
48,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
55,790
158
Minions Killed
158
1
Camps Cleared
5
694,583
Distance Traveled
979,889
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,653
965
18
2
0
212,464
1
L
Kali
8,570
857
14
1
1
112,515
0
W
Thor
12,887
1,289
29
3
5
204,363
0
W
Kukulkan
12,474
1,247
71
7
0
204,428
0
W
Artemis
10,078
1,008
33
3
0
179,585
0
L
Zeus
8,613
861
30
3
0
139,318
0
L
Yemoja
8,971
897
35
4
0
169,535
0
L
Danzaburou
8,238
824
4
0
0
115,092
0
W
Tiamat
10,698
1,070
7
1
0
179,049
4
L
Merlin
9,968
997
75
8
0
158,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role