Player Matchup

Pele
Pele
DaddyScaV
Pele
Level 86
God Stats
8W - 5L
1,571 SR
Queue Stats
23W - 31L
1,404 Elo+
Solo
Artio
Artio
FlamingHobo
Artio
Level 125
God Stats
3W - 8L
1,381 SR
Queue Stats
192W - 193L
1,538 Elo+
Party 1
Cupid
Cupid
GiverofBirth
Cupid
Level 139
God Stats
10W - 12L
1,437 SR
Queue Stats
156W - 162L
1,510 Elo+
Party 1
Scylla
Scylla
InfiniteJoe
Scylla
Level 88
God Stats
15W - 14L
1,636 SR
Queue Stats
134W - 135L
1,515 Elo+
Party 1
Bellona
Bellona
dinocatpie
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,505 SR
1,493 Elo+

VS

Team Averages
Level 118
1,452 SR
1,538 Elo+
Vamana
Vamana
Cristopher9000
Vamana
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 65L
1,586 Elo+
Party 2
Heimdallr
Heimdallr
Martemarce
Heimdallr
Level 123
God Stats
18W - 20L
1,518 SR
Queue Stats
289W - 287L
1,572 Elo+
Party 2
Janus
Janus
OCEVN
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
jettclash96
Apollo
Level 87
God Stats
5W - 5L
1,241 SR
Queue Stats
508W - 457L
1,531 Elo+
Solo
Sylvanus
Sylvanus
xSonder
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
0 / 4 / 2
5,088
509
2,538
7,942
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 2
5,726
573
2,158
7,035
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 2 / 0
5,316
532
6,219
6,518
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
9
0 / 1 / 1
5,420
542
3,531
4,560
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
dinocatpie
Bellona
11
2 / 0 / 0
6,254
625
6,364
9,877
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,139
614
5,542
7,447
3,532
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Martemarce
Heimdallr
11
2 / 1 / 0
6,031
603
4,474
7,668
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
OCEVN
Janus
10
1 / 0 / 3
5,837
584
4,259
2,347
505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
3 / 1 / 2
6,227
623
5,302
6,205
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
xSonder
Sylvanus
7
0 / 1 / 1
4,615
462
2,216
7,366
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
7
7
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Pele
0
4
2
0.25
L
1
0
2
2
L
1
2
0
0.5
L
Scylla
0
1
1
0.5
W
Heimdallr
Martemarce
Heimdallr
2
1
0
2
W
Janus
OCEVN
Janus
1
0
3
2.5
L
Bellona
dinocatpie
Bellona
2
0
0
2
W
Apollo
3
1
2
4
W
Sylvanus
xSonder
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
21,793
35,932
Taken
31,033
15,452
Mitigated
11,336
16,201
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,542
1,839
0
2,087
7,447
3,532
184
0
7,447
0
36,794
L
Pele
2,538
316
0
2,249
7,942
2,369
0
1,092
6,850
0
24,848
L
2,158
407
84
3,340
7,035
3,949
0
1,938
5,097
16,903
0
L
6,219
4,629
107
2,417
6,518
1,843
42
457
6,061
0
31,812
L
Scylla
3,531
241
0
1,698
4,560
1,319
0
2,614
1,946
29,965
0
W
Heimdallr
Martemarce
Heimdallr
4,474
1,223
0
4,535
7,668
2,454
73
427
7,241
0
37,565
W
Janus
OCEVN
Janus
4,259
510
0
480
2,347
505
0
559
1,728
38,379
0
L
Bellona
dinocatpie
Bellona
6,364
2,242
0
6,306
9,877
5,972
0
374
9,503
0
38,954
W
Apollo
5,302
3,361
0
250
6,205
1,919
0
941
5,158
0
39,657
W
Sylvanus
xSonder
Sylvanus
2,216
1,026
1,511
4,472
7,366
2,926
0
3,390
3,770
8,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
28,849
313
Minions Killed
333
0
Camps Cleared
0
1,040,175
Distance Traveled
1,002,129
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,139
614
83
8
0
221,183
3
L
Pele
5,088
509
57
6
0
214,938
0
L
Artio
5,726
573
28
3
0
227,992
5
L
Cupid
5,316
532
68
7
0
199,453
0
L
Scylla
5,420
542
75
8
0
179,282
3
W
Heimdallr
6,031
603
77
8
0
179,098
2
W
Janus
5,837
584
72
7
0
218,320
5
L
Bellona
6,254
625
85
9
0
218,510
1
W
Apollo
6,227
623
79
8
0
195,627
1
W
Sylvanus
4,615
462
22
2
0
187,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role