Player Matchup

Nemesis
Nemesis
Brazen_Bard
Nemesis
Level 62
God Stats
5W - 8L
1,546 SR
Queue Stats
200W - 208L
1,350 Elo+
Solo
Ne Zha
Ne Zha
Connor72727
Ne Zha
Level 100
God Stats
89W - 76L
1,706 SR
Queue Stats
673W - 773L
1,431 Elo+
Solo
Ra
Ra
Rinjiketsuki
Ra
Level 87
God Stats
10W - 9L
1,546 SR
Queue Stats
636W - 583L
1,368 Elo+
Solo
Apollo
Apollo
guatamex1
Apollo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 113L
1,424 Elo+
Solo
Ganesha
Ganesha
xXD3WR1T0SXx
Ganesha
Level 83
God Stats
2W - 2L
1,535 SR
Queue Stats
44W - 50L
1,409 Elo+
Solo
Team Averages
Level 84
1,567 SR
1,396 Elo+

VS

Team Averages
Level 93
1,449 SR
1,420 Elo+
Bellona
Bellona
Adriantorrixo
Bellona
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 38L
1,422 Elo+
Solo
Aphrodite
Aphrodite
HairyBarrys58
Aphrodite
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 61L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
Harl3yQuinn_313
Baron Samedi
Level 83
God Stats
1W - 3L
1,319 SR
Queue Stats
323W - 299L
1,466 Elo+
Party 1
Arachne
Arachne
SebastianCV2006
Arachne
Level 66
God Stats
31W - 7L
1,500 SR
Queue Stats
228W - 214L
1,216 Elo+
Party 1
Pele
Pele
jessebutler
Pele
Level 102
God Stats
7W - 7L
1,427 SR
Queue Stats
138W - 146L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brazen_Bard
Nemesis
9
3 / 1 / 2
5,702
570
5,483
6,792
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
9
1 / 2 / 0
5,072
507
2,471
7,755
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 4 / 1
5,229
523
5,073
5,217
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
guatamex1
Apollo
8
4 / 3 / 2
5,310
531
4,906
7,191
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
xXD3WR1T0SXx
Ganesha
7
0 / 4 / 6
4,897
490
2,302
9,431
4,424
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 1 / 2
6,018
602
5,204
6,030
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
HairyBarrys58
Aphrodite
6
0 / 4 / 3
4,275
428
1,601
5,111
2,534
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Harl3yQuinn_313
Baron Samedi
9
2 / 3 / 3
5,358
536
5,755
6,214
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 1 / 2
5,589
559
5,453
8,155
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
6 / 2 / 2
6,279
628
4,615
6,735
1,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
11
Kills
14
14
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
2
3
L
Nemesis
Brazen_Bard
Nemesis
3
1
2
4
L
Ne Zha
1
2
0
0.5
W
Aphrodite
HairyBarrys58
Aphrodite
0
4
3
0.38
W
Baron Samedi
Harl3yQuinn_313
Baron Samedi
2
3
3
1.17
L
3
4
1
0.88
W
4
1
2
5
L
Apollo
guatamex1
Apollo
4
3
2
1.67
W
6
2
2
3.5
L
Ganesha
xXD3WR1T0SXx
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
22,628
36,386
Taken
32,245
13,073
Mitigated
12,978
12,234
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,204
1,659
0
2,300
6,030
4,865
0
0
6,030
0
28,497
L
Nemesis
Brazen_Bard
Nemesis
5,483
2,871
0
787
6,792
2,533
0
1,479
5,313
0
28,902
L
Ne Zha
2,471
668
0
4,195
7,755
2,603
0
0
7,755
0
19,227
W
Aphrodite
HairyBarrys58
Aphrodite
1,601
650
989
1,396
5,111
2,534
69
2,044
2,980
9,261
0
W
Baron Samedi
Harl3yQuinn_313
Baron Samedi
5,755
888
1,040
2,855
6,214
1,800
0
2,544
3,393
23,365
0
L
5,073
539
399
1,412
5,217
1,630
167
1,814
3,403
28,047
0
W
5,453
3,821
0
2,465
8,155
2,203
0
1,420
6,549
0
20,977
L
Apollo
guatamex1
Apollo
4,906
3,309
0
2,731
7,191
1,883
52
904
6,287
0
22,030
W
4,615
1,097
270
1,067
6,735
1,576
788
803
5,918
0
21,772
L
Ganesha
xXD3WR1T0SXx
Ganesha
2,302
291
0
2,710
9,431
4,424
107
3,159
6,272
7,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
27,519
192
Minions Killed
177
0
Camps Cleared
0
914,571
Distance Traveled
1,003,518
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,018
602
51
5
0
200,483
1
L
Nemesis
5,702
570
44
4
0
217,739
3
L
Ne Zha
5,072
507
47
5
0
171,467
2
W
Aphrodite
4,275
428
16
2
0
191,951
3
W
Baron Samedi
5,358
536
42
4
0
181,361
2
L
Ra
5,229
523
55
6
0
185,028
1
W
Arachne
5,589
559
40
4
0
223,293
0
L
Apollo
5,310
531
44
4
0
165,973
2
W
Pele
6,279
628
28
3
0
206,430
1
L
Ganesha
4,897
490
2
0
0
174,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role