Player Matchup

Mulan
Mulan
Deadlylight3
Mulan
Level 45
God Stats
0W - 1L
1,323 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Artio
Artio
Jung-H-
Artio
Level 15
God Stats
0W - 2L
1,412 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Merlin
Merlin
SmellMy_Taint
Merlin
Level 16
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
Wife_TookTheKids
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Party 3
Team Averages
Level 39
1,392 SR
1,548 Elo+

VS

Team Averages
Level 51
1,419 SR
1,309 Elo+
Arachne
Arachne
BrianTheGreat55
Arachne
Level 49
God Stats
3W - 5L
1,530 SR
Queue Stats
15W - 23L
1,303 Elo+
Party 2
King Arthur
King Arthur
OddBall 1999
King Arthur
Level 65
God Stats
3W - 7L
1,226 SR
Queue Stats
9W - 15L
1,363 Elo+
Party 2
Anubis
Anubis
TheAsianOstrich
Anubis
Level 42
God Stats
4W - 6L
1,445 SR
Queue Stats
11W - 18L
1,268 Elo+
Party 2
Merlin
Merlin
Toxicball 1999
Merlin
Level 48
God Stats
5W - 8L
1,474 SR
Queue Stats
11W - 16L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,349
735
3,938
11,247
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Jung-H-
Artio
12
1 / 6 / 2
7,697
770
3,653
11,945
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 7 / 0
6,895
690
6,645
8,682
2,697
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 3
8,657
866
5,258
9,755
3,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
9,139
914
10,641
9,493
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
OddBall 1999
King Arthur
14
8 / 2 / 9
9,445
945
5,839
9,833
7,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 11
9,387
939
8,320
6,905
4,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 9
9,287
929
8,867
6,216
2,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
7
Kills
24
25
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
2
7
0
0.29
L
Artio
Jung-H-
Artio
1
6
2
0.33
W
King Arthur
OddBall 1999
King Arthur
8
2
9
6.25
L
1
7
0
0.14
W
5
2
11
5.25
W
4
2
9
4.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
33,667
41,629
Taken
32,447
18,981
Mitigated
16,900
6,770
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,641
7,012
780
3,255
9,493
3,413
1,382
2,473
6,970
0
22,449
L
3,938
572
0
669
11,247
5,118
0
4,565
6,682
0
16,695
L
Artio
Jung-H-
Artio
3,653
283
424
1,778
11,945
7,696
0
5,319
6,626
14,706
0
W
King Arthur
OddBall 1999
King Arthur
5,839
1,122
0
1,586
9,833
7,006
149
3,142
6,642
86
16,118
L
6,645
741
0
362
8,682
2,697
0
3,126
5,556
14,373
0
W
8,320
453
585
3,001
6,905
4,201
931
2,121
4,709
33,215
0
W
8,867
321
0
1,390
6,216
2,280
1,174
2,869
3,322
25,171
0
L
5,258
1,023
0
3,537
9,755
3,470
0
4,606
5,149
0
14,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
37,258
79
Minions Killed
164
4
Camps Cleared
7
653,661
Distance Traveled
753,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,139
914
24
2
3
202,415
0
L
Mulan
7,349
735
35
4
0
173,050
0
L
Artio
7,697
770
16
2
1
177,924
0
W
King Arthur
9,445
945
36
4
1
199,897
0
L
Merlin
6,895
690
14
1
2
143,969
0
W
Anubis
9,387
939
58
6
2
163,977
0
W
Merlin
9,287
929
46
5
1
186,900
1
L
Thanatos
8,657
866
14
1
1
158,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role