Player Matchup

Tiamat
Tiamat
DrUnicornMyHorn
Tiamat
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 32L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
UncouthVirus19
Jormungandr
Level 79
God Stats
2W - 0L
1,685 SR
Queue Stats
14W - 13L
1,382 Elo+
Party 2
Hel
Hel
UnfurledSnow783
Hel
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,386 Elo+
Party 3
Ares
Ares
WeissSchnee13
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 94L
1,313 Elo+
Party 2
Ah Puch
Ah Puch
cowcatdogman
Ah Puch
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 54L
1,256 Elo+
Party 3
Team Averages
Level 108
1,537 SR
1,348 Elo+

VS

Team Averages
Level 100
1,411 SR
1,475 Elo+
Poseidon
Poseidon
Ididntknowtht
Poseidon
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 154L
1,442 Elo+
Party 1
Ymir
Ymir
Mm Dominator mM
Ymir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 44L
1,438 Elo+
Solo
Danzaburou
Danzaburou
RenegadeRexLee
Danzaburou
Level 109
God Stats
1W - 3L
1,257 SR
Queue Stats
108W - 99L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
THeBr0wNDB
Hou Yi
Level 136
God Stats
6W - 13L
1,500 SR
Queue Stats
548W - 586L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
ThaSilentGamer
Baron Samedi
Level 127
God Stats
2W - 1L
1,298 SR
Queue Stats
131W - 133L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 11
14,206
748
20,841
23,173
22,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
UncouthVirus19
Jormungandr
17
0 / 4 / 17
11,438
602
5,757
23,044
22,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 15
11,616
611
3,397
22,472
18,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

19
3 / 4 / 16
12,243
644
13,856
22,450
30,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
cowcatdogman
Ah Puch
20
15 / 4 / 8
14,668
772
33,190
18,740
10,729
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ididntknowtht
Poseidon
19
2 / 9 / 6
11,938
628
15,161
13,741
4,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 6 / 9
11,669
614
11,993
32,157
13,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
RenegadeRexLee
Danzaburou
20
7 / 7 / 8
13,127
691
29,942
19,426
7,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
THeBr0wNDB
Hou Yi
19
3 / 2 / 8
11,287
594
12,477
11,324
4,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ThaSilentGamer
Baron Samedi
20
5 / 3 / 8
12,479
657
16,352
14,103
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
27
Kills
19
19
Deaths
27
67
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Poseidon
Ididntknowtht
Poseidon
2
9
6
0.56
L
2
6
9
1.08
L
Danzaburou
RenegadeRexLee
Danzaburou
7
7
8
1.57
L
Hou Yi
THeBr0wNDB
Hou Yi
3
2
8
3.5
L
Baron Samedi
ThaSilentGamer
Baron Samedi
5
3
8
3
W
Jormungandr
UncouthVirus19
Jormungandr
0
4
17
2.13
W
1
3
15
2.83
W
3
4
16
2.75
W
Ah Puch
cowcatdogman
Ah Puch
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,041
Damage
85,925
109,879
Taken
90,751
105,355
Mitigated
36,073
57,404
Healing
36,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,841
1,557
1,034
6,824
23,173
22,482
1,398
8,687
14,486
55,245
0
L
Poseidon
Ididntknowtht
Poseidon
15,161
1,335
342
886
13,741
4,861
425
11,560
1,724
24,982
0
L
11,993
660
1,870
9,560
32,157
13,404
225
26,606
4,973
32,273
0
L
Danzaburou
RenegadeRexLee
Danzaburou
29,942
12,343
3,878
5,938
19,426
7,761
1,499
14,674
4,226
0
52,732
L
Hou Yi
THeBr0wNDB
Hou Yi
12,477
3,221
1,973
1,146
11,324
4,219
944
9,673
1,251
0
30,326
L
Baron Samedi
ThaSilentGamer
Baron Samedi
16,352
828
4,819
6,200
14,103
5,828
459
12,079
1,536
32,833
0
W
Jormungandr
UncouthVirus19
Jormungandr
5,757
838
1,601
2,204
23,044
22,925
1,362
5,625
17,419
23,009
0
W
3,397
965
23,544
12,529
22,472
18,824
1,210
9,578
12,894
12,905
0
W
13,856
294
1,463
884
22,450
30,395
223
10,012
12,438
20,923
0
W
Ah Puch
cowcatdogman
Ah Puch
33,190
223
4,054
3,267
18,740
10,729
1,147
9,604
9,136
58,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,171
Gold Earned
60,500
187
Minions Killed
192
0
Camps Cleared
0
1,534,925
Distance Traveled
1,550,152
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,206
748
76
4
0
324,063
0
L
Poseidon
11,938
628
23
1
0
262,906
1
L
Ymir
11,669
614
34
2
0
287,781
1
L
Danzaburou
13,127
691
43
2
0
342,416
1
L
Hou Yi
11,287
594
52
3
0
322,024
0
L
Baron Samedi
12,479
657
40
2
0
335,025
2
W
Jormungandr
11,438
602
25
1
0
301,435
0
W
Hel
11,616
611
26
1
0
293,199
0
W
Ares
12,243
644
7
0
0
315,072
0
W
Ah Puch
14,668
772
53
3
0
301,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role