Player Matchup

Yemoja
Yemoja
Enbyinnit
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
GreghpA1XD
Fenrir
Level 25
God Stats
10W - 11L
1,451 SR
Queue Stats
128W - 161L
1,337 Elo+
Solo
Neith
Neith
Lildishie
Neith
Level 18
God Stats
6W - 6L
1,537 SR
Queue Stats
12W - 14L
1,371 Elo+
Party 1
Anubis
Anubis
MackzLogic
Anubis
Level 17
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
theBigGirty
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,535 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,449 Elo+

VS

Team Averages
Level 15
1,558 SR
1,500 Elo+
Serqet
Serqet
CelerCruor
Serqet
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 3
Bellona
Bellona
ISSAT
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PowderyBeans
Tsukuyomi
Level 3
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
moistmoss
Medusa
Level 3
God Stats
1W - 2L
1,754 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hel
Hel
thebenja1
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Enbyinnit
Yemoja
9
0 / 9 / 5
6,791
377
3,316
12,579
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
GreghpA1XD
Fenrir
13
5 / 6 / 0
8,816
490
7,206
13,529
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Lildishie
Neith
9
0 / 8 / 3
6,684
371
1,540
9,909
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anubis
MackzLogic
Anubis
10
0 / 10 / 4
7,003
389
9,675
14,654
5,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
12
2 / 11 / 4
8,672
482
8,975
15,197
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CelerCruor
Serqet
14
12 / 2 / 16
10,565
587
15,091
13,262
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
ISSAT
Bellona
15
6 / 1 / 12
9,739
541
10,636
10,278
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
PowderyBeans
Tsukuyomi
17
4 / 1 / 11
10,403
578
6,239
10,334
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Medusa
moistmoss
Medusa
15
13 / 1 / 13
10,080
560
15,133
14,653
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 4 / 12
9,682
538
10,094
13,146
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
7
Kills
44
44
Deaths
9
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Serqet
CelerCruor
Serqet
12
2
16
10
L
Yemoja
Enbyinnit
Yemoja
0
9
5
0.28
L
Fenrir
GreghpA1XD
Fenrir
5
6
0
0.83
W
Bellona
ISSAT
Bellona
6
1
12
12
L
Neith
Lildishie
Neith
0
8
3
0.19
L
Anubis
MackzLogic
Anubis
0
10
4
0.2
W
Tsukuyomi
PowderyBeans
Tsukuyomi
4
1
11
9.5
W
Medusa
moistmoss
Medusa
13
1
13
19.5
L
Scylla
2
11
4
0.36
W
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,712
Damage
57,193
65,868
Taken
61,673
21,856
Mitigated
26,914
8,717
Healing
27,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CelerCruor
Serqet
15,091
3,837
0
2,359
13,262
6,835
39
2,799
8,407
0
39,320
L
Yemoja
Enbyinnit
Yemoja
3,316
1,106
532
506
12,579
5,184
0
1,949
10,555
7,310
0
L
Fenrir
GreghpA1XD
Fenrir
7,206
719
0
2,416
13,529
4,996
0
1,507
11,283
0
30,185
W
Bellona
ISSAT
Bellona
10,636
3,063
0
3,986
10,278
6,632
3,163
5,047
5,201
0
41,362
L
Neith
Lildishie
Neith
1,540
644
0
446
9,909
2,163
264
571
8,630
0
20,589
L
Anubis
MackzLogic
Anubis
9,675
620
342
3,591
14,654
5,422
737
3,231
11,223
38,022
0
W
Tsukuyomi
PowderyBeans
Tsukuyomi
6,239
451
0
5,161
10,334
3,702
901
2,781
7,523
0
76,528
W
Medusa
moistmoss
Medusa
15,133
8,224
0
6,410
14,653
5,081
2,099
6,760
7,803
0
53,049
L
Scylla
8,975
1,329
0
884
15,197
4,091
606
2,836
12,127
31,274
0
W
10,094
1,146
3,324
5,818
13,146
4,664
1,148
4,129
8,849
48,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
50,469
204
Minions Killed
406
0
Camps Cleared
0
1,223,877
Distance Traveled
1,761,476
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,565
587
52
3
0
365,864
10
L
Yemoja
6,791
377
7
0
0
208,990
0
L
Fenrir
8,816
490
55
3
0
272,748
0
W
Bellona
9,739
541
72
4
0
326,734
0
L
Neith
6,684
371
25
1
0
256,064
1
L
Anubis
7,003
389
65
4
0
236,728
0
W
Tsukuyomi
10,403
578
128
7
0
397,215
1
W
Medusa
10,080
560
69
4
0
337,338
2
L
Scylla
8,672
482
52
3
0
249,347
0
W
Hel
9,682
538
85
5
0
334,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role