Player Matchup

Ne Zha
Ne Zha
Cahhti
Ne Zha
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 135L
1,650 Elo+
Party 3
Chaac
Chaac
Cegd
Chaac
Level 145
God Stats
3W - 5L
1,966 SR
Queue Stats
160W - 230L
1,532 Elo+
Solo
Cerberus
Cerberus
IlanVB
Cerberus
Level 89
God Stats
3W - 2L
1,861 SR
Queue Stats
198W - 175L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
Jadronn
Kukulkan
Level 133
God Stats
14W - 7L
1,849 SR
Queue Stats
420W - 372L
1,582 Elo+
Party 3
Heimdallr
Heimdallr
UlisesDiaz
Heimdallr
Level 153
God Stats
7W - 4L
1,447 SR
Queue Stats
301W - 282L
1,540 Elo+
Party 1
Team Averages
Level 128
1,724 SR
1,581 Elo+

VS

Team Averages
Level 110
1,538 SR
1,587 Elo+
Scylla
Scylla
Fealston
Scylla
Level 129
God Stats
38W - 23L
1,619 SR
Queue Stats
150W - 137L
1,620 Elo+
Party 2
Skadi
Skadi
JessicaSenpaii
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Lobiculus
Vamana
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
376W - 367L
1,617 Elo+
Party 2
The Morrigan
The Morrigan
ThunderyMonk
The Morrigan
Level 140
God Stats
12W - 9L
1,571 SR
Queue Stats
212W - 183L
1,667 Elo+
Party 2
Artio
Artio
thebriceiswrong
Artio
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 130L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cahhti
Ne Zha
16
2 / 6 / 4
10,150
441
8,310
20,036
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Cegd
Chaac
17
3 / 8 / 4
10,940
476
12,270
27,891
26,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
IlanVB
Cerberus
16
2 / 3 / 4
9,407
409
16,593
25,348
17,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Jadronn
Kukulkan
17
1 / 3 / 3
10,653
463
11,570
8,499
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
UlisesDiaz
Heimdallr
16
2 / 9 / 3
10,278
447
9,279
22,635
9,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fealston
Scylla
20
4 / 1 / 5
12,913
561
12,565
12,313
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 1 / 10
11,812
514
16,542
14,392
4,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
Lobiculus
Vamana
20
5 / 2 / 8
12,481
543
20,769
25,021
26,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
ThunderyMonk
The Morrigan
19
8 / 5 / 9
12,430
540
17,055
13,331
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 7
10,842
471
10,598
22,558
21,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
10
Kills
29
29
Deaths
10
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cahhti
Ne Zha
2
6
4
0.67
L
Chaac
Cegd
Chaac
3
8
4
0.63
W
Scylla
Fealston
Scylla
4
1
5
6.5
L
Cerberus
IlanVB
Cerberus
2
3
4
1.33
L
Kukulkan
Jadronn
Kukulkan
1
3
3
0.83
W
5
1
10
10
W
Vamana
Lobiculus
Vamana
5
2
8
4.5
W
The Morrigan
ThunderyMonk
The Morrigan
8
5
9
2.5
L
Heimdallr
UlisesDiaz
Heimdallr
2
9
3
0.39
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,022
Damage
77,529
104,409
Taken
87,615
65,387
Mitigated
61,942
36,570
Healing
34,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cahhti
Ne Zha
8,310
1,448
0
9,115
20,036
8,134
88
6,048
13,988
0
69,829
L
Chaac
Cegd
Chaac
12,270
2,362
0
9,662
27,891
26,022
0
9,555
18,336
0
68,994
W
Scylla
Fealston
Scylla
12,565
1,894
347
6,437
12,313
5,115
544
6,035
6,278
115,797
0
L
Cerberus
IlanVB
Cerberus
16,593
980
521
9,818
25,348
17,885
66
13,902
11,446
55,032
0
L
Kukulkan
Jadronn
Kukulkan
11,570
597
0
125
8,499
3,575
84
4,226
4,273
90,153
0
W
16,542
7,525
0
3,226
14,392
4,776
2,862
3,391
10,993
0
95,259
W
Vamana
Lobiculus
Vamana
20,769
9,132
0
9,807
25,021
26,509
477
4,259
20,762
0
88,618
W
The Morrigan
ThunderyMonk
The Morrigan
17,055
3,580
0
4,114
13,331
4,430
1,186
3,924
9,104
70,866
1,039
L
Heimdallr
UlisesDiaz
Heimdallr
9,279
3,144
0
7,329
22,635
9,771
1,396
6,487
16,148
0
67,894
W
10,598
2,762
2,218
8,495
22,558
21,112
0
10,362
12,196
36,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
60,478
612
Minions Killed
644
0
Camps Cleared
0
2,147,923
Distance Traveled
2,295,945
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,150
441
101
4
0
474,496
4
L
Chaac
10,940
476
146
6
0
395,247
2
W
Scylla
12,913
561
209
9
0
448,251
2
L
Cerberus
9,407
409
78
3
0
470,175
4
L
Kukulkan
10,653
463
172
7
0
435,957
6
W
Skadi
11,812
514
145
6
0
498,098
1
W
Vamana
12,481
543
142
6
0
425,599
4
W
The Morrigan
12,430
540
122
5
0
424,270
2
L
Heimdallr
10,278
447
115
5
0
372,048
1
W
Artio
10,842
471
26
1
0
499,727
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role