Player Matchup

Freya
Freya
BarbaricBard
Freya
Level 64
God Stats
1W - 2L
1,718 SR
Queue Stats
217W - 287L
1,449 Elo+
Party 2
Ares
Ares
Dravark
Ares
Level 24
God Stats
0W - 1L
1,445 SR
Queue Stats
48W - 49L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
LunarBatz
Erlang Shen
Level 123
God Stats
13W - 14L
1,579 SR
Queue Stats
249W - 325L
1,468 Elo+
Party 2
Chang'e
Chang'e
Narbashmain
Chang'e
Level 29
God Stats
2W - 2L
1,716 SR
Queue Stats
103W - 166L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
TheNameIsDaemon
Danzaburou
Level 32
God Stats
27W - 23L
1,663 SR
Queue Stats
370W - 350L
1,575 Elo+
Solo
Team Averages
Level 54
1,624 SR
1,480 Elo+

VS

Team Averages
Level 77
1,662 SR
1,422 Elo+
Horus
Horus
About243Gremlin
Horus
Level 18
God Stats
2W - 2L
1,458 SR
Queue Stats
8W - 22L
1,195 Elo+
Party 1
Mulan
Mulan
Eisenwut
Mulan
Level 102
God Stats
2W - 1L
1,859 SR
Queue Stats
21W - 28L
1,487 Elo+
Party 1
Ymir
Ymir
JerTheBear7410
Ymir
Level 56
God Stats
2W - 1L
1,491 SR
Queue Stats
25W - 25L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
StabStabChris
Danzaburou
Level 109
God Stats
1W - 3L
1,773 SR
Queue Stats
6W - 11L
1,382 Elo+
Party 1
Agni
Agni
Vadelokent
Agni
Level 102
God Stats
6W - 2L
1,728 SR
Queue Stats
23W - 22L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,731
463
6,814
21,999
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Dravark
Ares
12
0 / 6 / 4
8,299
395
4,769
21,632
21,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
LunarBatz
Erlang Shen
18
2 / 4 / 0
11,145
531
10,148
17,908
11,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Narbashmain
Chang'e
15
1 / 7 / 2
9,226
439
7,759
14,748
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheNameIsDaemon
Danzaburou
15
3 / 7 / 3
10,361
493
8,409
17,121
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 10
10,350
493
6,538
16,680
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
Eisenwut
Mulan
18
3 / 2 / 9
11,204
534
7,354
16,334
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 9
11,027
525
6,343
13,122
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
StabStabChris
Danzaburou
19
12 / 2 / 8
13,629
649
21,381
12,515
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 1 / 10
12,178
580
22,198
12,846
6,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
8
Kills
29
29
Deaths
8
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
2
5
1
0.5
L
Ares
Dravark
Ares
0
6
4
0.33
W
Mulan
Eisenwut
Mulan
3
2
9
3.75
W
4
1
9
8.5
L
Erlang Shen
LunarBatz
Erlang Shen
2
4
0
0.5
L
Chang'e
Narbashmain
Chang'e
1
7
2
0.29
W
Danzaburou
StabStabChris
Danzaburou
12
2
8
8
L
Danzaburou
TheNameIsDaemon
Danzaburou
3
7
3
0.64
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,899
Damage
63,814
93,408
Taken
71,497
52,585
Mitigated
50,759
27,201
Healing
36,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,538
3,003
2,659
8,269
16,680
17,762
695
4,676
12,004
0
36,640
L
6,814
1,706
560
9,989
21,999
8,138
0
6,193
15,756
61,842
0
L
Ares
Dravark
Ares
4,769
666
326
1,762
21,632
21,828
190
7,817
13,740
23,547
0
W
Mulan
Eisenwut
Mulan
7,354
1,470
0
11,104
16,334
8,095
549
1,984
14,350
0
88,738
W
6,343
1,660
874
2,879
13,122
11,964
744
3,502
9,620
39,190
0
L
Erlang Shen
LunarBatz
Erlang Shen
10,148
4,195
0
7,270
17,908
11,122
654
4,500
13,108
0
81,667
L
Chang'e
Narbashmain
Chang'e
7,759
292
790
3,500
14,748
4,899
0
5,851
8,872
48,764
0
W
Danzaburou
StabStabChris
Danzaburou
21,381
10,071
0
6,455
12,515
6,259
5,189
4,120
8,395
0
89,973
L
Danzaburou
TheNameIsDaemon
Danzaburou
8,409
2,861
0
3,004
17,121
6,598
1,962
4,180
12,941
0
62,438
W
22,198
2,359
0
4,745
12,846
6,679
2,399
5,060
7,786
95,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,762
Gold Earned
58,388
452
Minions Killed
533
0
Camps Cleared
0
1,750,139
Distance Traveled
1,938,652
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,350
493
76
4
0
385,885
4
L
Freya
9,731
463
88
4
0
345,090
6
L
Ares
8,299
395
25
1
0
366,640
3
W
Mulan
11,204
534
147
7
0
465,035
2
W
Ymir
11,027
525
58
3
0
334,551
7
L
Erlang Shen
11,145
531
147
7
0
377,797
0
L
Chang'e
9,226
439
91
4
0
345,668
2
W
Danzaburou
13,629
649
127
6
0
342,551
5
L
Danzaburou
10,361
493
101
5
0
314,944
2
W
Agni
12,178
580
125
6
0
410,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role