Player Matchup

Neith
Neith
IPlayClipzYT
Neith
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 54L
1,500 Elo+
Party 1
Scylla
Scylla
TitaniumSniper01
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
camringrozav
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,314 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,438 Elo+

VS

Team Averages
Level 64
1,393 SR
1,431 Elo+
Ra
Ra
FranckSthein
Ra
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,371 Elo+
Party 2
Cernunnos
Cernunnos
Pasaic
Cernunnos
Level 63
God Stats
28W - 22L
1,266 SR
Queue Stats
249W - 338L
1,550 Elo+
Solo
Cthulhu
Cthulhu
TheOmniverse
Cthulhu
Level 23
God Stats
1W - 1L
1,413 SR
Queue Stats
31W - 36L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
9,933
584
6,098
10,864
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 2 / 1
12,372
728
20,966
11,427
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
camringrozav
Hun Batz
13
1 / 10 / 3
10,122
595
9,106
18,348
8,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 6
12,834
755
14,104
16,127
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Pasaic
Cernunnos
15
4 / 3 / 10
12,070
710
8,335
13,528
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TheOmniverse
Cthulhu
16
5 / 3 / 12
12,419
731
10,051
20,183
22,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
20
20
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
L
0
8
5
0.31
W
Cernunnos
Pasaic
Cernunnos
4
3
10
3
W
Cthulhu
TheOmniverse
Cthulhu
5
3
12
3.67
L
8
2
1
4.25
L
Hun Batz
camringrozav
Hun Batz
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
32,490
40,639
Taken
49,838
16,598
Mitigated
34,296
4,934
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,104
1,150
2,870
6,370
16,127
6,776
549
6,441
9,398
72,507
0
L
6,098
3,175
0
694
10,864
3,882
54
5,342
5,522
0
18,125
W
Cernunnos
Pasaic
Cernunnos
8,335
4,335
0
5,766
13,528
4,743
2,264
7,126
6,146
0
64,228
W
Cthulhu
TheOmniverse
Cthulhu
10,051
1,108
210
2,282
20,183
22,777
238
6,734
12,969
28,499
0
L
20,966
2,292
0
3,590
11,427
4,327
0
7,653
3,774
63,553
0
L
Hun Batz
camringrozav
Hun Batz
9,106
2,233
0
650
18,348
8,389
0
11,256
7,092
0
46,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
37,323
165
Minions Killed
221
0
Camps Cleared
0
782,068
Distance Traveled
887,666
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,834
755
114
7
0
318,756
0
L
Neith
9,933
584
33
2
0
205,949
2
W
Cernunnos
12,070
710
76
4
0
268,315
0
W
Cthulhu
12,419
731
31
2
0
300,595
0
L
Scylla
12,372
728
83
5
0
304,613
3
L
Hun Batz
10,122
595
49
3
0
271,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role