Player Matchup

Tyr
Tyr
Diamond III
AgusConitos
Tyr
Diamond III
Level 160
God Stats
2W - 1L
1,902 SR
Queue Stats
38W - 31L
2,245 MMR
Party 2
Cabrakan
Cabrakan
Masters
GremIin
Cabrakan
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 255L
2,403 MMR
Party 2
Scylla
Scylla
Diamond I
HarduS
Scylla
Diamond I
Level 159
God Stats
25W - 25L
1,558 SR
Queue Stats
274W - 279L
2,520 MMR
Solo
Fenrir
Fenrir
Masters
Joeldazeloth
Fenrir
Masters
Level 160
God Stats
8W - 6L
1,689 SR
Queue Stats
514W - 460L
2,433 MMR
Solo
Anhur
Anhur
Diamond III
stonedark
Anhur
Diamond III
Level 159
God Stats
21W - 29L
1,108 SR
Queue Stats
592W - 570L
2,278 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,552 SR
2,376 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,582 SR
2,050 MMR
King Arthur
King Arthur
Diamond V
DrSamuelHayden
King Arthur
Diamond V
Level 160
God Stats
0W - 6L
1,500 SR
Queue Stats
32W - 46L
2,204 MMR
Solo
The Morrigan
The Morrigan
Masters
FragginYoou
The Morrigan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond IV
Neizher
Rama
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
Zzkarlet
Athena
Diamond II
Level 160
God Stats
1W - 2L
1,611 SR
Queue Stats
157W - 130L
2,244 MMR
Solo
Nemesis
Nemesis
Masters
zJhoon
Nemesis
Masters
Level 157
God Stats
47W - 23L
1,798 SR
Queue Stats
277W - 181L
2,799 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 9
12,787
581
10,536
29,273
33,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
GremIin
Cabrakan
17
3 / 3 / 21
12,636
574
15,386
21,840
31,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
HarduS
Scylla
17
4 / 4 / 10
11,977
544
14,795
11,296
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
16 / 5 / 5
14,584
663
22,456
25,694
17,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
stonedark
Anhur
20
3 / 3 / 13
13,965
635
21,663
18,443
8,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SetApolloTsukuyomiGebDanzaburou

VS

Bans
Ao KuangGuan YuJanusBellonaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrSamuelHayden
King Arthur
18
1 / 6 / 4
10,654
484
14,150
25,897
24,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
FragginYoou
The Morrigan
16
7 / 6 / 5
11,476
522
15,832
12,961
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Neizher
Rama
18
5 / 5 / 1
11,346
516
13,115
20,694
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Zzkarlet
Athena
15
2 / 7 / 6
10,058
457
4,930
20,492
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
zJhoon
Nemesis
18
3 / 5 / 9
11,282
513
15,557
26,245
17,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
29
Kills
18
18
Deaths
29
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
King Arthur
DrSamuelHayden
King Arthur
1
6
4
0.5
L
The Morrigan
FragginYoou
The Morrigan
7
6
5
1.58
W
Cabrakan
GremIin
Cabrakan
3
3
21
4.5
W
Scylla
HarduS
Scylla
4
4
10
2.25
W
Fenrir
16
5
5
3.7
L
Rama
Neizher
Rama
5
5
1
1.1
L
Athena
Zzkarlet
Athena
2
7
6
0.71
W
Anhur
stonedark
Anhur
3
3
13
3.17
L
Nemesis
zJhoon
Nemesis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,836
Damage
63,584
106,546
Taken
106,289
94,732
Mitigated
71,767
41,254
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,536
1,394
0
15,964
29,273
33,062
1,274
5,685
22,738
0
74,920
L
King Arthur
DrSamuelHayden
King Arthur
14,150
1,184
0
8,067
25,897
24,389
0
6,712
19,058
96
72,384
L
The Morrigan
FragginYoou
The Morrigan
15,832
2,653
0
652
12,961
5,661
0
5,119
7,325
80,523
1,865
W
Cabrakan
GremIin
Cabrakan
15,386
1,854
0
4,065
21,840
31,320
353
3,980
17,788
56,139
0
W
Scylla
HarduS
Scylla
14,795
1,434
0
2,017
11,296
4,451
1,339
3,826
7,470
78,376
0
W
Fenrir
22,456
16,126
0
8,096
25,694
17,559
1,798
4,926
20,454
0
111,629
L
Rama
Neizher
Rama
13,115
10,944
0
7,154
20,694
7,012
0
2,981
17,695
0
81,660
L
Athena
Zzkarlet
Athena
4,930
2,073
0
1,508
20,492
17,517
0
6,664
13,692
19,172
0
W
Anhur
stonedark
Anhur
21,663
12,880
0
11,112
18,443
8,340
7,149
1,462
16,957
0
139,829
L
Nemesis
zJhoon
Nemesis
15,557
6,947
0
3,269
26,245
17,188
0
8,002
18,115
0
95,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,949
Gold Earned
54,816
665
Minions Killed
596
0
Camps Cleared
0
2,279,093
Distance Traveled
2,013,976
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,787
581
155
7
0
493,292
4
L
King Arthur
10,654
484
141
6
0
418,321
2
L
The Morrigan
11,476
522
135
6
0
361,864
7
W
Cabrakan
12,636
574
52
2
0
427,281
11
W
Scylla
11,977
544
140
6
0
440,991
9
W
Fenrir
14,584
663
131
6
0
492,579
4
L
Rama
11,346
516
158
7
0
363,447
6
L
Athena
10,058
457
27
1
0
433,191
4
W
Anhur
13,965
635
187
9
0
424,950
6
L
Nemesis
11,282
513
135
6
0
437,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role