Player Matchup

Sylvanus
Sylvanus
JustADank69
Sylvanus
Level 155
God Stats
7W - 6L
1,597 SR
Queue Stats
166W - 156L
1,586 Elo+
Party 1
Zeus
Zeus
PayTrollToll316
Zeus
Level 26
God Stats
1W - 1L
1,833 SR
Queue Stats
2W - 3L
1,706 Elo+
Party 1
Neith
Neith
YoungLloyd50
Neith
Level 26
God Stats
48W - 28L
1,707 SR
Queue Stats
92W - 69L
1,556 Elo+
Party 1
Team Averages
Level 69
1,712 SR
1,616 Elo+

VS

Team Averages
Level 101
1,705 SR
1,761 Elo+
Ares
Ares
Grim6302
Ares
Level 147
God Stats
9W - 2L
1,582 SR
Queue Stats
703W - 448L
1,749 Elo+
Party 2
Hel
Hel
GrislyAffliction
Hel
Level 28
God Stats
14W - 3L
1,812 SR
Queue Stats
174W - 97L
1,747 Elo+
Party 2
Neith
Neith
Hitchal
Neith
Level 129
God Stats
18W - 9L
1,721 SR
Queue Stats
631W - 415L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustADank69
Sylvanus
15
1 / 4 / 8
12,513
659
9,805
24,525
29,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 4 / 4
12,286
647
27,254
12,672
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 6
11,988
631
11,557
19,883
10,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 3 / 11
13,589
715
15,709
25,489
28,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 6 / 11
11,512
606
10,876
16,553
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Hitchal
Neith
18
10 / 2 / 5
13,568
714
24,523
17,053
7,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
15
15
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
11
3.17
W
1
6
11
1.08
W
Neith
Hitchal
Neith
10
2
5
6.25
L
Sylvanus
JustADank69
Sylvanus
1
4
8
1.25
L
6
4
4
2
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,616
Damage
51,108
57,080
Taken
59,095
45,139
Mitigated
43,116
16,973
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,709
250
841
3,079
25,489
28,963
482
12,606
10,379
29,715
0
W
10,876
1,581
9,159
6,856
16,553
6,885
310
11,433
4,498
45,564
0
W
Neith
Hitchal
Neith
24,523
9,938
0
4,600
17,053
7,268
2,602
11,334
5,261
0
90,128
L
Sylvanus
JustADank69
Sylvanus
9,805
2,773
4,131
7,974
24,525
29,423
48
10,628
13,897
32,396
0
L
27,254
556
332
904
12,672
5,536
432
7,010
5,662
71,918
0
L
11,557
6,117
0
3,632
19,883
10,180
1,008
9,057
10,826
0
47,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
38,669
214
Minions Killed
224
0
Camps Cleared
0
845,786
Distance Traveled
1,023,288
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,589
715
21
1
0
344,436
1
W
Hel
11,512
606
76
4
0
340,476
1
W
Neith
13,568
714
127
7
0
338,376
0
L
Sylvanus
12,513
659
33
2
0
272,084
0
L
Zeus
12,286
647
110
6
0
304,380
1
L
Neith
11,988
631
71
4
0
269,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role