Player Matchup

Anubis
Anubis
Evilgoose1212
Anubis
Level 68
God Stats
3W - 4L
1,569 SR
Queue Stats
39W - 34L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Reflect_____x
Danzaburou
Level 63
God Stats
6W - 4L
1,799 SR
Queue Stats
291W - 322L
1,496 Elo+
Party 3
Ymir
Ymir
SIMPLEXKING
Ymir
Level 103
God Stats
1W - 1L
1,177 SR
Queue Stats
116W - 116L
1,495 Elo+
Solo
Hun Batz
Hun Batz
SolarHdx3
Hun Batz
Level 78
God Stats
1W - 2L
1,192 SR
Queue Stats
188W - 173L
1,499 Elo+
Party 3
Bellona
Bellona
Toxic-frostbyte
Bellona
Level 94
God Stats
6W - 1L
1,863 SR
Queue Stats
139W - 130L
1,511 Elo+
Party 3
Team Averages
Level 81
1,520 SR
1,494 Elo+

VS

Team Averages
Level 86
1,524 SR
1,439 Elo+
Ganesha
Ganesha
Atarraxiia
Ganesha
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
Bigc3387
Heimdallr
Level 109
God Stats
3W - 5L
1,511 SR
Queue Stats
207W - 187L
1,426 Elo+
Solo
Achilles
Achilles
Delta-Unit-O61
Achilles
Level 54
God Stats
137W - 151L
1,453 SR
Queue Stats
804W - 819L
1,381 Elo+
Party 1
Fenrir
Fenrir
Micules
Fenrir
Level 51
God Stats
300W - 291L
1,509 SR
Queue Stats
642W - 671L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
ashleylis
Nu Wa
Level 81
God Stats
10W - 5L
1,645 SR
Queue Stats
83W - 77L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,901
590
4,210
5,984
2,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Reflect_____x
Danzaburou
10
1 / 0 / 4
5,957
596
4,565
4,741
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 1
6,084
608
5,886
6,424
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
SolarHdx3
Hun Batz
10
2 / 1 / 4
5,890
589
2,981
6,030
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 0 / 2
5,707
571
4,478
5,652
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atarraxiia
Ganesha
8
0 / 1 / 0
5,091
509
2,076
5,862
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Bigc3387
Heimdallr
8
0 / 3 / 0
4,391
439
2,659
5,529
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
9
1 / 3 / 0
5,370
537
3,478
8,227
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Micules
Fenrir
9
1 / 3 / 1
5,238
524
2,736
7,106
1,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
ashleylis
Nu Wa
8
0 / 1 / 0
4,627
463
2,854
3,333
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Atarraxiia
Ganesha
0
1
0
0
L
Heimdallr
Bigc3387
Heimdallr
0
3
0
0
L
Achilles
1
3
0
0.33
W
2
0
2
3
L
Fenrir
Micules
Fenrir
1
3
1
0.5
W
Danzaburou
Reflect_____x
Danzaburou
1
0
4
3
W
2
1
1
2.5
W
Hun Batz
SolarHdx3
Hun Batz
2
1
4
4
W
4
0
2
5
L
Nu Wa
ashleylis
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
13,803
28,831
Taken
30,057
12,555
Mitigated
9,429
13,570
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Atarraxiia
Ganesha
2,076
337
393
2,470
5,862
2,499
0
0
5,862
20,488
0
L
Heimdallr
Bigc3387
Heimdallr
2,659
1,571
111
1,814
5,529
1,279
0
0
5,529
0
14,852
L
Achilles
3,478
1,094
0
3,183
8,227
3,165
108
5,323
2,904
0
20,799
W
4,210
265
0
4,328
5,984
2,808
1,102
1,453
4,373
36,678
0
L
Fenrir
Micules
Fenrir
2,736
773
0
2,698
7,106
1,823
0
3,001
4,105
0
23,631
W
Danzaburou
Reflect_____x
Danzaburou
4,565
2,391
234
2,402
4,741
1,330
520
1,337
3,378
0
30,778
W
5,886
1,685
0
2,006
6,424
3,449
0
163
6,235
30,750
0
W
Hun Batz
SolarHdx3
Hun Batz
2,981
1,267
0
2,084
6,030
1,838
0
585
5,419
0
27,726
W
4,478
969
0
2,516
5,652
3,130
0
1,086
4,496
0
18,099
L
Nu Wa
ashleylis
Nu Wa
2,854
774
0
420
3,333
663
0
1,772
1,561
16,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
24,717
288
Minions Killed
218
0
Camps Cleared
0
937,422
Distance Traveled
859,661
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,091
509
5
1
0
193,674
0
L
Heimdallr
4,391
439
77
8
0
177,614
2
L
Achilles
5,370
537
48
5
0
151,457
2
W
Anubis
5,901
590
73
7
0
143,060
0
L
Fenrir
5,238
524
50
5
0
148,834
0
W
Danzaburou
5,957
596
58
6
0
173,460
1
W
Ymir
6,084
608
65
7
0
170,179
0
W
Hun Batz
5,890
589
56
6
0
220,620
1
W
Bellona
5,707
571
36
4
0
230,103
3
L
Nu Wa
4,627
463
38
4
0
188,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role