Player Matchup

Khepri
Khepri
Alemdark
Khepri
Level 46
God Stats
4W - 3L
1,504 SR
Queue Stats
570W - 641L
1,405 Elo+
Solo
Olorun
Olorun
Fakuwa
Olorun
Level 55
God Stats
5W - 8L
1,585 SR
Queue Stats
21W - 33L
1,310 Elo+
Party 2
Mercury
Mercury
Legend_of_Echo
Mercury
Level 83
God Stats
5W - 9L
1,272 SR
Queue Stats
288W - 324L
1,354 Elo+
Party 2
Thanatos
Thanatos
Legend_of_Frost
Thanatos
Level 84
God Stats
3W - 8L
1,288 SR
Queue Stats
87W - 118L
1,338 Elo+
Party 2
Rama
Rama
brownie342
Rama
Level 97
God Stats
5W - 8L
1,857 SR
Queue Stats
491W - 545L
1,402 Elo+
Solo
Team Averages
Level 73
1,501 SR
1,362 Elo+

VS

Team Averages
Level 63
1,502 SR
1,357 Elo+
Horus
Horus
CreamingScow
Horus
Level 49
God Stats
3W - 8L
1,511 SR
Queue Stats
10W - 27L
1,263 Elo+
Party 1
Awilix
Awilix
HoobieScoobie
Awilix
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
93W - 115L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
Placzinho
Guan Yu
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 17L
1,442 Elo+
Solo
Cupid
Cupid
WattageTheGod
Cupid
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,418 Elo+
Solo
Raijin
Raijin
zeropond
Raijin
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
371W - 410L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alemdark
Khepri
11
1 / 0 / 2
6,531
544
2,171
3,683
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Fakuwa
Olorun
12
1 / 2 / 5
7,264
605
3,259
6,397
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 3 / 2
6,478
540
3,805
5,981
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
12
6 / 1 / 2
7,589
632
4,862
8,087
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,234
520
5,020
5,058
1,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,531
461
2,485
6,881
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 6 / 2
6,377
531
5,105
9,977
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Placzinho
Guan Yu
9
1 / 1 / 2
6,057
505
1,118
2,876
1,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 1 / 0
5,229
436
2,970
3,535
1,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
zeropond
Raijin
10
2 / 5 / 2
5,984
499
5,255
5,827
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
6
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alemdark
Khepri
1
0
2
2
L
0
2
0
0
W
Olorun
Fakuwa
Olorun
1
2
5
1.75
L
3
6
2
0.67
W
3
3
2
1.33
W
Thanatos
6
1
2
7
L
Guan Yu
Placzinho
Guan Yu
1
1
2
2
L
0
1
0
0
W
3
0
1
3.5
L
Raijin
zeropond
Raijin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
16,933
29,206
Taken
29,096
12,671
Mitigated
9,707
14,583
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alemdark
Khepri
2,171
246
0
1,692
3,683
1,677
0
0
3,683
21,453
0
L
2,485
1,232
366
3,491
6,881
2,989
0
886
5,995
0
12,334
W
Olorun
Fakuwa
Olorun
3,259
1,228
0
3,537
6,397
1,962
294
2,830
3,301
43,595
0
L
5,105
2,432
0
1,934
9,977
2,436
0
719
9,258
0
26,482
W
3,805
1,431
0
168
5,981
3,154
187
979
4,853
0
31,942
W
Thanatos
4,862
1,454
0
6,214
8,087
4,470
0
984
6,968
0
48,973
L
Guan Yu
Placzinho
Guan Yu
1,118
58
100
1,015
2,876
1,578
0
424
2,452
0
15,677
L
2,970
1,430
112
970
3,535
1,007
112
911
2,624
0
28,572
W
5,020
4,264
0
2,972
5,058
1,408
0
0
5,058
0
35,516
L
Raijin
zeropond
Raijin
5,255
568
0
382
5,827
1,697
0
2,490
3,337
26,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
29,178
325
Minions Killed
216
0
Camps Cleared
0
1,148,007
Distance Traveled
1,017,069
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,531
544
28
2
0
224,471
2
L
Horus
5,531
461
17
1
0
236,417
5
W
Olorun
7,264
605
82
7
0
220,400
1
L
Awilix
6,377
531
57
5
0
252,281
1
W
Mercury
6,478
540
63
5
0
238,513
5
W
Thanatos
7,589
632
85
7
0
244,355
1
L
Guan Yu
6,057
505
36
3
0
142,108
2
L
Cupid
5,229
436
59
5
0
188,521
1
W
Rama
6,234
520
67
6
0
220,268
1
L
Raijin
5,984
499
47
4
0
197,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role