Player Matchup

Chronos
Chronos
Nfiz
Chronos
Level 122
God Stats
1W - 0L
1,327 SR
Queue Stats
24W - 17L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
RossRedman404
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,445 Elo+
Party 2
Thanatos
Thanatos
VladTheCosmonaut
Thanatos
Level 90
God Stats
1W - 0L
1,327 SR
Queue Stats
20W - 8L
1,611 Elo+
Party 2
Team Averages
Level 110
1,385 SR
1,507 Elo+

VS

Team Averages
Level 22
1,795 SR
1,566 Elo+
Tiamat
Tiamat
ColeFriggin
Tiamat
Level 23
God Stats
7W - 3L
1,826 SR
Queue Stats
19W - 11L
1,627 Elo+
Party 1
Jormungandr
Jormungandr
Kyrnanaya
Jormungandr
Level 15
God Stats
2W - 1L
1,911 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 1
Neith
Neith
ecksecks
Neith
Level 29
God Stats
11W - 6L
1,649 SR
Queue Stats
12W - 7L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Nfiz
Chronos
13
7 / 0 / 11
9,744
750
11,281
11,293
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
RossRedman404
Baron Samedi
13
4 / 1 / 14
9,347
719
7,459
9,792
8,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
7 / 1 / 11
9,684
745
10,675
8,323
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 5 / 1
8,092
622
7,430
9,064
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Kyrnanaya
Jormungandr
9
0 / 8 / 1
7,012
539
6,307
14,712
8,582
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
ecksecks
Neith
11
1 / 5 / 1
8,143
626
6,258
10,259
3,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
18
Kills
2
2
Deaths
18
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
1
0.3
L
Jormungandr
Kyrnanaya
Jormungandr
0
8
1
0.06
W
Chronos
Nfiz
Chronos
7
0
11
12.5
W
Baron Samedi
RossRedman404
Baron Samedi
4
1
14
11
W
7
1
11
12.5
L
Neith
ecksecks
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
19,995
29,408
Taken
34,035
18,568
Mitigated
17,541
17,770
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,430
768
0
1,383
9,064
5,585
0
5,072
3,992
28,891
0
L
Jormungandr
Kyrnanaya
Jormungandr
6,307
1,729
0
1,573
14,712
8,582
0
8,082
6,630
20,979
0
W
Chronos
Nfiz
Chronos
11,281
5,874
0
4,143
11,293
5,308
1,789
5,054
5,983
34,934
2,144
W
Baron Samedi
RossRedman404
Baron Samedi
7,459
1,051
1,718
3,874
9,792
8,724
570
4,512
4,998
38,128
0
W
10,675
2,922
0
8,035
8,323
4,536
852
3,604
4,625
0
35,122
L
Neith
ecksecks
Neith
6,258
2,951
0
1,500
10,259
3,374
0
5,044
5,215
0
23,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
23,247
169
Minions Killed
115
0
Camps Cleared
0
698,190
Distance Traveled
632,671
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,092
622
50
4
0
230,873
4
L
Jormungandr
7,012
539
24
2
0
215,781
4
W
Chronos
9,744
750
62
5
0
235,691
2
W
Baron Samedi
9,347
719
44
3
0
213,412
3
W
Thanatos
9,684
745
63
5
0
249,087
1
L
Neith
8,143
626
41
3
0
186,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role