Player Matchup

Set
Set
Nightmaer1-2
Set
Level 62
God Stats
10W - 8L
1,567 SR
Queue Stats
114W - 121L
1,471 Elo+
Party 2
Zeus
Zeus
Sir_Weeb_Alot
Zeus
Level 27
God Stats
56W - 43L
1,623 SR
Queue Stats
173W - 155L
1,460 Elo+
Party 2
Terra
Terra
trevor0215
Terra
Level 60
God Stats
14W - 13L
1,681 SR
Queue Stats
249W - 236L
1,493 Elo+
Party 2
Team Averages
Level 50
1,623 SR
1,475 Elo+

VS

Team Averages
Level 36
1,422 SR
1,427 Elo+
Heimdallr
Heimdallr
UltraVioletX206
Heimdallr
Level 82
God Stats
4W - 13L
1,315 SR
Queue Stats
523W - 519L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
aydenfyt
The Morrigan
Level 21
God Stats
4W - 10L
1,450 SR
Queue Stats
325W - 398L
1,393 Elo+
Party 1
Neith
Neith
nathan_123gb
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 8
7,525
753
6,883
7,498
4,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 1 / 6
8,436
844
9,338
4,217
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
11
5 / 1 / 11
8,213
821
3,936
9,899
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
UltraVioletX206
Heimdallr
10
2 / 3 / 2
6,670
667
5,410
7,978
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

The Morrigan
aydenfyt
The Morrigan
9
2 / 7 / 3
6,690
669
3,727
7,858
3,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 7 / 2
6,191
619
4,227
7,879
2,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
8
1
6
11
L
Heimdallr
UltraVioletX206
Heimdallr
2
3
2
1
L
The Morrigan
aydenfyt
The Morrigan
2
7
3
0.5
L
1
7
2
0.29
W
Terra
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,157
Damage
13,364
21,614
Taken
23,715
14,180
Mitigated
9,637
7,191
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,883
3,085
0
2,288
7,498
4,229
0
1,101
6,397
0
24,867
W
9,338
308
0
798
4,217
1,367
0
518
3,699
25,375
0
L
Heimdallr
UltraVioletX206
Heimdallr
5,410
1,757
0
2,406
7,978
3,893
0
4,773
3,205
0
23,942
L
The Morrigan
aydenfyt
The Morrigan
3,727
1,161
0
0
7,858
3,257
0
4,863
2,864
9,156
0
L
4,227
2,392
0
541
7,879
2,487
0
3,551
4,328
0
9,637
W
Terra
3,936
266
838
3,267
9,899
8,584
0
2,140
7,759
14,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
19,551
91
Minions Killed
59
0
Camps Cleared
0
536,998
Distance Traveled
464,382
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,525
753
32
3
0
207,901
1
W
Zeus
8,436
844
41
4
0
150,639
1
L
Heimdallr
6,670
667
32
3
0
166,811
2
L
The Morrigan
6,690
669
12
1
0
153,936
0
L
Neith
6,191
619
15
2
0
143,635
1
W
Terra
8,213
821
18
2
0
178,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role