Player Matchup

Scylla
Scylla
DaBBox420
Scylla
Level 96
God Stats
0W - 1L
1,534 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 3
Hun Batz
Hun Batz
Hoyt2
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,479 Elo+
Party 1
Mulan
Mulan
ManekiMeowth
Mulan
Level 68
God Stats
0W - 4L
1,175 SR
Queue Stats
200W - 168L
1,530 Elo+
Solo
Bacchus
Bacchus
NavyMcLovin
Bacchus
Level 65
God Stats
2W - 1L
1,507 SR
Queue Stats
76W - 79L
1,434 Elo+
Party 1
Medusa
Medusa
Xx_U2UGLY_xX
Medusa
Level 88
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 4L
1,420 Elo+
Party 3
Team Averages
Level 87
1,481 SR
1,451 Elo+

VS

Team Averages
Level 113
1,562 SR
1,484 Elo+
Fenrir
Fenrir
Alexxandrum
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CaffeineBreak
Ah Puch
Level 107
God Stats
6W - 1L
1,740 SR
Queue Stats
28W - 26L
1,507 Elo+
Party 2
Chaac
Chaac
Chrono Catalyst
Chaac
Level 99
God Stats
5W - 2L
1,705 SR
Queue Stats
17W - 21L
1,457 Elo+
Party 2
Sobek
Sobek
FurlessChewy
Sobek
Level 60
God Stats
2W - 5L
1,474 SR
Queue Stats
30W - 32L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Suicide_Joker_12
Heimdallr
Level 155
God Stats
11W - 15L
1,392 SR
Queue Stats
314W - 294L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaBBox420
Scylla
17
5 / 8 / 4
11,415
457
17,673
14,956
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Hoyt2
Hun Batz
18
1 / 5 / 4
11,076
443
9,440
21,119
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 1 / 2
13,158
526
7,373
11,142
9,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
NavyMcLovin
Bacchus
14
0 / 8 / 8
9,885
395
9,516
15,719
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
17
3 / 9 / 4
10,950
438
11,978
17,186
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 1 / 5
14,186
567
11,677
19,962
10,742
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
18
4 / 5 / 8
11,916
477
12,925
14,464
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 0 / 6
13,273
531
9,780
10,308
13,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 2 / 17
12,344
494
7,507
20,670
22,684
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
19
9 / 5 / 11
12,586
503
17,184
23,555
10,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
13
Kills
31
31
Deaths
13
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
1
5
14.5
W
Ah Puch
4
5
8
1.6
W
3
0
6
6
L
Scylla
DaBBox420
Scylla
5
8
4
0.88
W
3
2
17
5.75
L
Hun Batz
Hoyt2
Hun Batz
1
5
4
0.6
L
4
1
2
5
L
Bacchus
NavyMcLovin
Bacchus
0
8
8
0.5
W
Heimdallr
9
5
11
2.9
L
Medusa
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,980
Damage
59,073
80,122
Taken
88,959
47,245
Mitigated
63,381
13,941
Healing
26,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,677
3,515
0
4,575
19,962
10,742
670
2,168
17,724
0
142,685
W
Ah Puch
12,925
196
0
2,938
14,464
5,603
1,140
6,706
7,412
83,739
0
W
9,780
2,506
0
3,583
10,308
13,587
1,875
2,057
8,203
0
92,046
L
Scylla
DaBBox420
Scylla
17,673
323
0
1,490
14,956
4,701
53
4,735
10,221
58,347
0
W
7,507
540
0
6,020
20,670
22,684
379
6,781
13,551
24,429
0
L
Hun Batz
Hoyt2
Hun Batz
9,440
3,125
0
7,053
21,119
8,797
0
2,931
18,184
0
93,359
L
7,373
302
0
1,421
11,142
9,179
0
3,357
7,785
0
83,346
L
Bacchus
NavyMcLovin
Bacchus
9,516
1,294
0
1,500
15,719
18,804
0
4,723
10,996
26,990
0
W
Heimdallr
17,184
9,984
0
9,558
23,555
10,765
1,013
8,421
14,880
0
64,159
L
Medusa
11,978
7,187
0
2,477
17,186
5,764
720
4,686
12,496
0
63,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
64,305
590
Minions Killed
656
0
Camps Cleared
0
2,165,446
Distance Traveled
2,279,064
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,186
567
203
8
0
519,306
3
W
Ah Puch
11,916
477
139
6
0
442,832
0
W
Chaac
13,273
531
209
8
0
404,636
1
L
Scylla
11,415
457
108
4
0
412,255
2
W
Sobek
12,344
494
17
1
0
506,001
6
L
Hun Batz
11,076
443
138
6
0
469,934
1
L
Mulan
13,158
526
203
8
0
340,279
4
L
Bacchus
9,885
395
39
2
0
481,340
3
W
Heimdallr
12,586
503
88
4
0
406,289
0
L
Medusa
10,950
438
102
4
0
461,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role