Player Matchup

Geb
Geb
Kenpachi_Susano
Geb
Level 160
God Stats
8W - 9L
1,850 SR
Queue Stats
622W - 638L
1,563 Elo+
Party 2
Susano
Susano
Lyaic
Susano
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,576 Elo+
Party 2
Agni
Agni
My2ndary
Agni
Level 17
God Stats
9W - 2L
1,500 SR
Queue Stats
54W - 14L
1,953 Elo+
Party 2
Cernunnos
Cernunnos
Shiosuo
Cernunnos
Level 67
God Stats
18W - 10L
1,671 SR
Queue Stats
215W - 188L
1,660 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
millipedejj
Ah Muzen Cab
Level 159
God Stats
26W - 7L
1,974 SR
Queue Stats
1,380W - 1,058L
1,648 Elo+
Party 2
Team Averages
Level 94
1,699 SR
1,680 Elo+

VS

Team Averages
Level 48
1,718 SR
1,560 Elo+
Arachne
Arachne
JunCTion937
Arachne
Level 61
God Stats
4W - 1L
2,066 SR
Queue Stats
167W - 126L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
WarrenTheGod
Baron Samedi
Level 57
God Stats
22W - 7L
1,778 SR
Queue Stats
165W - 125L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
chabgood
Danzaburou
Level 29
God Stats
47W - 42L
1,623 SR
Queue Stats
119W - 96L
1,572 Elo+
Party 1
Yemoja
Yemoja
cwf9
Yemoja
Level 48
God Stats
6W - 9L
1,530 SR
Queue Stats
136W - 110L
1,562 Elo+
Party 1
Vamana
Vamana
wwm157
Vamana
Level 45
God Stats
6W - 8L
1,594 SR
Queue Stats
130W - 111L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 6
7,061
415
3,799
13,251
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Lyaic
Susano
17
7 / 1 / 6
10,039
591
8,868
11,801
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
15
4 / 1 / 4
9,081
534
10,836
7,474
2,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Shiosuo
Cernunnos
14
1 / 4 / 7
8,650
509
6,373
8,797
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
millipedejj
Ah Muzen Cab
15
5 / 2 / 2
9,338
549
15,459
13,379
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JunCTion937
Arachne
12
3 / 7 / 2
7,737
455
7,264
15,465
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
WarrenTheGod
Baron Samedi
14
5 / 2 / 5
9,139
538
8,546
11,079
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
chabgood
Danzaburou
9
3 / 5 / 1
7,189
423
3,901
10,172
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
cwf9
Yemoja
10
1 / 1 / 3
7,222
425
5,286
9,526
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
wwm157
Vamana
12
0 / 2 / 3
7,261
427
6,751
13,923
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
17
Kills
12
12
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
JunCTion937
Arachne
3
7
2
0.57
W
0
4
6
0.75
W
Susano
Lyaic
Susano
7
1
6
10
W
Agni
4
1
4
6
W
Cernunnos
Shiosuo
Cernunnos
1
4
7
1.13
L
Baron Samedi
WarrenTheGod
Baron Samedi
5
2
5
3.75
L
Danzaburou
chabgood
Danzaburou
3
5
1
0.7
L
Yemoja
cwf9
Yemoja
1
1
3
2.5
W
Ah Muzen Cab
millipedejj
Ah Muzen Cab
5
2
2
3
L
Vamana
wwm157
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,335
Damage
31,748
54,702
Taken
60,165
25,105
Mitigated
27,851
17,428
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JunCTion937
Arachne
7,264
5,494
0
3,713
15,465
4,919
0
2,471
12,645
0
33,608
W
3,799
451
0
1,358
13,251
7,170
0
4,736
8,319
16,536
0
W
Susano
Lyaic
Susano
8,868
3,285
0
5,797
11,801
4,386
0
1,868
9,718
0
73,152
W
Agni
10,836
392
0
2,797
7,474
2,415
310
2,866
4,273
55,452
0
W
Cernunnos
Shiosuo
Cernunnos
6,373
2,504
0
1,172
8,797
3,191
2,952
1,781
6,941
0
61,888
L
Baron Samedi
WarrenTheGod
Baron Samedi
8,546
1,365
944
5,325
11,079
5,775
0
3,888
6,647
55,872
0
L
Danzaburou
chabgood
Danzaburou
3,901
418
41
2,341
10,172
3,262
0
3,723
6,292
0
24,506
L
Yemoja
cwf9
Yemoja
5,286
595
475
2,648
9,526
5,111
297
2,221
7,136
24,077
0
W
Ah Muzen Cab
millipedejj
Ah Muzen Cab
15,459
3,752
0
6,304
13,379
7,943
1,075
1,866
10,961
0
67,109
L
Vamana
wwm157
Vamana
6,751
1,789
0
5,676
13,923
8,784
0
1,437
11,810
0
35,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
38,548
476
Minions Killed
337
0
Camps Cleared
0
1,653,352
Distance Traveled
1,586,004
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,737
455
65
4
0
335,933
1
W
Geb
7,061
415
18
1
0
326,950
1
W
Susano
10,039
591
121
7
0
384,445
0
W
Agni
9,081
534
120
7
0
340,684
4
W
Cernunnos
8,650
509
109
6
0
287,025
2
L
Baron Samedi
9,139
538
116
7
0
302,112
1
L
Danzaburou
7,189
423
48
3
0
282,873
0
L
Yemoja
7,222
425
32
2
0
313,827
5
W
Ah Muzen Cab
9,338
549
108
6
0
314,248
4
L
Vamana
7,261
427
76
4
0
351,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role